Player Matchup

Morgan Le Fay
Morgan Le Fay
DorianUrsuul
Morgan Le Fay
Level 16
God Stats
5W - 2L
1,781 SR
Queue Stats
10W - 7L
1,399 Elo+
Party 1
Jormungandr
Jormungandr
HuM3r0t
Jormungandr
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
16W - 12L
1,404 Elo+
Party 1
Jing Wei
Jing Wei
PlayX55
Jing Wei
Level 16
God Stats
2W - 2L
1,414 SR
Queue Stats
10W - 5L
1,467 Elo+
Party 1
Pele
Pele
ToM4cs3k
Pele
Level 18
God Stats
4W - 2L
1,510 SR
Queue Stats
14W - 14L
1,356 Elo+
Party 1
Mulan
Mulan
bzkrr
Mulan
Level 18
God Stats
10W - 5L
1,685 SR
Queue Stats
16W - 15L
1,364 Elo+
Party 1
Team Averages
Level 17
1,578 SR
1,398 Elo+

VS

Team Averages
Level 25
1,580 SR
1,560 Elo+
Skadi
Skadi
Alexiz1999
Skadi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,568 Elo+
Solo
Bellona
Bellona
Aroud
Bellona
Level 28
God Stats
6W - 2L
1,717 SR
Queue Stats
7W - 3L
1,672 Elo+
Solo
Loki
Loki
kostek3213
Loki
Level 28
God Stats
0W - 1L
1,397 SR
Queue Stats
28W - 26L
1,581 Elo+
Solo
Horus
Horus
oppdipper
Horus
Level 28
God Stats
6W - 4L
1,478 SR
Queue Stats
118W - 129L
1,471 Elo+
Solo
Chaac
Chaac
spintroller
Chaac
Level 16
God Stats
6W - 3L
1,805 SR
Queue Stats
30W - 31L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DorianUrsuul
Morgan Le Fay
20
12 / 2 / 9
13,340
556
24,730
15,809
7,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
HuM3r0t
Jormungandr
16
0 / 3 / 17
11,204
467
6,664
13,509
12,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
PlayX55
Jing Wei
18
7 / 7 / 8
12,153
506
12,967
21,812
8,204
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
19
7 / 7 / 13
12,617
526
15,955
22,864
8,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
bzkrr
Mulan
19
8 / 6 / 8
12,937
539
12,428
19,841
19,927
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
5 / 7 / 9
11,975
499
15,302
16,006
4,496
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Aroud
Bellona
15
1 / 10 / 7
9,921
413
7,590
19,877
19,395
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
9 / 7 / 7
12,643
527
15,314
18,186
7,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
oppdipper
Horus
16
3 / 5 / 10
10,156
423
9,373
19,998
12,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
7 / 5 / 6
11,572
482
14,726
19,985
18,906
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
64
34
Kills
25
25
Deaths
34
55
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Skadi
5
7
9
1.36
L
Bellona
Aroud
Bellona
1
10
7
0.45
W
Morgan Le Fay
DorianUrsuul
Morgan Le Fay
12
2
9
8.25
W
Jormungandr
HuM3r0t
Jormungandr
0
3
17
2.83
W
Jing Wei
PlayX55
Jing Wei
7
7
8
1.57
W
Pele
7
7
13
1.93
W
Mulan
bzkrr
Mulan
8
6
8
2
L
9
7
7
1.79
L
Horus
oppdipper
Horus
3
5
10
1.6
L
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,744
Damage
62,305
93,835
Taken
94,052
56,688
Mitigated
61,833
26,190
Healing
22,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
15,302
6,631
0
3,057
16,006
4,496
284
4,740
11,134
0
63,027
L
Bellona
Aroud
Bellona
7,590
1,654
0
2,884
19,877
19,395
378
9,113
10,221
0
42,614
W
Morgan Le Fay
DorianUrsuul
Morgan Le Fay
24,730
3,118
0
4,732
15,809
7,584
2,193
0
15,724
82,559
0
W
Jormungandr
HuM3r0t
Jormungandr
6,664
969
0
1,904
13,509
12,395
491
0
13,295
38,233
0
W
Jing Wei
PlayX55
Jing Wei
12,967
10,074
0
9,807
21,812
8,204
3,257
0
21,269
0
76,875
W
Pele
15,955
3,865
0
6,941
22,864
8,578
358
0
22,686
0
92,954
W
Mulan
bzkrr
Mulan
12,428
2,308
0
2,806
19,841
19,927
1,025
0
19,651
0
55,447
L
15,314
4,140
0
5,110
18,186
7,000
156
3,341
14,699
0
117,825
L
Horus
oppdipper
Horus
9,373
4,164
1,300
4,791
19,998
12,036
520
7,453
12,283
0
37,673
L
14,726
1,219
0
4,955
19,985
18,906
161
5,491
14,321
0
45,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,251
Gold Earned
56,267
532
Minions Killed
455
0
Camps Cleared
0
2,228,738
Distance Traveled
2,143,048
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,975
499
100
4
0
449,562
0
L
Bellona
9,921
413
67
3
0
345,934
0
W
Morgan Le Fay
13,340
556
122
5
0
462,206
3
W
Jormungandr
11,204
467
57
2
0
451,530
2
W
Jing Wei
12,153
506
120
5
0
405,398
3
W
Pele
12,617
526
123
5
0
484,574
1
W
Mulan
12,937
539
110
5
0
425,030
1
L
Loki
12,643
527
143
6
0
466,641
0
L
Horus
10,156
423
62
3
0
446,636
1
L
Chaac
11,572
482
83
3
0
434,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role