Player Matchup

Fenrir
Fenrir
Fuerte411
Fenrir
Level 67
God Stats
35W - 61L
1,328 SR
Queue Stats
524W - 680L
1,304 Elo+
Party 2
He Bo
He Bo
GVGKewlLink
He Bo
Level 156
God Stats
6W - 5L
1,572 SR
Queue Stats
484W - 570L
1,366 Elo+
Party 2
Skadi
Skadi
XLBobbyMcXL
Skadi
Level 5
God Stats
0W - 1L
1,319 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 76
1,406 SR
1,390 Elo+

VS

Team Averages
Level 64
1,403 SR
1,334 Elo+
Anubis
Anubis
TTVCollintinoos
Anubis
Level 19
God Stats
98W - 107L
1,468 SR
Queue Stats
104W - 127L
1,339 Elo+
Party 1
Neith
Neith
art_son_of_zeus
Neith
Level 18
God Stats
68W - 83L
1,425 SR
Queue Stats
69W - 83L
1,315 Elo+
Party 1
Chaac
Chaac
zwutten
Chaac
Level 154
God Stats
1W - 1L
1,316 SR
Queue Stats
11W - 19L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fuerte411
Fenrir
14
5 / 7 / 2
10,354
690
8,827
18,267
7,502
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 9 / 3
10,265
684
13,460
15,484
4,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 14 / 1
8,062
537
2,961
16,970
4,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 15
10,414
694
5,737
11,001
4,759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
16 / 4 / 7
12,686
846
16,500
11,954
4,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
zwutten
Chaac
17
11 / 0 / 15
12,140
809
18,523
15,169
14,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
66
9
Kills
29
30
Deaths
9
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Fuerte411
Fenrir
5
7
2
0.86
L
4
9
3
0.61
W
2
5
15
1.9
L
0
14
1
0.04
W
16
4
7
4.88
W
Chaac
zwutten
Chaac
11
0
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,248
Damage
40,760
50,721
Taken
38,124
16,104
Mitigated
23,829
4,632
Healing
15,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Fuerte411
Fenrir
8,827
3,509
181
2,501
18,267
7,502
0
1,281
16,986
0
20,010
L
13,460
286
407
663
15,484
4,144
0
1,351
14,133
36,286
0
W
5,737
123
192
3,176
11,001
4,759
714
4,466
6,535
31,967
0
L
2,961
946
0
880
16,970
4,458
60
3,105
13,865
0
16,292
W
16,500
6,743
190
3,839
11,954
4,711
495
5,658
6,296
0
51,363
W
Chaac
zwutten
Chaac
18,523
2,887
0
8,184
15,169
14,359
1,392
3,336
11,833
0
41,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,681
Gold Earned
35,240
90
Minions Killed
166
0
Camps Cleared
0
648,481
Distance Traveled
755,456
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,354
690
19
1
0
265,909
0
L
He Bo
10,265
684
55
4
0
194,980
0
W
Anubis
10,414
694
54
4
0
211,695
1
L
Skadi
8,062
537
16
1
0
187,592
2
W
Neith
12,686
846
57
4
0
234,421
3
W
Chaac
12,140
809
55
4
0
309,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role