Player Matchup

Fenrir
Fenrir
Brandopog420
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,474 Elo+
Party 2
Artio
Artio
OVE beaby boi
Artio
Level 42
God Stats
5W - 6L
1,446 SR
Queue Stats
180W - 206L
1,410 Elo+
Party 2
Artemis
Artemis
SherriffOvindu
Artemis
Level 26
God Stats
17W - 6L
1,733 SR
Queue Stats
121W - 102L
1,583 Elo+
Solo
Horus
Horus
Spaedwagon
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,364 Elo+
Solo
Anubis
Anubis
fibrous_once3
Anubis
Level 5
God Stats
1W - 2L
1,274 SR
Queue Stats
25W - 26L
1,726 Elo+
Solo
Team Averages
Level 18
1,491 SR
1,511 Elo+

VS

Team Averages
Level 25
1,561 SR
1,503 Elo+
Sylvanus
Sylvanus
MyRage_PT
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 97L
1,465 Elo+
Solo
Mulan
Mulan
NijoK
Mulan
Level 28
God Stats
20W - 16L
1,534 SR
Queue Stats
67W - 68L
1,479 Elo+
Solo
Ra
Ra
SmurfAnt
Ra
Level 23
God Stats
8W - 4L
1,631 SR
Queue Stats
71W - 51L
1,558 Elo+
Party 1
Hachiman
Hachiman
goldenben46
Hachiman
Level 24
God Stats
1W - 0L
1,640 SR
Queue Stats
20W - 22L
1,451 Elo+
Solo
Mercury
Mercury
smurf_dane
Mercury
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 51L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 10 / 2
9,127
380
5,611
17,131
8,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 4 / 12
9,745
406
9,759
27,846
30,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
10 / 8 / 4
12,151
506
27,720
21,957
8,510
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
18
3 / 4 / 5
11,171
465
12,110
19,875
15,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 9 / 5
12,775
532
26,783
24,228
14,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MyRage_PT
Sylvanus
18
3 / 5 / 19
13,005
542
13,489
28,918
31,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
NijoK
Mulan
19
4 / 3 / 6
13,411
559
14,858
18,592
13,450
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
14 / 2 / 9
14,743
614
27,163
24,551
13,918
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
goldenben46
Hachiman
20
5 / 9 / 4
13,989
583
13,045
23,969
8,218
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
smurf_dane
Mercury
20
9 / 3 / 8
15,363
640
16,827
20,671
8,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
81
22
Kills
35
35
Deaths
22
28
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
10
2
0.3
W
Sylvanus
MyRage_PT
Sylvanus
3
5
19
2.5
W
Mulan
NijoK
Mulan
4
3
6
2.33
L
0
4
12
1.5
L
10
8
4
1.5
W
14
2
9
9.25
L
Horus
3
4
5
1.38
L
7
9
5
1.06
W
Hachiman
goldenben46
Hachiman
5
9
4
0.78
W
Mercury
smurf_dane
Mercury
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,983
Damage
85,382
111,037
Taken
116,701
78,395
Mitigated
76,194
30,788
Healing
49,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,611
507
0
2,230
17,131
8,800
0
7,152
9,979
0
39,991
W
Sylvanus
MyRage_PT
Sylvanus
13,489
4,024
4,274
8,827
28,918
31,844
517
9,490
19,097
40,070
0
W
Mulan
NijoK
Mulan
14,858
1,654
64
4,791
18,592
13,450
3,003
4,767
13,284
0
74,395
L
9,759
797
1,727
5,989
27,846
30,741
108
10,648
17,198
32,151
0
L
27,720
16,591
0
4,395
21,957
8,510
168
7,710
14,247
0
88,502
W
27,163
3,222
6,108
11,457
24,551
13,918
827
8,774
15,726
130,147
0
L
Horus
12,110
6,258
349
6,798
19,875
15,824
274
4,547
15,328
0
53,319
L
26,783
1,411
0
9,300
24,228
14,520
380
11,048
13,180
87,324
0
W
Hachiman
goldenben46
Hachiman
13,045
8,833
0
9,306
23,969
8,218
2,361
5,460
18,178
0
85,141
W
Mercury
smurf_dane
Mercury
16,827
9,756
0
4,593
20,671
8,764
0
10,300
10,345
0
158,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,969
Gold Earned
70,511
439
Minions Killed
689
0
Camps Cleared
0
1,961,864
Distance Traveled
2,212,148
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,127
380
67
3
0
365,361
0
W
Sylvanus
13,005
542
52
2
0
378,117
2
W
Mulan
13,411
559
133
6
0
438,970
2
L
Artio
9,745
406
31
1
0
470,154
2
L
Artemis
12,151
506
105
4
0
399,243
6
W
Ra
14,743
614
167
7
0
494,958
2
L
Horus
11,171
465
106
4
0
360,968
0
L
Anubis
12,775
532
130
5
0
366,138
0
W
Hachiman
13,989
583
141
6
0
377,765
1
W
Mercury
15,363
640
196
8
0
522,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role