Player Matchup

Sobek
Sobek
ItsOwen1888
Sobek
Level 25
God Stats
8W - 21L
1,283 SR
Queue Stats
167W - 310L
1,253 Elo+
Solo
Hachiman
Hachiman
RedCher_TV
Hachiman
Level 29
God Stats
1W - 0L
1,286 SR
Queue Stats
83W - 104L
1,333 Elo+
Solo
Osiris
Osiris
flappy1312
Osiris
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 7L
1,148 Elo+
Party 2
Pele
Pele
goshomanqk
Pele
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,311 Elo+
Party 2
Gilgamesh
Gilgamesh
покимане
Gilgamesh
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,414 SR
1,309 Elo+

VS

Team Averages
Level 20
1,441 SR
1,315 Elo+
Loki
Loki
 
Loki
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Imune2Fear
Sol
Level 25
God Stats
38W - 38L
1,448 SR
Queue Stats
135W - 163L
1,300 Elo+
Solo
Hel
Hel
Pandusia
Hel
Level 24
God Stats
4W - 6L
1,157 SR
Queue Stats
16W - 25L
1,292 Elo+
Party 3
Mulan
Mulan
Pocotli
Mulan
Level 28
God Stats
19W - 14L
1,601 SR
Queue Stats
27W - 30L
1,352 Elo+
Party 3
Gilgamesh
Gilgamesh
Xerri00xx
Gilgamesh
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 7L
1,132 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 4
4,665
467
1,297
7,927
3,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
RedCher_TV
Hachiman
8
0 / 3 / 2
4,784
478
2,780
4,956
1,139
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Osiris
flappy1312
Osiris
11
3 / 0 / 2
6,105
611
2,633
6,694
3,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
4 / 0 / 0
5,799
580
1,594
2,783
844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
14
12 / 0 / 3
8,117
812
9,693
6,413
3,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
0 / 3 / 2
4,496
450
1,614
4,700
982
Mace

Mace

+10
Physical Power

9
1 / 3 / 0
5,175
518
2,500
4,285
855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
2 / 4 / 3
5,009
501
4,112
5,668
1,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Pocotli
Mulan
7
3 / 4 / 2
4,821
482
5,256
9,205
3,272
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Xerri00xx
Gilgamesh
5
0 / 5 / 0
4,005
401
2,436
5,512
2,960
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
19
Kills
6
6
Deaths
19
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
2
0.33
L
1
3
0
0.33
W
0
3
4
0.67
L
2
4
3
0.88
L
Mulan
Pocotli
Mulan
3
4
2
1
W
Hachiman
RedCher_TV
Hachiman
0
3
2
0.33
L
Gilgamesh
Xerri00xx
Gilgamesh
0
5
0
0
W
Osiris
flappy1312
Osiris
3
0
2
4
W
4
0
0
4
W
Gilgamesh
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,997
Damage
15,918
28,773
Taken
29,370
12,220
Mitigated
9,671
8,449
Healing
6,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,614
690
0
1,285
4,700
982
0
294
4,406
149
18,511
L
2,500
498
0
772
4,285
855
80
0
4,285
20,614
0
W
1,297
194
0
639
7,927
3,887
161
2,382
5,521
7,841
0
L
4,112
654
1,630
1,413
5,668
1,602
0
276
5,392
9,690
0
L
Mulan
Pocotli
Mulan
5,256
2,423
0
1,439
9,205
3,272
0
727
8,478
0
19,650
W
Hachiman
RedCher_TV
Hachiman
2,780
1,836
0
1,312
4,956
1,139
429
1,841
3,115
0
17,810
L
Gilgamesh
Xerri00xx
Gilgamesh
2,436
1,409
0
19
5,512
2,960
330
0
5,512
0
10,237
W
Osiris
flappy1312
Osiris
2,633
884
0
3,363
6,694
3,261
969
0
6,694
0
25,095
W
1,594
554
0
683
2,783
844
700
1,663
942
0
17,003
W
Gilgamesh
9,693
3,692
0
2,452
6,413
3,089
0
504
5,889
0
60,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,470
Gold Earned
23,506
252
Minions Killed
146
0
Camps Cleared
0
926,869
Distance Traveled
842,281
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,496
450
38
4
0
177,302
1
L
Sol
5,175
518
48
5
0
186,797
0
W
Sobek
4,665
467
10
1
0
185,191
1
L
Hel
5,009
501
14
1
0
153,766
1
L
Mulan
4,821
482
28
3
0
171,453
2
W
Hachiman
4,784
478
34
3
0
138,880
1
L
Gilgamesh
4,005
401
18
2
0
152,963
0
W
Osiris
6,105
611
57
6
0
161,427
0
W
Pele
5,799
580
41
4
0
218,020
0
W
Gilgamesh
8,117
812
110
11
0
223,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role