Player Matchup

Nemesis
Nemesis
FireVortex26
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,016 Elo+
Party 2
Osiris
Osiris
GDliangzai
Osiris
Level 13
God Stats
3W - 1L
1,690 SR
Queue Stats
386W - 424L
1,389 Elo+
Solo
Baron Samedi
Baron Samedi
Jauffre
Baron Samedi
Level 17
God Stats
0W - 1L
1,727 SR
Queue Stats
8W - 13L
1,298 Elo+
Party 2
Olorun
Olorun
PaulTavernello
Olorun
Level 18
God Stats
4W - 5L
1,702 SR
Queue Stats
6W - 15L
1,333 Elo+
Party 1
Cthulhu
Cthulhu
loSputacchio
Cthulhu
Level 25
God Stats
14W - 27L
1,383 SR
Queue Stats
32W - 59L
1,329 Elo+
Party 1
Team Averages
Level 15
1,600 SR
1,273 Elo+

VS

Team Averages
Level 19
1,550 SR
1,425 Elo+
Artio
Artio
H4FKH4T
Artio
Level 17
God Stats
7W - 5L
1,575 SR
Queue Stats
36W - 43L
1,367 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LagPt
Morgan Le Fay
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,417 Elo+
Solo
Ne Zha
Ne Zha
TRKAZANOVATRR
Ne Zha
Level 22
God Stats
3W - 1L
1,781 SR
Queue Stats
36W - 33L
1,472 Elo+
Solo
Scylla
Scylla
ThugLifeScylla
Scylla
Level 15
God Stats
10W - 13L
1,323 SR
Queue Stats
16W - 15L
1,415 Elo+
Solo
Kukulkan
Kukulkan
dracenstoy
Kukulkan
Level 21
God Stats
38W - 31L
1,572 SR
Queue Stats
98W - 73L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FireVortex26
Nemesis
17
1 / 11 / 9
10,946
995
6,997
21,365
6,768
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Osiris
GDliangzai
Osiris
17
2 / 10 / 7
10,309
937
9,907
24,468
10,248
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Jauffre
Baron Samedi
18
5 / 12 / 10
12,112
1,101
16,003
20,406
8,897
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
6 / 11 / 7
11,502
1,046
13,679
23,925
7,872
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
loSputacchio
Cthulhu
18
3 / 4 / 7
11,317
1,029
7,044
16,817
20,890
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
H4FKH4T
Artio
19
3 / 7 / 34
11,906
1,082
8,854
17,379
22,365
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
LagPt
Morgan Le Fay
19
10 / 4 / 26
13,296
1,209
19,227
12,962
5,873
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
12 / 3 / 24
13,304
1,209
22,185
14,558
7,070
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

19
11 / 3 / 16
12,865
1,170
21,585
10,878
4,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
dracenstoy
Kukulkan
20
12 / 0 / 22
13,935
1,267
27,329
5,188
2,260
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
170
17
Kills
48
48
Deaths
17
40
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Nemesis
FireVortex26
Nemesis
1
11
9
0.5
L
Osiris
GDliangzai
Osiris
2
10
7
0.55
W
Artio
H4FKH4T
Artio
3
7
34
2.86
L
Baron Samedi
Jauffre
Baron Samedi
5
12
10
0.83
W
Morgan Le Fay
LagPt
Morgan Le Fay
10
4
26
5.75
L
6
11
7
0.86
W
12
3
24
8
W
11
3
16
6.33
W
Kukulkan
dracenstoy
Kukulkan
12
0
22
23
L
Cthulhu
loSputacchio
Cthulhu
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,630
Damage
99,180
106,981
Taken
60,965
54,675
Mitigated
41,773
8,686
Healing
6,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
FireVortex26
Nemesis
6,997
2,274
0
1,080
21,365
6,768
0
12,663
8,702
0
23,519
L
Osiris
GDliangzai
Osiris
9,907
3,934
0
963
24,468
10,248
0
16,113
8,355
0
18,105
W
Artio
H4FKH4T
Artio
8,854
1,144
986
2,472
17,379
22,365
0
12,259
5,120
11,215
0
L
Baron Samedi
Jauffre
Baron Samedi
16,003
1,110
1,730
1,067
20,406
8,897
0
17,647
2,759
33,464
0
W
Morgan Le Fay
LagPt
Morgan Le Fay
19,227
3,911
0
630
12,962
5,873
0
7,763
5,199
32,789
0
L
13,679
7,177
475
2,614
23,925
7,872
0
18,415
5,510
33,526
0
W
22,185
7,788
0
1,929
14,558
7,070
0
7,906
6,652
0
38,830
W
21,585
2,320
0
0
10,878
4,205
0
6,325
4,553
36,922
0
W
Kukulkan
dracenstoy
Kukulkan
27,329
1,771
0
794
5,188
2,260
0
2,473
2,715
60,188
0
L
Cthulhu
loSputacchio
Cthulhu
7,044
155
757
0
16,817
20,890
0
12,157
4,660
18,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,186
Gold Earned
65,306
152
Minions Killed
179
4
Camps Cleared
6
1,066,589
Distance Traveled
997,510
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,946
995
38
3
1
207,214
1
L
Osiris
10,309
937
18
2
1
240,692
0
W
Artio
11,906
1,082
4
0
1
158,927
0
L
Baron Samedi
12,112
1,101
40
4
0
188,770
2
W
Morgan Le Fay
13,296
1,209
26
2
3
186,503
1
L
Olorun
11,502
1,046
27
2
2
180,363
0
W
Ne Zha
13,304
1,209
39
4
2
218,021
0
W
Scylla
12,865
1,170
43
4
0
209,001
2
W
Kukulkan
13,935
1,267
67
6
0
225,058
0
L
Cthulhu
11,317
1,029
29
3
0
249,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role