Player Matchup

Artemis
Artemis
Qawstg
Artemis
Level 28
God Stats
6W - 4L
1,652 SR
Queue Stats
255W - 180L
1,714 Elo+
Solo
Merlin
Merlin
fgehshjdnbfnxn
Merlin
Level 9
God Stats
1W - 1L
1,225 SR
Queue Stats
9W - 13L
1,148 Elo+
Solo
Gilgamesh
Gilgamesh
icemane21
Gilgamesh
Level 23
God Stats
2W - 0L
1,826 SR
Queue Stats
106W - 81L
1,564 Elo+
Solo
Team Averages
Level 20
1,567 SR
1,476 Elo+

VS

Team Averages
Level 16
1,521 SR
1,489 Elo+
Tiamat
Tiamat
Grandarkness1
Tiamat
Level 16
God Stats
7W - 4L
1,611 SR
Queue Stats
27W - 17L
1,666 Elo+
Party 1
Anhur
Anhur
MysticalMathias
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,205 Elo+
Solo
Xing Tian
Xing Tian
PhilPhil14
Xing Tian
Level 26
God Stats
1W - 3L
1,451 SR
Queue Stats
154W - 115L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Qawstg
Artemis
17
14 / 1 / 3
10,902
909
19,161
10,355
3,581
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 9 / 9
7,815
651
1,402
9,464
2,072
Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
icemane21
Gilgamesh
14
3 / 2 / 10
8,962
747
10,272
11,661
7,739
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 6
8,206
684
10,919
11,171
6,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
6 / 7 / 3
8,299
692
4,132
10,180
3,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
PhilPhil14
Xing Tian
12
1 / 3 / 10
8,692
724
4,371
15,626
20,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
17
Kills
11
12
Deaths
17
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
7
6
1
L
6
7
3
1.07
L
Xing Tian
PhilPhil14
Xing Tian
1
3
10
2
W
Artemis
Qawstg
Artemis
14
1
3
15.5
W
0
9
9
0.5
W
Gilgamesh
icemane21
Gilgamesh
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,835
Damage
19,422
31,480
Taken
36,977
13,392
Mitigated
30,010
8,148
Healing
5,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,919
810
0
2,558
11,171
6,119
207
911
10,260
32,634
0
L
4,132
2,620
0
724
10,180
3,270
756
899
9,281
0
15,191
L
Xing Tian
PhilPhil14
Xing Tian
4,371
546
0
2,604
15,626
20,621
130
855
14,771
12,309
0
W
Artemis
Qawstg
Artemis
19,161
11,567
0
4,891
10,355
3,581
2,062
4,818
5,271
0
64,046
W
1,402
266
0
70
9,464
2,072
0
6,184
3,034
5,350
0
W
Gilgamesh
icemane21
Gilgamesh
10,272
1,896
0
3,187
11,661
7,739
630
3,618
7,885
6,623
22,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,679
Gold Earned
25,197
136
Minions Killed
109
0
Camps Cleared
0
604,487
Distance Traveled
522,775
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,206
684
63
5
0
166,066
0
L
Anhur
8,299
692
29
2
0
143,560
0
L
Xing Tian
8,692
724
17
1
0
213,149
0
W
Artemis
10,902
909
96
8
0
215,173
1
W
Merlin
7,815
651
7
1
0
165,965
0
W
Gilgamesh
8,962
747
33
3
0
223,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role