Player Matchup

Ganesha
Ganesha
Damadarin
Ganesha
Level 160
God Stats
2W - 0L
1,535 SR
Queue Stats
7W - 14L
1,267 Elo+
Party 2
Zeus
Zeus
Floreon
Zeus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,213 Elo+
Party 2
Neith
Neith
KoxoJI
Neith
Level 6
God Stats
4W - 2L
1,372 SR
Queue Stats
22W - 20L
1,245 Elo+
Party 2
Guan Yu
Guan Yu
TobuJuJa
Guan Yu
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 13L
1,245 Elo+
Party 2
Fenrir
Fenrir
zaruto3
Fenrir
Level 6
God Stats
7W - 7L
1,135 SR
Queue Stats
29W - 27L
1,245 Elo+
Party 2
Team Averages
Level 75
1,409 SR
1,243 Elo+

VS

Team Averages
Level 39
1,437 SR
1,487 Elo+
Jormungandr
Jormungandr
KOROYED
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 83L
1,461 Elo+
Party 3
Zhong Kui
Zhong Kui
KnaifLtd
Zhong Kui
Level 87
God Stats
7W - 6L
1,132 SR
Queue Stats
86W - 93L
1,443 Elo+
Party 3
Zeus
Zeus
NotMat
Zeus
Level 36
God Stats
168W - 106L
1,595 SR
Queue Stats
254W - 201L
1,516 Elo+
Party 1
Chernobog
Chernobog
imorto
Chernobog
Level 29
God Stats
2W - 5L
1,372 SR
Queue Stats
214W - 180L
1,551 Elo+
Party 1
Artemis
Artemis
marsimariq
Artemis
Level 16
God Stats
5W - 4L
1,584 SR
Queue Stats
55W - 61L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Damadarin
Ganesha
20
0 / 5 / 19
15,336
902
19,912
25,780
7,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
Floreon
Zeus
20
14 / 6 / 9
18,094
1,064
49,276
17,523
5,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
KoxoJI
Neith
20
3 / 3 / 9
14,911
877
14,420
13,849
3,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
TobuJuJa
Guan Yu
20
7 / 4 / 12
16,453
968
9,121
26,418
34,383
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
zaruto3
Fenrir
20
1 / 9 / 11
14,861
874
12,237
24,468
12,476
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KOROYED
Jormungandr
20
10 / 2 / 17
18,158
1,068
18,586
29,209
39,504
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
KnaifLtd
Zhong Kui
20
8 / 6 / 12
16,324
960
22,630
30,968
18,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
NotMat
Zeus
20
7 / 6 / 11
17,427
1,025
48,987
14,664
4,339
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
imorto
Chernobog
19
0 / 3 / 3
12,669
745
1,823
7,293
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
marsimariq
Artemis
20
2 / 8 / 13
15,495
911
11,258
27,327
7,435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
83
25
Kills
27
27
Deaths
25
60
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Damadarin
Ganesha
0
5
19
1.9
W
Zeus
Floreon
Zeus
14
6
9
3.08
L
Jormungandr
KOROYED
Jormungandr
10
2
17
9.25
L
Zhong Kui
KnaifLtd
Zhong Kui
8
6
12
2.33
W
Neith
KoxoJI
Neith
3
3
9
2.5
L
Zeus
NotMat
Zeus
7
6
11
2.08
W
Guan Yu
TobuJuJa
Guan Yu
7
4
12
3.25
L
Chernobog
imorto
Chernobog
0
3
3
0.5
L
Artemis
marsimariq
Artemis
2
8
13
1.06
W
Fenrir
zaruto3
Fenrir
1
9
11
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,966
Damage
103,284
108,038
Taken
109,461
64,218
Mitigated
71,914
18,012
Healing
7,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Damadarin
Ganesha
19,912
1,009
0
260
25,780
7,663
0
21,697
4,083
59,711
0
W
Zeus
Floreon
Zeus
49,276
3,820
0
1,195
17,523
5,835
0
15,837
1,686
84,410
0
L
Jormungandr
KOROYED
Jormungandr
18,586
2,147
0
0
29,209
39,504
0
17,220
11,989
47,823
0
L
Zhong Kui
KnaifLtd
Zhong Kui
22,630
519
0
5,487
30,968
18,334
0
19,358
11,610
50,887
0
W
Neith
KoxoJI
Neith
14,420
6,255
0
2,255
13,849
3,861
0
12,538
1,311
0
43,107
L
Zeus
NotMat
Zeus
48,987
1,195
0
925
14,664
4,339
0
8,095
6,569
117,899
0
W
Guan Yu
TobuJuJa
Guan Yu
9,121
1,634
4,481
8,722
26,418
34,383
0
21,063
5,355
0
26,207
L
Chernobog
imorto
Chernobog
1,823
1,033
0
396
7,293
2,302
0
4,246
3,047
0
8,262
L
Artemis
marsimariq
Artemis
11,258
3,514
0
825
27,327
7,435
0
20,269
7,058
0
28,557
W
Fenrir
zaruto3
Fenrir
12,237
2,283
0
1,099
24,468
12,476
0
19,068
5,400
0
43,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,655
Gold Earned
80,073
347
Minions Killed
346
10
Camps Cleared
10
1,717,138
Distance Traveled
1,451,352
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
15,336
902
0
0
0
348,986
0
W
Zeus
18,094
1,064
85
5
3
332,246
1
L
Jormungandr
18,158
1,068
47
3
0
336,984
0
L
Zhong Kui
16,324
960
65
4
5
337,712
0
W
Neith
14,911
877
89
5
0
304,545
1
L
Zeus
17,427
1,025
179
11
4
337,908
0
W
Guan Yu
16,453
968
62
4
3
368,741
0
L
Chernobog
12,669
745
14
1
0
98,690
0
L
Artemis
15,495
911
41
2
1
340,058
0
W
Fenrir
14,861
874
111
7
4
362,620
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role