Player Matchup

Ra
Ra
BrandOnOff
Ra
Level 127
God Stats
4W - 2L
1,533 SR
Queue Stats
165W - 99L
1,699 Elo+
Party 3
Tyr
Tyr
PepitoGriIIo
Tyr
Level 22
God Stats
3W - 4L
1,538 SR
Queue Stats
118W - 71L
1,699 Elo+
Party 3
Bellona
Bellona
boopbopper
Bellona
Level 102
God Stats
2W - 1L
1,852 SR
Queue Stats
18W - 18L
1,502 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
imaratmain
Morgan Le Fay
Level 106
God Stats
1W - 1L
1,614 SR
Queue Stats
40W - 32L
1,634 Elo+
Party 2
Fenrir
Fenrir
realdiehl101
Fenrir
Level 125
God Stats
5W - 2L
1,500 SR
Queue Stats
74W - 70L
1,563 Elo+
Party 2
Team Averages
Level 96
1,607 SR
1,620 Elo+

VS

Team Averages
Level 86
1,686 SR
1,568 Elo+
Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Bizarre_Nuke
Sol
Level 127
God Stats
0W - 4L
1,586 SR
Queue Stats
548W - 494L
1,562 Elo+
Party 1
Cerberus
Cerberus
D4rk3agle
Cerberus
Level 109
God Stats
4W - 2L
1,803 SR
Queue Stats
257W - 228L
1,611 Elo+
Solo
Thor
Thor
SirBaldeXV
Thor
Level 45
God Stats
4W - 4L
1,734 SR
Queue Stats
334W - 316L
1,588 Elo+
Solo
Thoth
Thoth
StopFeedingThem
Thoth
Level 42
God Stats
2W - 2L
1,806 SR
Queue Stats
130W - 112L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,884
588
3,573
3,081
1,137
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 2
6,320
632
3,165
7,232
2,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
boopbopper
Bellona
9
0 / 1 / 0
5,460
546
2,577
5,584
2,882
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
imaratmain
Morgan Le Fay
9
2 / 3 / 1
5,728
573
4,885
4,798
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
9
2 / 1 / 2
5,842
584
2,212
6,268
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 3 / 1
4,869
487
1,586
7,322
3,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 2 / 0
5,104
510
3,460
5,439
1,873
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
D4rk3agle
Cerberus
10
0 / 0 / 1
5,462
546
1,634
4,257
2,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
2 / 1 / 2
5,265
527
2,418
6,469
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 2 / 1
5,436
544
2,734
5,283
1,679
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
8
Kills
6
6
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
1
0.5
L
1
2
0
0.5
W
2
0
2
3
L
Cerberus
D4rk3agle
Cerberus
0
0
1
0.5
W
2
1
2
3
L
2
1
2
3
L
2
2
1
1.25
W
Bellona
boopbopper
Bellona
0
1
0
0
W
Morgan Le Fay
imaratmain
Morgan Le Fay
2
3
1
0.83
W
Fenrir
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,412
Damage
11,832
26,963
Taken
28,770
10,397
Mitigated
11,091
9,836
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,586
288
0
1,375
7,322
3,231
0
2,973
4,349
0
9,134
L
3,460
1,211
0
1,650
5,439
1,873
0
1,101
4,338
29,640
0
W
3,573
1,164
504
1,769
3,081
1,137
162
974
2,107
29,262
0
L
Cerberus
D4rk3agle
Cerberus
1,634
63
0
1,589
4,257
2,453
0
0
4,257
27,198
0
W
3,165
1,226
0
3,223
7,232
2,312
296
2,296
4,936
0
30,242
L
2,418
1,008
0
2,460
6,469
1,855
0
1,667
4,802
0
21,693
L
2,734
273
0
730
5,283
1,679
0
2,717
2,566
29,718
0
W
Bellona
boopbopper
Bellona
2,577
1,288
0
649
5,584
2,882
0
1,634
3,950
0
25,374
W
Morgan Le Fay
imaratmain
Morgan Le Fay
4,885
240
0
895
4,798
1,259
200
1,884
2,914
29,713
0
W
Fenrir
2,212
704
0
2,796
6,268
2,807
0
1,040
5,228
0
25,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,234
Gold Earned
26,136
275
Minions Killed
263
0
Camps Cleared
0
984,671
Distance Traveled
920,343
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,869
487
13
1
0
192,098
2
L
Sol
5,104
510
66
7
0
176,308
3
W
Ra
5,884
588
51
5
0
192,835
2
L
Cerberus
5,462
546
79
8
0
179,430
1
W
Tyr
6,320
632
56
6
0
212,286
2
L
Thor
5,265
527
45
5
0
188,007
0
L
Thoth
5,436
544
60
6
0
184,500
2
W
Bellona
5,460
546
63
6
0
197,763
4
W
Morgan Le Fay
5,728
573
45
5
0
193,629
3
W
Fenrir
5,842
584
60
6
0
188,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role