Player Matchup

Merlin
Merlin
RiZe S4N
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,328 Elo+
Party 1
Rama
Rama
Say_Shun
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,356 Elo+
Solo
Baron Samedi
Baron Samedi
TYK_weasel
Baron Samedi
Level 19
God Stats
1W - 6L
1,338 SR
Queue Stats
191W - 223L
1,276 Elo+
Solo
Thor
Thor
igmendes
Thor
Level 23
God Stats
1W - 2L
1,518 SR
Queue Stats
106W - 81L
1,500 Elo+
Solo
Thanatos
Thanatos
ll H4L0 ll
Thanatos
Level 6
God Stats
1W - 3L
1,737 SR
Queue Stats
2W - 8L
1,265 Elo+
Party 1
Team Averages
Level 13
1,519 SR
1,345 Elo+

VS

Team Averages
Level 15
1,585 SR
1,365 Elo+
Sun Wukong
Sun Wukong
DiegoG211
Sun Wukong
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 21L
1,408 Elo+
Solo
Ra
Ra
Kagee Artune
Ra
Level 11
God Stats
2W - 1L
1,694 SR
Queue Stats
6W - 12L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mkth101
Tsukuyomi
Level 16
God Stats
32W - 40L
1,437 SR
Queue Stats
119W - 125L
1,317 Elo+
Solo
Bakasura
Bakasura
Thepanda_77
Bakasura
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,257 Elo+
Solo
Kukulkan
Kukulkan
karinjc8
Kukulkan
Level 27
God Stats
8W - 1L
1,792 SR
Queue Stats
96W - 88L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
RiZe S4N
Merlin
17
0 / 4 / 2
10,851
775
3,336
4,716
1,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Rama
20
8 / 5 / 9
15,520
1,109
27,879
20,266
8,371
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
TYK_weasel
Baron Samedi
20
2 / 1 / 12
13,349
954
18,788
16,571
9,567
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
20
7 / 6 / 12
14,839
1,060
15,985
23,002
9,896
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thanatos
ll H4L0 ll
Thanatos
20
8 / 15 / 10
15,267
1,091
13,873
27,345
13,785
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DiegoG211
Sun Wukong
20
8 / 1 / 16
15,820
1,130
18,561
15,329
17,147
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
3 / 8 / 18
13,960
997
12,979
16,955
6,411
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Mkth101
Tsukuyomi
20
6 / 3 / 17
14,752
1,054
19,835
16,582
11,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
Thepanda_77
Bakasura
20
4 / 8 / 14
14,059
1,004
7,559
21,173
15,461
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Kukulkan
karinjc8
Kukulkan
20
10 / 5 / 10
14,892
1,064
26,916
16,890
7,128
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
106
25
Kills
31
31
Deaths
25
45
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DiegoG211
Sun Wukong
8
1
16
16
W
3
8
18
1.5
W
Tsukuyomi
Mkth101
Tsukuyomi
6
3
17
4.83
L
Merlin
RiZe S4N
Merlin
0
4
2
0.25
L
Rama
8
5
9
2.5
L
Baron Samedi
TYK_weasel
Baron Samedi
2
1
12
8
W
Bakasura
Thepanda_77
Bakasura
4
8
14
1.38
L
Thor
7
6
12
2.17
W
Kukulkan
karinjc8
Kukulkan
10
5
10
3
L
Thanatos
ll H4L0 ll
Thanatos
8
15
10
0.87

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,861
Damage
85,850
91,900
Taken
86,929
43,073
Mitigated
58,041
9,734
Healing
7,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DiegoG211
Sun Wukong
18,561
4,508
0
331
15,329
17,147
0
1,478
13,851
0
39,253
W
12,979
3,200
2,102
1,390
16,955
6,411
0
6,675
10,280
45,335
0
W
Tsukuyomi
Mkth101
Tsukuyomi
19,835
3,252
0
891
16,582
11,894
0
4,342
12,240
0
53,596
L
Merlin
RiZe S4N
Merlin
3,336
780
0
95
4,716
1,454
0
1,770
2,846
5,438
0
L
Rama
27,879
24,325
0
0
20,266
8,371
0
9,171
11,095
0
70,743
L
Baron Samedi
TYK_weasel
Baron Samedi
18,788
3,564
1,142
2,473
16,571
9,567
0
9,335
7,026
37,022
0
W
Bakasura
Thepanda_77
Bakasura
7,559
5,041
0
1,723
21,173
15,461
0
4,056
17,117
0
14,786
L
Thor
15,985
1,905
0
0
23,002
9,896
0
8,797
14,065
0
32,275
W
Kukulkan
karinjc8
Kukulkan
26,916
4,501
0
1,510
16,890
7,128
0
5,573
11,317
45,330
0
L
Thanatos
ll H4L0 ll
Thanatos
13,873
6,834
0
6,024
27,345
13,785
0
10,822
16,442
0
28,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,826
Gold Earned
73,483
214
Minions Killed
259
2
Camps Cleared
8
1,099,830
Distance Traveled
1,298,511
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,820
1,130
36
3
3
340,916
2
W
Ra
13,960
997
88
6
0
227,538
1
W
Tsukuyomi
14,752
1,054
74
5
1
259,919
1
L
Merlin
10,851
775
6
0
0
73,543
0
L
Rama
15,520
1,109
98
7
0
252,104
0
L
Baron Samedi
13,349
954
52
4
1
224,537
0
W
Bakasura
14,059
1,004
16
1
4
233,175
2
L
Thor
14,839
1,060
29
2
1
275,039
0
W
Kukulkan
14,892
1,064
45
3
0
236,963
0
L
Thanatos
15,267
1,091
29
2
0
274,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role