Player Matchup

Yemoja
Yemoja
GanFaLL812
Yemoja
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 85L
1,409 Elo+
Party 1
Osiris
Osiris
Repautte
Osiris
Level 66
God Stats
1W - 1L
1,891 SR
Queue Stats
101W - 120L
1,468 Elo+
Party 1
Discordia
Discordia
darkmaxx23
Discordia
Level 69
God Stats
6W - 7L
1,304 SR
Queue Stats
176W - 199L
1,437 Elo+
Solo
Sol
Sol
kisean
Sol
Level 108
God Stats
13W - 9L
1,606 SR
Queue Stats
27W - 27L
1,475 Elo+
Solo
Tsukuyomi
Tsukuyomi
rezathelegend1
Tsukuyomi
Level 75
God Stats
41W - 47L
1,455 SR
Queue Stats
741W - 801L
1,398 Elo+
Solo
Team Averages
Level 75
1,551 SR
1,437 Elo+

VS

Team Averages
Level 87
1,443 SR
1,443 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DeathStroke15
Hou Yi
Level 67
God Stats
2W - 3L
1,171 SR
Queue Stats
33W - 42L
1,393 Elo+
Solo
Bakasura
Bakasura
Denizli202020
Bakasura
Level 59
God Stats
148W - 133L
1,504 SR
Queue Stats
246W - 236L
1,418 Elo+
Solo
Chaac
Chaac
Ionut889
Chaac
Level 159
God Stats
6W - 4L
1,538 SR
Queue Stats
296W - 308L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GanFaLL812
Yemoja
8
0 / 3 / 2
5,764
412
1,479
7,794
6,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
Repautte
Osiris
9
1 / 6 / 0
6,094
435
7,468
12,352
9,320
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
darkmaxx23
Discordia
12
1 / 3 / 1
6,980
499
4,137
6,047
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sol
kisean
Sol
10
0 / 9 / 0
6,151
439
4,056
10,813
2,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
rezathelegend1
Tsukuyomi
12
2 / 5 / 1
7,335
524
6,071
10,137
3,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
4 / 1 / 12
7,849
561
5,632
9,374
4,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
 
Merlin
12
1 / 1 / 7
7,413
530
4,423
6,429
2,614
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
9 / 1 / 6
8,352
597
10,778
8,241
2,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Denizli202020
Bakasura
15
3 / 1 / 3
8,917
637
3,641
7,564
3,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Ionut889
Chaac
15
9 / 0 / 4
8,923
637
10,928
12,252
10,567
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
58
4
Kills
26
26
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
1
12
10
W
Merlin
 
Merlin
1
1
7
4.5
W
9
1
6
12
W
Bakasura
Denizli202020
Bakasura
3
1
3
4.5
L
Yemoja
GanFaLL812
Yemoja
0
3
2
0.33
W
Chaac
Ionut889
Chaac
9
0
4
11
L
Osiris
Repautte
Osiris
1
6
0
0.17
L
Discordia
darkmaxx23
Discordia
1
3
1
0.5
L
Sol
kisean
Sol
0
9
0
0
L
Tsukuyomi
rezathelegend1
Tsukuyomi
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,211
Damage
35,402
47,143
Taken
43,860
23,377
Mitigated
23,134
7,510
Healing
23,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,632
1,065
3,726
5,427
9,374
4,353
852
2,473
6,883
23,100
3,028
W
Merlin
 
Merlin
4,423
606
0
3,175
6,429
2,614
863
2,324
3,757
38,221
0
W
10,778
6,240
0
2,639
8,241
2,589
2,182
2,832
5,252
0
48,577
W
Bakasura
Denizli202020
Bakasura
3,641
3,353
0
4,290
7,564
3,011
0
180
7,231
0
57,598
L
Yemoja
GanFaLL812
Yemoja
1,479
188
881
633
7,794
6,026
0
2,803
4,991
12,591
0
W
Chaac
Ionut889
Chaac
10,928
872
0
4,136
12,252
10,567
404
1,349
10,104
9,097
38,935
L
Osiris
Repautte
Osiris
7,468
2,907
0
898
12,352
9,320
0
2,420
9,932
0
22,219
L
Discordia
darkmaxx23
Discordia
4,137
160
0
500
6,047
1,971
128
1,796
4,251
36,013
0
L
Sol
kisean
Sol
4,056
883
0
1,626
10,813
2,548
3,718
3,074
7,739
32,429
0
L
Tsukuyomi
rezathelegend1
Tsukuyomi
6,071
1,057
0
2,972
10,137
3,512
0
2,403
7,734
0
45,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,324
Gold Earned
41,454
284
Minions Killed
409
0
Camps Cleared
0
1,267,281
Distance Traveled
1,337,729
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,849
561
37
3
0
262,133
6
W
Merlin
7,413
530
68
5
0
266,233
1
W
Hou Yi
8,352
597
77
6
0
258,346
2
W
Bakasura
8,917
637
133
10
0
267,568
0
L
Yemoja
5,764
412
19
1
0
247,441
2
W
Chaac
8,923
637
94
7
0
283,449
3
L
Osiris
6,094
435
49
4
0
243,857
3
L
Discordia
6,980
499
73
5
0
263,545
1
L
Sol
6,151
439
61
4
0
232,991
0
L
Tsukuyomi
7,335
524
82
6
0
279,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role