Player Matchup

Ra
Ra
Busjdid9inleven
Ra
Level 40
God Stats
6W - 3L
1,545 SR
Queue Stats
132W - 126L
1,324 Elo+
Party 4
Artemis
Artemis
Cyberangel777
Artemis
Level 87
God Stats
0W - 1L
1,744 SR
Queue Stats
0W - 2L
1,245 Elo+
Solo
Chaac
Chaac
JakobHumpter1
Chaac
Level 45
God Stats
9W - 8L
1,588 SR
Queue Stats
63W - 58L
1,510 Elo+
Party 3
Nemesis
Nemesis
Panduh Time
Nemesis
Level 65
God Stats
0W - 3L
1,268 SR
Queue Stats
96W - 110L
1,469 Elo+
Party 3
Kuzenbo
Kuzenbo
PlatonicAsh0874
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,346 Elo+
Party 4
Team Averages
Level 53
1,529 SR
1,379 Elo+

VS

Team Averages
Level 61
1,486 SR
1,406 Elo+
Medusa
Medusa
BigDabs710
Medusa
Level 78
God Stats
12W - 10L
1,516 SR
Queue Stats
306W - 347L
1,453 Elo+
Party 2
Gilgamesh
Gilgamesh
Maaviri
Gilgamesh
Level 67
God Stats
2W - 1L
1,384 SR
Queue Stats
60W - 81L
1,330 Elo+
Party 1
Chang'e
Chang'e
PishEizen
Chang'e
Level 18
God Stats
7W - 6L
1,535 SR
Queue Stats
90W - 99L
1,335 Elo+
Party 1
Bakasura
Bakasura
hacker2004
Bakasura
Level 92
God Stats
5W - 4L
1,463 SR
Queue Stats
384W - 376L
1,500 Elo+
Solo
Cerberus
Cerberus
paws0923
Cerberus
Level 49
God Stats
14W - 15L
1,531 SR
Queue Stats
192W - 247L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 9 / 2
6,755
483
7,903
9,858
2,408
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
7
0 / 10 / 0
5,054
361
4,819
9,970
2,320
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 1 / 0
7,322
523
3,800
7,671
7,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Panduh Time
Nemesis
13
3 / 1 / 2
7,394
528
5,996
9,413
3,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 0 / 3
5,487
392
3,839
7,330
4,743
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigDabs710
Medusa
13
5 / 2 / 3
8,364
597
8,040
9,485
3,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Maaviri
Gilgamesh
12
0 / 2 / 1
6,906
493
2,172
7,213
4,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
PishEizen
Chang'e
14
9 / 1 / 4
8,564
612
11,120
9,899
3,945
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
hacker2004
Bakasura
15
3 / 2 / 3
8,300
593
2,866
9,214
4,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
paws0923
Cerberus
10
3 / 1 / 6
7,139
510
5,763
10,260
8,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
8
Kills
20
21
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
BigDabs710
Medusa
5
2
3
3.25
L
3
9
2
0.44
L
Artemis
0
10
0
0
L
2
1
0
2
W
Gilgamesh
Maaviri
Gilgamesh
0
2
1
0.25
L
Nemesis
Panduh Time
Nemesis
3
1
2
4
W
Chang'e
PishEizen
Chang'e
9
1
4
11
L
0
0
3
1.5
W
Bakasura
hacker2004
Bakasura
3
2
3
2.25
W
Cerberus
paws0923
Cerberus
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,357
Damage
29,961
44,242
Taken
46,071
20,269
Mitigated
24,878
6,365
Healing
21,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BigDabs710
Medusa
8,040
4,118
0
4,132
9,485
3,100
1,080
877
8,582
0
60,404
L
7,903
1,176
426
1,579
9,858
2,408
0
6,474
3,344
25,985
0
L
Artemis
4,819
1,391
0
193
9,970
2,320
60
3,671
6,188
0
18,408
L
3,800
183
0
2,871
7,671
7,572
0
0
7,319
0
39,737
W
Gilgamesh
Maaviri
Gilgamesh
2,172
471
0
1,582
7,213
4,629
0
0
6,526
0
24,886
L
Nemesis
Panduh Time
Nemesis
5,996
2,693
0
796
9,413
3,226
0
3,270
6,143
0
44,656
W
Chang'e
PishEizen
Chang'e
11,120
1,376
1,587
6,756
9,899
3,945
1,121
3,993
5,612
46,675
0
L
3,839
1,979
0
500
7,330
4,743
0
3,468
3,862
13,912
0
W
Bakasura
hacker2004
Bakasura
2,866
2,179
0
4,134
9,214
4,370
112
1,872
7,216
0
61,258
W
Cerberus
paws0923
Cerberus
5,763
339
0
3,685
10,260
8,834
729
4,332
5,640
19,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,012
Gold Earned
39,273
258
Minions Killed
418
0
Camps Cleared
0
1,335,240
Distance Traveled
1,342,609
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,364
597
108
8
0
245,167
0
L
Ra
6,755
483
41
3
0
244,059
0
L
Artemis
5,054
361
36
3
0
214,509
5
L
Chaac
7,322
523
89
6
0
279,888
0
W
Gilgamesh
6,906
493
55
4
0
243,119
3
L
Nemesis
7,394
528
76
5
0
314,923
6
W
Chang'e
8,564
612
92
7
0
261,829
1
L
Kuzenbo
5,487
392
16
1
0
281,861
1
W
Bakasura
8,300
593
131
9
0
327,529
4
W
Cerberus
7,139
510
32
2
0
264,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role