Player Matchup

Vulcan
Vulcan
Silver V
Drogomir7925
Vulcan
Silver V
Level 55
God Stats
0W - 1L
1,675 SR
Queue Stats
29W - 42L
855 MMR
Solo
Nemesis
Nemesis
Bronze I
jaylfc001
Nemesis
Bronze I
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 53L
577 MMR
Solo
Cerberus
Cerberus
Silver II
ray123423
Cerberus
Silver II
Level 113
God Stats
2W - 2L
1,629 SR
Queue Stats
20W - 26L
1,225 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,601 SR
885 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,594 SR
1,526 MMR
King Arthur
King Arthur
Silver I
Blazer606
King Arthur
Silver I
Level 121
God Stats
1W - 0L
1,526 SR
Queue Stats
32W - 25L
1,489 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
Headsetgamer
Morgan Le Fay
Gold V
Level 158
God Stats
6W - 0L
1,738 SR
Queue Stats
30W - 22L
1,582 MMR
Party 1
Danzaburou
Danzaburou
Silver I
coolieoboy6126
Danzaburou
Silver I
Level 85
God Stats
1W - 2L
1,519 SR
Queue Stats
31W - 24L
1,508 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
2 / 8 / 1
7,849
714
6,429
10,029
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
jaylfc001
Nemesis
9
0 / 5 / 3
7,089
644
737
6,220
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
ray123423
Cerberus
12
5 / 7 / 2
9,391
854
4,474
19,180
13,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bans
CabrakanJanusChang'eScyllaHera

VS

Bans
GilgameshGuan YuAnhurChaacHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blazer606
King Arthur
12
4 / 2 / 11
8,663
788
6,153
9,303
6,132
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
Headsetgamer
Morgan Le Fay
13
12 / 2 / 6
10,345
940
17,193
8,938
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
coolieoboy6126
Danzaburou
12
4 / 3 / 12
9,178
834
6,888
7,349
2,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
7
Kills
20
20
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Blazer606
King Arthur
4
2
11
4.75
L
Vulcan
2
8
1
0.31
W
Morgan Le Fay
Headsetgamer
Morgan Le Fay
12
2
6
7.5
W
Danzaburou
coolieoboy6126
Danzaburou
4
3
12
3.33
L
Nemesis
jaylfc001
Nemesis
0
5
3
0.3
L
Cerberus
ray123423
Cerberus
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,640
Damage
30,234
35,429
Taken
25,590
18,793
Mitigated
11,604
5,188
Healing
6,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Blazer606
King Arthur
6,153
442
0
1,764
9,303
6,132
215
3,646
5,453
0
16,925
L
Vulcan
6,429
3,234
89
640
10,029
3,189
0
5,802
4,227
33,029
0
W
Morgan Le Fay
Headsetgamer
Morgan Le Fay
17,193
1,465
134
2,843
8,938
3,090
830
3,563
5,155
45,965
0
W
Danzaburou
coolieoboy6126
Danzaburou
6,888
3,427
0
1,290
7,349
2,382
1,621
3,192
4,079
0
32,671
L
Nemesis
jaylfc001
Nemesis
737
102
0
1,190
6,220
1,951
0
2,671
3,549
0
8,978
L
Cerberus
ray123423
Cerberus
4,474
118
147
3,122
19,180
13,653
0
8,720
10,460
12,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,329
Gold Earned
28,186
89
Minions Killed
131
0
Camps Cleared
0
432,660
Distance Traveled
597,284
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,663
788
18
2
0
203,517
0
L
Vulcan
7,849
714
50
5
0
159,043
1
W
Morgan Le Fay
10,345
940
54
5
0
202,631
2
W
Danzaburou
9,178
834
59
5
0
191,136
2
L
Nemesis
7,089
644
17
2
0
106,887
2
L
Cerberus
9,391
854
22
2
0
166,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role