Player Matchup

Kukulkan
Kukulkan
BaianoZangado
Kukulkan
Level 14
God Stats
4W - 2L
1,545 SR
Queue Stats
7W - 6L
1,387 Elo+
Party 2
Neith
Neith
NamelessTress
Neith
Level 18
God Stats
7W - 4L
1,500 SR
Queue Stats
283W - 215L
1,674 Elo+
Party 1
Bacchus
Bacchus
claudiareboucas2
Bacchus
Level 39
God Stats
11W - 3L
1,556 SR
Queue Stats
16W - 30L
1,269 Elo+
Party 2
Arachne
Arachne
juniorcabcrv
Arachne
Level 103
God Stats
8W - 17L
1,427 SR
Queue Stats
77W - 136L
1,213 Elo+
Party 2
Medusa
Medusa
xDJnoSWAGx
Medusa
Level 155
God Stats
4W - 3L
1,662 SR
Queue Stats
357W - 299L
1,639 Elo+
Party 1
Team Averages
Level 66
1,538 SR
1,437 Elo+

VS

Team Averages
Level 64
1,495 SR
1,512 Elo+
Sylvanus
Sylvanus
ClutchxGudGame
Sylvanus
Level 46
God Stats
11W - 9L
1,588 SR
Queue Stats
55W - 48L
1,585 Elo+
Party 3
Artemis
Artemis
ONI4212
Artemis
Level 27
God Stats
7W - 8L
1,686 SR
Queue Stats
69W - 83L
1,454 Elo+
Party 4
Ares
Ares
ONI4212-HD
Ares
Level 37
God Stats
18W - 21L
1,326 SR
Queue Stats
117W - 120L
1,477 Elo+
Party 4
Set
Set
Syroop-
Set
Level 148
God Stats
3W - 4L
1,374 SR
Queue Stats
354W - 328L
1,593 Elo+
Party 3
Chaac
Chaac
bungadunga12
Chaac
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 32L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BaianoZangado
Kukulkan
20
0 / 7 / 4
13,600
523
7,841
15,595
7,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
23 / 4 / 3
19,150
737
45,712
18,122
10,756
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 4 / 15
14,461
556
10,306
28,280
48,549
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
juniorcabcrv
Arachne
17
0 / 4 / 9
11,649
448
6,736
19,873
9,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
xDJnoSWAGx
Medusa
20
9 / 4 / 13
15,688
603
30,005
24,177
11,890
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
7 / 3 / 8
13,503
519
15,631
28,338
47,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
ONI4212
Artemis
18
2 / 9 / 2
11,113
427
12,946
16,160
7,471
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 5 / 4
11,624
447
8,201
23,611
33,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Set
20
12 / 8 / 6
15,065
579
25,898
29,857
18,138
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 13 / 6
11,016
424
10,515
29,913
28,079
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
49
38
Kills
23
23
Deaths
38
44
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BaianoZangado
Kukulkan
0
7
4
0.29
L
Sylvanus
7
3
8
3.67
W
23
4
3
6.13
L
Artemis
ONI4212
Artemis
2
9
2
0.33
L
1
5
4
0.6
L
Set
12
8
6
1.88
L
1
13
6
0.31
W
6
4
15
3.38
W
Arachne
juniorcabcrv
Arachne
0
4
9
1.13
W
Medusa
xDJnoSWAGx
Medusa
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,600
Damage
73,191
106,047
Taken
127,879
87,916
Mitigated
135,106
24,087
Healing
26,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BaianoZangado
Kukulkan
7,841
1,407
0
1,659
15,595
7,166
1,194
4,384
11,211
101,139
0
L
Sylvanus
15,631
3,729
2,761
7,970
28,338
47,534
536
6,439
21,899
73,900
16,124
W
45,712
26,086
0
6,307
18,122
10,756
8,778
1,996
16,126
0
166,041
L
Artemis
ONI4212
Artemis
12,946
4,788
0
1,490
16,160
7,471
57
2,420
13,740
0
76,443
L
8,201
701
0
3,044
23,611
33,884
172
3,960
19,651
55,047
0
L
Set
25,898
12,623
0
2,844
29,857
18,138
0
2,792
27,065
0
116,877
L
10,515
1,005
417
7,505
29,913
28,079
635
2,726
27,187
0
52,289
W
10,306
1,431
0
5,492
28,280
48,549
482
6,370
21,910
28,514
0
W
Arachne
juniorcabcrv
Arachne
6,736
4,754
0
3,314
19,873
9,555
2,280
4,580
15,293
0
54,377
W
Medusa
xDJnoSWAGx
Medusa
30,005
11,860
0
7,315
24,177
11,890
4,850
5,933
18,244
0
149,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,548
Gold Earned
62,321
732
Minions Killed
618
0
Camps Cleared
0
2,426,579
Distance Traveled
2,249,031
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,600
523
176
7
0
482,726
2
L
Sylvanus
13,503
519
160
6
0
427,378
1
W
Neith
19,150
737
228
9
0
403,791
1
L
Artemis
11,113
427
132
5
0
431,045
0
L
Ares
11,624
447
66
3
0
454,044
2
L
Set
15,065
579
161
6
0
471,511
1
L
Chaac
11,016
424
99
4
0
465,053
0
W
Bacchus
14,461
556
28
1
0
500,511
1
W
Arachne
11,649
448
85
3
0
585,560
2
W
Medusa
15,688
603
215
8
0
453,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role