Player Matchup

Ymir
Ymir
IIIIIIIIIII9664
Ymir
Level 26
God Stats
93W - 42L
1,693 SR
Queue Stats
104W - 59L
1,566 Elo+
Party 1
Hou Yi
Hou Yi
Squonkster
Hou Yi
Level 146
God Stats
4W - 2L
1,472 SR
Queue Stats
213W - 144L
1,603 Elo+
Party 1
Vulcan
Vulcan
YouSmellWhiffyM8
Vulcan
Level 110
God Stats
3W - 3L
1,581 SR
Queue Stats
162W - 109L
1,625 Elo+
Party 1
Team Averages
Level 94
1,582 SR
1,598 Elo+

VS

Team Averages
Level 62
1,544 SR
1,470 Elo+
Odin
Odin
 
Odin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Wolfy5
Olorun
Level 4
God Stats
0W - 2L
1,304 SR
Queue Stats
2W - 8L
1,285 Elo+
Solo
Ao Kuang
Ao Kuang
dragonshark742
Ao Kuang
Level 26
God Stats
17W - 5L
1,828 SR
Queue Stats
240W - 206L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 14
10,673
762
8,056
9,539
5,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Squonkster
Hou Yi
14
7 / 3 / 8
10,771
769
8,467
8,707
3,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

16
13 / 4 / 7
12,060
861
18,116
9,526
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 7 / 6
9,240
660
4,984
17,326
11,327
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Wolfy5
Olorun
10
1 / 8 / 1
7,700
550
2,012
9,155
2,945
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
15
7 / 7 / 2
11,014
787
10,383
14,831
5,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
22
Kills
9
9
Deaths
22
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
7
6
0.57
W
2
2
14
4.5
W
Hou Yi
Squonkster
Hou Yi
7
3
8
3.67
L
Olorun
Wolfy5
Olorun
1
8
1
0.19
W
13
4
7
4.13
L
Ao Kuang
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,639
Damage
17,379
27,772
Taken
41,312
12,486
Mitigated
20,211
4,056
Healing
3,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,984
613
0
305
17,326
11,327
0
11,629
5,697
115
34,934
W
8,056
1,008
0
1,862
9,539
5,273
0
3,835
5,704
30,139
0
W
Hou Yi
Squonkster
Hou Yi
8,467
3,786
0
530
8,707
3,219
1,500
3,096
5,611
0
30,132
L
Olorun
Wolfy5
Olorun
2,012
1,085
14
356
9,155
2,945
0
6,046
3,109
10,021
0
W
18,116
6,398
0
1,664
9,526
3,994
657
5,107
4,419
57,068
0
L
Ao Kuang
10,383
2,050
298
2,453
14,831
5,939
0
8,497
6,334
23,643
1,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,504
Gold Earned
27,954
170
Minions Killed
103
0
Camps Cleared
0
697,600
Distance Traveled
581,500
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,240
660
62
4
0
244,183
4
W
Ymir
10,673
762
45
3
0
242,452
4
W
Hou Yi
10,771
769
48
3
0
215,300
0
L
Olorun
7,700
550
9
1
0
117,923
0
W
Vulcan
12,060
861
77
6
0
239,848
3
L
Ao Kuang
11,014
787
32
2
0
219,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role