Player Matchup

Cthulhu
Cthulhu
KingRock5819
Cthulhu
Level 22
God Stats
0W - 2L
1,309 SR
Queue Stats
49W - 57L
1,447 Elo+
Solo
Neith
Neith
LxDidi
Neith
Level 5
God Stats
0W - 2L
1,721 SR
Queue Stats
4W - 4L
1,643 Elo+
Solo
Loki
Loki
OverDavid1550
Loki
Level 28
God Stats
21W - 15L
1,466 SR
Queue Stats
69W - 63L
1,446 Elo+
Party 1
Guan Yu
Guan Yu
TH Zyrex
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,456 Elo+
Party 1
The Morrigan
The Morrigan
jadorduacidcore
The Morrigan
Level 29
God Stats
6W - 3L
1,664 SR
Queue Stats
51W - 32L
1,631 Elo+
Solo
Team Averages
Level 20
1,532 SR
1,525 Elo+

VS

Team Averages
Level 14
1,637 SR
1,566 Elo+
Arachne
Arachne
DiGTaL NL
Arachne
Level 6
God Stats
3W - 0L
1,809 SR
Queue Stats
8W - 4L
1,554 Elo+
Solo
Cabrakan
Cabrakan
Mkmorthem
Cabrakan
Level 19
God Stats
5W - 0L
1,865 SR
Queue Stats
39W - 19L
1,621 Elo+
Solo
Tiamat
Tiamat
OblitiErimus
Tiamat
Level 17
God Stats
6W - 7L
1,509 SR
Queue Stats
17W - 16L
1,482 Elo+
Solo
Cernunnos
Cernunnos
panas-music
Cernunnos
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
69W - 91L
1,597 Elo+
Solo
Izanami
Izanami
trololo132
Izanami
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 32L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KingRock5819
Cthulhu
15
0 / 4 / 8
10,290
468
8,824
20,915
23,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
LxDidi
Neith
17
5 / 9 / 3
11,088
504
5,861
18,222
7,194
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 6 / 6
10,621
483
8,229
15,641
5,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
TH Zyrex
Guan Yu
14
2 / 6 / 4
9,564
435
6,641
19,167
19,818
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
jadorduacidcore
The Morrigan
20
14 / 5 / 2
14,059
639
25,266
10,880
4,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DiGTaL NL
Arachne
20
10 / 8 / 7
13,624
619
19,664
22,191
9,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Mkmorthem
Cabrakan
20
13 / 5 / 4
14,010
637
17,950
23,450
15,730
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
20
2 / 0 / 4
13,160
598
9,205
7,455
5,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cernunnos
panas-music
Cernunnos
12
0 / 8 / 3
8,636
393
3,122
10,591
2,567
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
trololo132
Izanami
20
5 / 7 / 4
13,278
604
12,211
16,299
6,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
52
27
Kills
30
30
Deaths
28
23
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Arachne
DiGTaL NL
Arachne
10
8
7
1.69
L
Cthulhu
KingRock5819
Cthulhu
0
4
8
1
L
Neith
LxDidi
Neith
5
9
3
0.72
W
Cabrakan
Mkmorthem
Cabrakan
13
5
4
3
W
Tiamat
2
0
4
4
L
6
6
6
1.5
L
Guan Yu
TH Zyrex
Guan Yu
2
6
4
0.67
L
The Morrigan
jadorduacidcore
The Morrigan
14
5
2
3
W
Cernunnos
panas-music
Cernunnos
0
8
3
0.19
W
Izanami
trololo132
Izanami
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,821
Damage
62,152
84,825
Taken
79,986
60,742
Mitigated
39,585
16,539
Healing
18,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DiGTaL NL
Arachne
19,664
13,553
0
8,744
22,191
9,914
26
7,015
15,008
0
112,661
L
Cthulhu
KingRock5819
Cthulhu
8,824
355
545
5,022
20,915
23,818
424
3,962
16,953
46,342
0
L
Neith
LxDidi
Neith
5,861
2,374
0
5,838
18,222
7,194
3,146
2,330
15,892
0
64,505
W
Cabrakan
Mkmorthem
Cabrakan
17,950
2,599
0
6,190
23,450
15,730
840
15,726
7,286
93,344
0
W
Tiamat
9,205
1,787
0
3,136
7,455
5,195
252
0
7,455
88,172
0
L
8,229
2,159
0
0
15,641
5,328
0
5,138
10,503
0
58,026
L
Guan Yu
TH Zyrex
Guan Yu
6,641
929
294
2,840
19,167
19,818
167
10,120
9,047
0
46,510
L
The Morrigan
jadorduacidcore
The Morrigan
25,266
3,708
0
2,000
10,880
4,584
1,283
5,552
5,275
96,811
1,710
W
Cernunnos
panas-music
Cernunnos
3,122
1,510
0
271
10,591
2,567
0
2,331
8,200
0
28,386
W
Izanami
trololo132
Izanami
12,211
7,678
0
463
16,299
6,179
3,781
8,312
7,821
0
109,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,622
Gold Earned
62,708
581
Minions Killed
714
0
Camps Cleared
0
1,963,352
Distance Traveled
1,915,709
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,624
619
137
6
0
448,714
1
L
Cthulhu
10,290
468
81
4
0
403,794
2
L
Neith
11,088
504
130
6
0
323,091
0
W
Cabrakan
14,010
637
166
8
0
396,495
1
W
Tiamat
13,160
598
184
8
0
427,208
12
L
Loki
10,621
483
82
4
0
436,514
1
L
Guan Yu
9,564
435
116
5
0
424,654
0
L
The Morrigan
14,059
639
172
8
0
375,299
0
W
Cernunnos
8,636
393
42
2
0
297,779
0
W
Izanami
13,278
604
185
8
0
345,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role