Player Matchup

Nu Wa
Nu Wa
AUNYEONG
Nu Wa
Level 12
God Stats
2W - 2L
1,797 SR
Queue Stats
6W - 8L
1,603 Elo+
Party 1
Merlin
Merlin
AlbertoGOD1
Merlin
Level 8
God Stats
3W - 5L
1,429 SR
Queue Stats
28W - 32L
1,091 Elo+
Solo
Kukulkan
Kukulkan
HawkI0
Kukulkan
Level 4
God Stats
4W - 2L
1,673 SR
Queue Stats
4W - 2L
1,875 Elo+
Solo
Ra
Ra
MJMcqueen
Ra
Level 15
God Stats
0W - 4L
1,206 SR
Queue Stats
88W - 89L
1,387 Elo+
Solo
Serqet
Serqet
PoppuriZ
Serqet
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,603 Elo+
Party 1
Team Averages
Level 10
1,521 SR
1,512 Elo+

VS

Team Averages
Level 17
1,441 SR
1,500 Elo+
Da Ji
Da Ji
C4Christian55
Da Ji
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 27L
1,628 Elo+
Solo
Hou Yi
Hou Yi
DarkWolf94
Hou Yi
Level 24
God Stats
9W - 2L
1,540 SR
Queue Stats
77W - 59L
1,609 Elo+
Solo
Merlin
Merlin
JayTreensg
Merlin
Level 15
God Stats
3W - 9L
1,198 SR
Queue Stats
27W - 38L
1,327 Elo+
Solo
Thor
Thor
SSuna
Thor
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 9L
1,499 Elo+
Solo
Cernunnos
Cernunnos
ScarN1
Cernunnos
Level 14
God Stats
20W - 23L
1,467 SR
Queue Stats
24W - 27L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AUNYEONG
Nu Wa
17
7 / 6 / 11
12,352
1,123
15,384
15,577
5,584
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
17
1 / 5 / 8
9,983
908
7,102
12,799
5,162
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
HawkI0
Kukulkan
19
10 / 11 / 11
13,995
1,272
16,855
22,034
10,528
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 7 / 14
11,343
1,031
9,062
15,044
5,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
PoppuriZ
Serqet
18
3 / 13 / 11
11,199
1,018
8,368
18,565
8,852
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 14
14,566
1,324
19,226
13,179
4,474
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Hou Yi
DarkWolf94
Hou Yi
20
24 / 4 / 12
17,538
1,594
39,593
14,023
4,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
JayTreensg
Merlin
18
2 / 4 / 12
10,980
998
2,973
13,673
4,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
SSuna
Thor
19
1 / 9 / 10
10,750
977
4,020
12,550
3,889
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
ScarN1
Cernunnos
19
2 / 3 / 16
12,149
1,104
13,370
11,082
3,442
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
106
24
Kills
42
42
Deaths
24
55
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AUNYEONG
Nu Wa
7
6
11
2.08
L
Merlin
1
5
8
1
W
13
4
14
5
W
Hou Yi
DarkWolf94
Hou Yi
24
4
12
7.5
L
Kukulkan
HawkI0
Kukulkan
10
11
11
1.41
W
Merlin
JayTreensg
Merlin
2
4
12
2
L
3
7
14
1.43
L
Serqet
PoppuriZ
Serqet
3
13
11
0.65
W
Thor
SSuna
Thor
1
9
10
0.67
W
Cernunnos
ScarN1
Cernunnos
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,771
Damage
79,182
84,019
Taken
64,507
35,830
Mitigated
20,124
5,188
Healing
6,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AUNYEONG
Nu Wa
15,384
4,734
41
806
15,577
5,584
0
1,464
14,113
29,454
0
L
Merlin
7,102
477
0
177
12,799
5,162
0
0
12,799
17,707
0
W
19,226
4,803
0
704
13,179
4,474
0
10,551
1,846
0
26,042
W
Hou Yi
DarkWolf94
Hou Yi
39,593
25,988
0
3,019
14,023
4,245
0
9,601
4,422
0
71,535
L
Kukulkan
HawkI0
Kukulkan
16,855
1,825
0
1,419
22,034
10,528
0
443
21,591
42,198
0
W
Merlin
JayTreensg
Merlin
2,973
250
108
265
13,673
4,074
0
9,290
3,849
37,508
0
L
9,062
626
1,458
1,287
15,044
5,704
0
362
14,682
28,003
0
L
Serqet
PoppuriZ
Serqet
8,368
2,211
0
0
18,565
8,852
0
880
17,685
0
13,015
W
Thor
SSuna
Thor
4,020
1,262
0
0
12,550
3,889
0
10,443
2,107
0
22,392
W
Cernunnos
ScarN1
Cernunnos
13,370
6,590
0
2,495
11,082
3,442
0
8,518
2,564
206
53,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,872
Gold Earned
65,983
164
Minions Killed
273
3
Camps Cleared
13
876,999
Distance Traveled
917,520
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,352
1,123
28
3
0
113,877
2
L
Merlin
9,983
908
21
2
0
186,238
0
W
Da Ji
14,566
1,324
23
2
1
189,735
1
W
Hou Yi
17,538
1,594
58
5
5
183,717
2
L
Kukulkan
13,995
1,272
68
6
0
187,456
0
W
Merlin
10,980
998
74
7
0
193,440
1
L
Ra
11,343
1,031
39
4
2
201,156
0
L
Serqet
11,199
1,018
8
1
1
188,272
0
W
Thor
10,750
977
39
4
1
160,920
1
W
Cernunnos
12,149
1,104
79
7
6
189,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role