Player Matchup

Apollo
Apollo
 
Apollo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Fundinator
Tiamat
Level 158
God Stats
2W - 0L
1,448 SR
Queue Stats
33W - 26L
1,500 Elo+
Party 1
Hercules
Hercules
Iston
Hercules
Level 129
God Stats
2W - 3L
1,497 SR
Queue Stats
36W - 34L
1,500 Elo+
Party 1
Team Averages
Level 106
1,486 SR
1,500 Elo+

VS

Team Averages
Level 43
1,396 SR
1,303 Elo+
Neith
Neith
N1a3t2h
Neith
Level 25
God Stats
3W - 12L
1,376 SR
Queue Stats
5W - 15L
1,248 Elo+
Party 2
Discordia
Discordia
RZXbanshee
Discordia
Level 27
God Stats
3W - 7L
1,464 SR
Queue Stats
24W - 47L
1,255 Elo+
Party 2
Set
Set
SAMDAZ
Set
Level 64
God Stats
0W - 1L
1,301 SR
Queue Stats
33W - 64L
1,340 Elo+
Party 2
Gilgamesh
Gilgamesh
phatchod69
Gilgamesh
Level 54
God Stats
11W - 11L
1,445 SR
Queue Stats
38W - 60L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
5 / 2 / 7
9,675
880
7,849
8,099
3,860
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
 
Cerberus
14
4 / 1 / 5
9,306
846
6,668
10,158
10,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Fundinator
Tiamat
15
3 / 1 / 5
9,349
850
10,009
9,462
8,285
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Iston
Hercules
14
3 / 2 / 9
9,141
831
10,060
13,905
10,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
N1a3t2h
Neith
14
1 / 3 / 2
8,379
762
5,405
8,987
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
RZXbanshee
Discordia
13
0 / 4 / 2
7,224
657
4,915
7,285
2,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Set
SAMDAZ
Set
13
1 / 5 / 2
7,726
702
5,399
9,395
3,494
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
phatchod69
Gilgamesh
14
4 / 3 / 2
8,743
795
13,807
15,358
12,339
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
15
Kills
6
6
Deaths
15
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
2
7
4.25
W
Cerberus
 
Cerberus
4
1
5
6.5
W
Tiamat
Fundinator
Tiamat
3
1
5
5.5
W
Hercules
Iston
Hercules
3
2
9
3.75
L
Neith
N1a3t2h
Neith
1
3
2
0.67
L
Discordia
RZXbanshee
Discordia
0
4
2
0.25
L
Set
SAMDAZ
Set
1
5
2
0.4
L
Gilgamesh
phatchod69
Gilgamesh
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,586
Damage
29,526
41,624
Taken
41,025
33,654
Mitigated
20,987
12,101
Healing
6,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,849
4,152
0
1,410
8,099
3,860
2,560
506
7,593
0
34,553
W
Cerberus
 
Cerberus
6,668
491
0
2,730
10,158
10,770
407
762
9,396
17,662
0
W
Tiamat
Fundinator
Tiamat
10,009
1,046
37
3,090
9,462
8,285
1,522
2,518
6,944
29,474
0
W
Hercules
Iston
Hercules
10,060
2,301
0
4,834
13,905
10,739
557
1,405
12,354
0
25,786
L
Neith
N1a3t2h
Neith
5,405
2,228
0
1,709
8,987
2,874
642
1,987
6,859
0
26,201
L
Discordia
RZXbanshee
Discordia
4,915
298
0
828
7,285
2,280
0
3,927
3,234
17,577
0
L
Set
SAMDAZ
Set
5,399
2,155
0
1,101
9,395
3,494
0
4,115
5,156
0
22,204
L
Gilgamesh
phatchod69
Gilgamesh
13,807
2,092
0
2,684
15,358
12,339
0
6,928
8,059
0
30,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,471
Gold Earned
32,072
183
Minions Killed
157
6
Camps Cleared
4
909,799
Distance Traveled
777,839
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,675
880
53
5
1
199,589
2
W
Cerberus
9,306
846
43
4
2
226,861
2
W
Tiamat
9,349
850
51
5
0
228,909
2
W
Hercules
9,141
831
36
3
3
254,440
4
L
Neith
8,379
762
53
5
2
162,027
0
L
Discordia
7,224
657
27
2
2
183,537
1
L
Set
7,726
702
36
3
0
194,439
3
L
Gilgamesh
8,743
795
41
4
0
237,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role