Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Halemn
Awilix
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 28L
1,626 Elo+
Solo
Loki
Loki
Miasmata77
Loki
Level 145
God Stats
23W - 19L
1,570 SR
Queue Stats
388W - 368L
1,584 Elo+
Solo
Sylvanus
Sylvanus
cosv06
Sylvanus
Level 123
God Stats
12W - 15L
1,083 SR
Queue Stats
276W - 282L
1,382 Elo+
Solo
Poseidon
Poseidon
unc54
Poseidon
Level 68
God Stats
17W - 9L
1,747 SR
Queue Stats
362W - 348L
1,565 Elo+
Solo
Team Averages
Level 127
1,480 SR
1,531 Elo+

VS

Team Averages
Level 117
1,462 SR
1,534 Elo+
Chronos
Chronos
AxisOverkill
Chronos
Level 125
God Stats
2W - 0L
1,417 SR
Queue Stats
34W - 30L
1,560 Elo+
Party 1
Xbalanque
Xbalanque
DubsVision
Xbalanque
Level 123
God Stats
1W - 1L
1,549 SR
Queue Stats
88W - 74L
1,572 Elo+
Party 1
Mulan
Mulan
PrinceDeku
Mulan
Level 65
God Stats
104W - 87L
1,470 SR
Queue Stats
383W - 394L
1,414 Elo+
Solo
Arachne
Arachne
ShadowAxes
Arachne
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 33L
1,566 Elo+
Party 1
Ymir
Ymir
WoahStepsis
Ymir
Level 136
God Stats
2W - 8L
1,377 SR
Queue Stats
418W - 380L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
3 / 3 / 4
8,402
560
5,716
9,723
3,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Awilix
Halemn
Awilix
14
5 / 3 / 2
8,398
560
11,143
12,244
4,720
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 4 / 7
8,874
592
5,860
9,357
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
cosv06
Sylvanus
11
3 / 3 / 9
7,498
500
5,751
13,172
13,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
unc54
Poseidon
13
5 / 2 / 6
8,580
572
9,997
9,039
4,184
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AxisOverkill
Chronos
13
3 / 2 / 3
8,192
546
6,165
7,637
2,680
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
DubsVision
Xbalanque
14
3 / 4 / 3
8,861
591
9,786
9,665
2,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
12
2 / 6 / 4
7,778
519
7,386
11,918
4,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
ShadowAxes
Arachne
15
7 / 3 / 0
9,490
633
7,381
12,144
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 3 / 5
7,107
474
4,944
12,062
8,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
18
Kills
15
15
Deaths
18
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
3
4
1.67
W
Chronos
AxisOverkill
Chronos
3
2
3
2.25
W
Xbalanque
DubsVision
Xbalanque
3
4
3
1.13
L
Awilix
Halemn
Awilix
5
3
2
2
L
2
4
7
1.38
W
Mulan
2
6
4
0.67
W
Arachne
ShadowAxes
Arachne
7
3
0
2.33
W
0
3
5
0.83
L
Sylvanus
cosv06
Sylvanus
3
3
9
2.5
L
Poseidon
unc54
Poseidon
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,467
Damage
35,662
53,535
Taken
53,426
29,205
Mitigated
22,032
16,386
Healing
14,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,716
2,941
0
3,598
9,723
3,255
248
1,003
8,720
0
52,901
W
Chronos
AxisOverkill
Chronos
6,165
2,272
0
2,103
7,637
2,680
971
2,879
4,758
46,002
0
W
Xbalanque
DubsVision
Xbalanque
9,786
5,846
0
1,505
9,665
2,901
1,096
1,801
7,864
0
58,862
L
Awilix
Halemn
Awilix
11,143
3,487
0
1,375
12,244
4,720
404
1,794
10,450
0
61,195
L
5,860
1,419
0
3,002
9,357
3,078
0
1,885
7,472
0
54,843
W
Mulan
7,386
2,019
0
1,712
11,918
4,114
541
4,746
7,172
0
43,666
W
Arachne
ShadowAxes
Arachne
7,381
5,386
0
7,715
12,144
4,194
338
1,192
10,952
0
43,484
W
4,944
2,061
0
1,174
12,062
8,143
0
5,201
6,861
29,208
6,336
L
Sylvanus
cosv06
Sylvanus
5,751
1,893
1,798
4,378
13,172
13,968
334
3,668
9,504
20,338
0
L
Poseidon
unc54
Poseidon
9,997
2,168
0
2,235
9,039
4,184
0
2,373
6,666
50,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,752
Gold Earned
41,428
461
Minions Killed
439
0
Camps Cleared
0
1,333,503
Distance Traveled
1,491,290
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,402
560
94
6
0
242,804
3
W
Chronos
8,192
546
100
7
0
325,114
5
W
Xbalanque
8,861
591
109
7
0
277,501
6
L
Awilix
8,398
560
112
7
0
285,081
2
L
Loki
8,874
592
123
8
0
301,618
4
W
Mulan
7,778
519
70
5
0
294,013
4
W
Arachne
9,490
633
99
7
0
315,440
7
W
Ymir
7,107
474
61
4
0
279,222
2
L
Sylvanus
7,498
500
32
2
0
246,165
2
L
Poseidon
8,580
572
100
7
0
257,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role