Player Matchup

Baron Samedi
Baron Samedi
Crypto334
Baron Samedi
Level 16
God Stats
1W - 2L
1,582 SR
Queue Stats
10W - 26L
1,180 Elo+
Party 3
Olorun
Olorun
Summoningq
Olorun
Level 27
God Stats
4W - 5L
1,514 SR
Queue Stats
78W - 122L
1,256 Elo+
Party 1
Bellona
Bellona
aregin05
Bellona
Level 7
God Stats
3W - 3L
1,539 SR
Queue Stats
3W - 8L
1,202 Elo+
Party 3
Set
Set
doomzz009
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 159L
1,290 Elo+
Party 1
Medusa
Medusa
halilha
Medusa
Level 13
God Stats
2W - 6L
1,284 SR
Queue Stats
7W - 18L
1,167 Elo+
Party 3
Team Averages
Level 18
1,484 SR
1,219 Elo+

VS

Team Averages
Level 21
1,424 SR
1,293 Elo+
Hades
Hades
Feanor4340
Hades
Level 18
God Stats
9W - 10L
1,397 SR
Queue Stats
23W - 32L
1,284 Elo+
Party 4
Thanatos
Thanatos
SuverK
Thanatos
Level 16
God Stats
18W - 20L
1,380 SR
Queue Stats
20W - 30L
1,289 Elo+
Party 4
Arachne
Arachne
iiSmosh_
Arachne
Level 23
God Stats
5W - 10L
1,231 SR
Queue Stats
53W - 70L
1,276 Elo+
Party 2
Anubis
Anubis
steamygonzalez
Anubis
Level 14
God Stats
5W - 6L
1,612 SR
Queue Stats
41W - 61L
1,270 Elo+
Solo
Fafnir
Fafnir
xGoochy_ZA
Fafnir
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 171L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crypto334
Baron Samedi
17
3 / 8 / 12
11,891
425
17,309
20,819
5,868
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Olorun
Summoningq
Olorun
19
7 / 11 / 5
13,107
468
29,155
26,299
7,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
aregin05
Bellona
19
1 / 4 / 5
12,207
436
3,672
18,932
12,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 14 / 5
10,375
371
6,948
25,658
12,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
halilha
Medusa
20
13 / 8 / 6
13,934
498
22,408
18,992
4,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
18
3 / 5 / 20
12,487
446
14,113
22,276
26,497
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
SuverK
Thanatos
20
29 / 4 / 9
16,212
579
33,987
22,107
15,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arachne
iiSmosh_
Arachne
18
7 / 6 / 18
13,290
475
11,398
17,875
10,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 6 / 9
14,488
517
14,925
19,146
11,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
xGoochy_ZA
Fafnir
18
1 / 5 / 23
13,791
493
9,704
29,168
48,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
124
25
Kills
45
45
Deaths
26
33
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Crypto334
Baron Samedi
3
8
12
1.13
W
Hades
3
5
20
2.6
L
Olorun
Summoningq
Olorun
7
11
5
0.86
W
Thanatos
SuverK
Thanatos
29
4
9
8.38
L
Bellona
aregin05
Bellona
1
4
5
0.88
L
1
14
5
0.25
L
Medusa
halilha
Medusa
13
8
6
2
W
Arachne
iiSmosh_
Arachne
7
6
18
2.67
W
5
6
9
1.58
W
Fafnir
xGoochy_ZA
Fafnir
1
5
23
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,492
Damage
84,127
110,700
Taken
110,572
43,384
Mitigated
112,284
27,013
Healing
40,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Crypto334
Baron Samedi
17,309
2,195
2,030
5,393
20,819
5,868
632
7,474
12,963
68,063
0
W
Hades
14,113
734
481
2,079
22,276
26,497
1,014
14,140
8,136
52,514
0
L
Olorun
Summoningq
Olorun
29,155
16,274
970
7,974
26,299
7,808
794
11,790
14,289
95,646
9,956
W
Thanatos
SuverK
Thanatos
33,987
10,870
0
20,583
22,107
15,167
3,352
8,813
13,294
0
118,796
L
Bellona
aregin05
Bellona
3,672
1,571
0
4,386
18,932
12,220
572
4,518
14,145
0
70,242
L
6,948
3,720
0
4,911
25,658
12,948
308
6,492
19,096
0
50,940
L
Medusa
halilha
Medusa
22,408
10,803
0
1,349
18,992
4,540
2,036
7,793
10,817
446
63,060
W
Arachne
iiSmosh_
Arachne
11,398
7,640
0
4,426
17,875
10,194
582
8,431
9,444
0
67,099
W
14,925
1,286
0
8,656
19,146
11,692
3,352
4,568
14,578
97,285
0
W
Fafnir
xGoochy_ZA
Fafnir
9,704
2,012
0
3,848
29,168
48,734
345
8,669
20,499
44,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,514
Gold Earned
70,268
547
Minions Killed
507
0
Camps Cleared
0
2,263,590
Distance Traveled
2,455,225
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,891
425
99
4
0
432,767
8
W
Hades
12,487
446
60
2
0
465,590
1
L
Olorun
13,107
468
156
6
0
433,815
2
W
Thanatos
16,212
579
148
5
0
531,336
3
L
Bellona
12,207
436
126
5
0
552,643
0
L
Set
10,375
371
80
3
0
431,602
0
L
Medusa
13,934
498
86
3
0
412,763
2
W
Arachne
13,290
475
96
3
0
526,660
2
W
Anubis
14,488
517
152
5
0
406,413
0
W
Fafnir
13,791
493
51
2
0
525,226
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role