Player Matchup

Nemesis
Nemesis
DutyDNB
Nemesis
Level 6
God Stats
5W - 4L
1,500 SR
Queue Stats
153W - 179L
1,243 Elo+
Solo
Chaac
Chaac
KingAverett
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 186L
1,370 Elo+
Solo
Merlin
Merlin
LuckyJackel
Merlin
Level 18
God Stats
36W - 43L
1,353 SR
Queue Stats
64W - 83L
1,234 Elo+
Solo
Kukulkan
Kukulkan
gameover14397
Kukulkan
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 15L
1,279 Elo+
Solo
Sun Wukong
Sun Wukong
lucyfairy33
Sun Wukong
Level 11
God Stats
0W - 2L
1,248 SR
Queue Stats
15W - 20L
1,390 Elo+
Solo
Team Averages
Level 13
1,420 SR
1,303 Elo+

VS

Team Averages
Level 21
1,554 SR
1,368 Elo+
Thor
Thor
 
Thor
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
OkayAtBest
Rama
Level 22
God Stats
4W - 1L
1,479 SR
Queue Stats
110W - 103L
1,322 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PiipeThe-_-
Morgan Le Fay
Level 17
God Stats
5W - 4L
1,727 SR
Queue Stats
195W - 189L
1,324 Elo+
Solo
Ratatoskr
Ratatoskr
botselle
Ratatoskr
Level 26
God Stats
5W - 1L
1,554 SR
Queue Stats
36W - 38L
1,360 Elo+
Solo
Nox
Nox
brinco-canoso6
Nox
Level 15
God Stats
16W - 22L
1,511 SR
Queue Stats
47W - 75L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DutyDNB
Nemesis
14
0 / 9 / 2
8,862
369
2,469
15,504
5,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 4
10,089
420
12,826
14,427
15,129
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
15
0 / 5 / 2
9,727
405
2,046
8,941
3,323
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Kukulkan
gameover14397
Kukulkan
16
5 / 7 / 0
10,542
439
9,527
11,929
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
lucyfairy33
Sun Wukong
13
0 / 11 / 1
8,709
363
3,192
15,433
16,507
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
4 / 2 / 2
10,825
451
2,487
10,650
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
21 / 0 / 1
15,718
655
22,451
14,638
6,040
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
PiipeThe-_-
Morgan Le Fay
14
2 / 3 / 7
10,282
428
6,900
14,959
8,969
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ratatoskr
botselle
Ratatoskr
18
3 / 0 / 3
11,971
499
3,679
11,447
5,789
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
1 / 5 / 9
10,472
436
4,158
12,769
10,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
8
Kills
31
34
Deaths
10
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
2
2
2.5
L
Nemesis
DutyDNB
Nemesis
0
9
2
0.11
L
3
2
4
2.5
L
Merlin
0
5
2
0.2
W
21
0
1
21.5
W
Morgan Le Fay
PiipeThe-_-
Morgan Le Fay
2
3
7
1.83
W
Ratatoskr
botselle
Ratatoskr
3
0
3
4.5
W
1
5
9
1.1
L
Kukulkan
gameover14397
Kukulkan
5
7
0
0.71
L
Sun Wukong
lucyfairy33
Sun Wukong
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,060
Damage
39,675
66,234
Taken
64,463
44,883
Mitigated
34,706
10,372
Healing
15,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,487
241
0
282
10,650
3,850
1,841
1,467
9,183
0
29,938
L
Nemesis
DutyDNB
Nemesis
2,469
890
0
2,463
15,504
5,322
2,255
1,474
14,030
0
44,877
L
12,826
1,497
0
5,806
14,427
15,129
0
2,210
12,217
0
60,949
L
Merlin
2,046
216
0
0
8,941
3,323
926
930
8,011
61,262
0
W
22,451
15,103
0
5,299
14,638
6,040
6,234
3,295
11,343
0
151,113
W
Morgan Le Fay
PiipeThe-_-
Morgan Le Fay
6,900
1,257
101
4,937
14,959
8,969
359
3,315
11,644
42,549
0
W
Ratatoskr
botselle
Ratatoskr
3,679
1,333
0
334
11,447
5,789
0
2,208
9,239
0
83,514
W
4,158
311
0
4,082
12,769
10,058
87
6,443
6,326
30,737
0
L
Kukulkan
gameover14397
Kukulkan
9,527
821
0
1,561
11,929
4,602
458
2,561
9,368
52,698
0
L
Sun Wukong
lucyfairy33
Sun Wukong
3,192
559
0
542
15,433
16,507
385
4,668
10,765
0
48,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,929
Gold Earned
59,268
453
Minions Killed
520
0
Camps Cleared
0
1,810,629
Distance Traveled
2,039,349
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,825
451
69
3
0
376,662
2
L
Nemesis
8,862
369
79
3
0
417,829
1
L
Chaac
10,089
420
93
4
0
400,100
6
L
Merlin
9,727
405
100
4
0
295,264
0
W
Rama
15,718
655
234
10
0
463,527
4
W
Morgan Le Fay
10,282
428
64
3
0
404,320
4
W
Ratatoskr
11,971
499
118
5
0
441,612
2
W
Nox
10,472
436
35
1
0
353,228
0
L
Kukulkan
10,542
439
107
4
0
375,892
0
L
Sun Wukong
8,709
363
74
3
0
321,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role