Player Matchup

Thanatos
Thanatos
Brian1999
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,335 Elo+
Solo
Bellona
Bellona
Levisito2
Bellona
Level 28
God Stats
3W - 6L
1,362 SR
Queue Stats
78W - 99L
1,394 Elo+
Solo
Anubis
Anubis
MrCatSc
Anubis
Level 29
God Stats
20W - 26L
1,457 SR
Queue Stats
97W - 134L
1,357 Elo+
Solo
Apollo
Apollo
TuNiips
Apollo
Level 29
God Stats
3W - 3L
1,653 SR
Queue Stats
135W - 118L
1,443 Elo+
Party 1
Bacchus
Bacchus
xKoVx
Bacchus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 144L
1,399 Elo+
Party 1
Team Averages
Level 25
1,494 SR
1,386 Elo+

VS

Team Averages
Level 21
1,431 SR
1,429 Elo+
King Arthur
King Arthur
Blagel01
King Arthur
Level 14
God Stats
26W - 32L
1,350 SR
Queue Stats
76W - 84L
1,431 Elo+
Solo
Ra
Ra
FernandoOo33
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,417 Elo+
Solo
Danzaburou
Danzaburou
Makeawish2022
Danzaburou
Level 19
God Stats
2W - 0L
1,709 SR
Queue Stats
92W - 65L
1,475 Elo+
Solo
Yemoja
Yemoja
Sandman1244
Yemoja
Level 28
God Stats
7W - 11L
1,310 SR
Queue Stats
108W - 110L
1,445 Elo+
Solo
Izanami
Izanami
Uribe720
Izanami
Level 19
God Stats
1W - 2L
1,285 SR
Queue Stats
22W - 36L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Brian1999
Thanatos
10
1 / 7 / 3
7,157
447
3,843
11,172
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Levisito2
Bellona
10
1 / 4 / 6
7,171
448
10,624
14,246
12,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
MrCatSc
Anubis
12
6 / 7 / 3
8,123
508
15,052
12,978
7,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
TuNiips
Apollo
13
5 / 5 / 1
7,920
495
9,154
14,282
5,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
xKoVx
Bacchus
12
1 / 2 / 2
7,493
468
3,312
10,962
9,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blagel01
King Arthur
15
4 / 1 / 2
9,243
578
6,823
12,380
4,133
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
5 / 4 / 10
8,340
521
10,292
10,057
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Makeawish2022
Danzaburou
14
5 / 2 / 6
9,079
567
13,007
10,664
4,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
11
3 / 4 / 15
7,698
481
4,655
16,861
11,559
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Uribe720
Izanami
13
7 / 3 / 5
8,498
531
10,757
10,217
3,182
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
62
14
Kills
24
25
Deaths
14
15
Assists
38
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Blagel01
King Arthur
4
1
2
5
L
Thanatos
Brian1999
Thanatos
1
7
3
0.36
W
5
4
10
2.5
L
Bellona
Levisito2
Bellona
1
4
6
1
W
Danzaburou
Makeawish2022
Danzaburou
5
2
6
4
L
Anubis
MrCatSc
Anubis
6
7
3
1.07
W
Yemoja
3
4
15
2.63
L
Apollo
TuNiips
Apollo
5
5
1
1.1
W
Izanami
Uribe720
Izanami
7
3
5
3.17
L
Bacchus
xKoVx
Bacchus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,985
Damage
45,534
63,640
Taken
60,179
37,101
Mitigated
26,117
20,431
Healing
19,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Blagel01
King Arthur
6,823
1,259
0
4,180
12,380
4,133
108
3,849
8,268
0
61,467
L
Thanatos
Brian1999
Thanatos
3,843
1,200
0
6,112
11,172
3,052
0
3,193
7,738
0
22,903
W
10,292
2,374
1,440
2,239
10,057
3,003
259
3,668
6,172
37,859
0
L
Bellona
Levisito2
Bellona
10,624
962
440
2,135
14,246
12,337
305
2,860
11,214
0
27,325
W
Danzaburou
Makeawish2022
Danzaburou
13,007
7,739
0
3,045
10,664
4,240
896
2,992
7,344
0
61,636
L
Anubis
MrCatSc
Anubis
15,052
538
0
4,597
12,978
7,309
168
4,377
8,034
37,520
0
W
Yemoja
4,655
1,474
2,314
3,156
16,861
11,559
120
5,199
11,352
13,081
0
L
Apollo
TuNiips
Apollo
9,154
5,511
0
3,975
14,282
5,132
720
2,683
11,551
0
55,731
W
Izanami
Uribe720
Izanami
10,757
8,544
633
2,366
10,217
3,182
1,241
2,656
7,476
0
52,513
L
Bacchus
xKoVx
Bacchus
3,312
409
0
3,172
10,962
9,271
406
1,425
9,451
23,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,864
Gold Earned
42,858
266
Minions Killed
411
0
Camps Cleared
0
1,446,011
Distance Traveled
1,352,629
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,243
578
141
9
0
299,125
2
L
Thanatos
7,157
447
45
3
0
278,667
0
W
Ra
8,340
521
79
5
0
226,681
1
L
Bellona
7,171
448
37
2
0
331,039
0
W
Danzaburou
9,079
567
93
6
0
293,141
6
L
Anubis
8,123
508
53
3
0
224,597
0
W
Yemoja
7,698
481
12
1
0
267,861
6
L
Apollo
7,920
495
98
6
0
265,444
0
W
Izanami
8,498
531
86
5
0
265,821
2
L
Bacchus
7,493
468
33
2
0
346,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role