Player Matchup

Neith
Neith
Alex___Kris
Neith
Level 7
God Stats
0W - 2L
1,495 SR
Queue Stats
5W - 7L
1,458 Elo+
Solo
Vulcan
Vulcan
El_Mexicano021
Vulcan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 120L
1,492 Elo+
Solo
Loki
Loki
LuisTheGoat_Yt_
Loki
Level 27
God Stats
5W - 8L
1,746 SR
Queue Stats
99W - 93L
1,425 Elo+
Party 1
Ra
Ra
Swirftjosh
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,694 Elo+
Party 1
Sun Wukong
Sun Wukong
VergeOps
Sun Wukong
Level 6
God Stats
1W - 3L
1,748 SR
Queue Stats
4W - 6L
1,486 Elo+
Party 1
Team Averages
Level 14
1,598 SR
1,511 Elo+

VS

Team Averages
Level 23
1,543 SR
1,478 Elo+
Sobek
Sobek
JayyyKC
Sobek
Level 28
God Stats
8W - 10L
1,792 SR
Queue Stats
43W - 35L
1,615 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TwoShotScott689
Morgan Le Fay
Level 22
God Stats
22W - 33L
1,405 SR
Queue Stats
50W - 63L
1,365 Elo+
Solo
Nemesis
Nemesis
Xsfnu
Nemesis
Level 22
God Stats
22W - 16L
1,442 SR
Queue Stats
143W - 151L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
jozombie30
Sun Wukong
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
310W - 288L
1,455 Elo+
Solo
Sol
Sol
whyyoumadlex
Sol
Level 28
God Stats
125W - 111L
1,577 SR
Queue Stats
252W - 203L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 3
9,652
877
8,077
16,743
5,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 12 / 1
9,864
897
14,500
17,346
5,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 8 / 2
10,038
913
8,441
16,660
10,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 14 / 1
8,883
808
5,989
18,855
6,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
VergeOps
Sun Wukong
15
1 / 10 / 1
9,517
865
6,273
17,266
14,297
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JayyyKC
Sobek
19
4 / 0 / 29
11,646
1,059
7,430
9,084
12,546
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Morgan Le Fay
TwoShotScott689
Morgan Le Fay
19
8 / 2 / 29
12,226
1,111
22,809
11,607
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Xsfnu
Nemesis
19
15 / 0 / 16
12,563
1,142
15,409
7,665
4,014
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
jozombie30
Sun Wukong
20
14 / 0 / 27
13,322
1,211
17,765
12,062
12,066
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
11 / 1 / 16
11,887
1,081
16,263
9,733
4,873
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
169
3
Kills
52
52
Deaths
3
8
Assists
117
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
1
12
1
0.13
W
Sobek
JayyyKC
Sobek
4
0
29
18.5
L
1
8
2
0.25
L
0
14
1
0.04
W
Morgan Le Fay
TwoShotScott689
Morgan Le Fay
8
2
29
11.25
L
Sun Wukong
VergeOps
Sun Wukong
1
10
1
0.15
W
Nemesis
Xsfnu
Nemesis
15
0
16
23
W
Sun Wukong
jozombie30
Sun Wukong
14
0
27
27.5
W
11
1
16
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,280
Damage
79,676
86,870
Taken
50,151
41,979
Mitigated
38,734
3,977
Healing
10,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,077
3,329
0
1,716
16,743
5,202
0
8,940
7,803
0
31,562
L
14,500
3,855
0
346
17,346
5,523
0
11,366
5,980
38,186
0
W
Sobek
JayyyKC
Sobek
7,430
576
803
2,312
9,084
12,546
0
3,873
5,211
18,982
0
L
8,441
1,718
298
432
16,660
10,854
0
9,040
7,620
0
37,397
L
5,989
1,028
230
862
18,855
6,103
0
9,292
9,563
13,147
0
W
Morgan Le Fay
TwoShotScott689
Morgan Le Fay
22,809
625
0
1,963
11,607
5,235
0
4,354
7,253
50,195
0
L
Sun Wukong
VergeOps
Sun Wukong
6,273
1,562
0
93
17,266
14,297
0
7,864
9,402
590
12,985
W
Nemesis
Xsfnu
Nemesis
15,409
9,804
0
371
7,665
4,014
0
3,540
4,125
0
23,842
W
Sun Wukong
jozombie30
Sun Wukong
17,765
5,698
0
452
12,062
12,066
0
5,574
6,488
0
37,069
W
16,263
6,264
0
4,655
9,733
4,873
0
3,338
6,395
34,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,954
Gold Earned
61,644
180
Minions Killed
184
3
Camps Cleared
10
929,267
Distance Traveled
1,161,013
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,652
877
41
4
0
192,314
0
L
Vulcan
9,864
897
51
5
3
204,297
0
W
Sobek
11,646
1,059
33
3
1
223,554
0
L
Loki
10,038
913
58
5
0
202,473
0
L
Ra
8,883
808
16
1
0
150,178
1
W
Morgan Le Fay
12,226
1,111
54
5
0
220,305
0
L
Sun Wukong
9,517
865
14
1
0
180,005
0
W
Nemesis
12,563
1,142
14
1
2
277,558
0
W
Sun Wukong
13,322
1,211
45
4
5
251,207
0
W
Sol
11,887
1,081
38
3
2
188,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role