Player Matchup

Rama
Rama
CaptSockMonkey
Rama
Level 28
God Stats
16W - 10L
1,742 SR
Queue Stats
130W - 104L
1,579 Elo+
Solo
Gilgamesh
Gilgamesh
IamBjerg01
Gilgamesh
Level 28
God Stats
6W - 3L
1,789 SR
Queue Stats
40W - 38L
1,498 Elo+
Solo
Scylla
Scylla
ProDjxNitro
Scylla
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,621 Elo+
Solo
Ares
Ares
SadisticPotatoes
Ares
Level 26
God Stats
7W - 3L
1,813 SR
Queue Stats
31W - 17L
1,792 Elo+
Solo
Sun Wukong
Sun Wukong
crtezdany999
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 33L
1,510 Elo+
Solo
Team Averages
Level 26
1,669 SR
1,600 Elo+

VS

Team Averages
Level 19
1,519 SR
1,458 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
HurkyCosine6739
Guan Yu
Level 6
God Stats
0W - 1L
1,292 SR
Queue Stats
3W - 6L
1,332 Elo+
Solo
Apollo
Apollo
Isac24siete
Apollo
Level 29
God Stats
18W - 14L
1,552 SR
Queue Stats
152W - 121L
1,649 Elo+
Solo
Ra
Ra
LiCola
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,436 Elo+
Solo
Geb
Geb
TheRatty
Geb
Level 22
God Stats
19W - 9L
1,750 SR
Queue Stats
39W - 36L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,840
531
4,238
5,209
1,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
IamBjerg01
Gilgamesh
9
1 / 1 / 0
5,907
537
3,795
5,453
3,015
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
14
13 / 0 / 0
8,180
744
10,699
3,790
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 0 / 0
5,756
523
2,686
5,138
2,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
crtezdany999
Sun Wukong
8
0 / 3 / 0
5,321
484
452
6,320
2,582
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
3 / 0 / 0
6,816
620
4,440
7,974
5,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
0 / 7 / 0
4,082
371
92
6,341
1,819
Apollo
10
1 / 1 / 0
5,644
513
4,140
5,453
1,356
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
8
0 / 6 / 0
4,768
433
1,168
6,379
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 1
4,833
439
1,368
5,953
3,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
16
Kills
4
5
Deaths
16
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
3
0
0
3
W
1
1
1
1.5
L
0
7
0
0
W
Gilgamesh
IamBjerg01
Gilgamesh
1
1
0
1
L
Apollo
1
1
0
1
L
Ra
0
6
0
0
W
Scylla
13
0
0
13
W
1
0
0
1
L
0
2
1
0.25
W
Sun Wukong
crtezdany999
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,870
Damage
11,208
25,910
Taken
32,100
11,053
Mitigated
13,349
6,705
Healing
7,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,440
2,223
0
3,697
7,974
5,054
0
855
7,119
0
44,687
W
4,238
3,411
0
2,173
5,209
1,338
882
567
4,642
0
40,340
L
92
92
0
0
6,341
1,819
209
3,689
2,652
0
2,538
W
Gilgamesh
IamBjerg01
Gilgamesh
3,795
1,242
0
1,293
5,453
3,015
526
0
5,453
2,055
23,464
L
Apollo
4,140
2,060
0
1,864
5,453
1,356
0
1,488
3,965
0
40,864
L
Ra
1,168
179
152
868
6,379
2,073
174
5,350
1,029
22,528
0
W
Scylla
10,699
1,370
0
536
3,790
1,123
488
1,213
2,417
53,156
0
W
2,686
25
0
2,203
5,138
2,995
300
596
4,542
11,336
0
L
1,368
32
0
750
5,953
3,047
0
2,783
3,170
7,039
0
W
Sun Wukong
crtezdany999
Sun Wukong
452
140
0
500
6,320
2,582
326
0
6,320
0
23,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,004
Gold Earned
26,143
290
Minions Killed
242
0
Camps Cleared
0
1,015,705
Distance Traveled
1,031,931
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,816
620
93
8
0
229,445
2
W
Rama
5,840
531
79
7
0
192,304
5
L
Guan Yu
4,082
371
12
1
0
202,081
0
W
Gilgamesh
5,907
537
56
5
0
193,150
4
L
Apollo
5,644
513
81
7
0
206,551
1
L
Ra
4,768
433
44
4
0
187,610
0
W
Scylla
8,180
744
83
8
0
205,755
2
W
Ares
5,756
523
22
2
0
222,234
4
L
Geb
4,833
439
12
1
0
206,244
1
W
Sun Wukong
5,321
484
50
5
0
202,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role