Player Matchup

Horus
Horus
LORDxGRIFTERx
Horus
Level 66
God Stats
0W - 1L
1,612 SR
Queue Stats
56W - 48L
1,547 Elo+
Solo
Mercury
Mercury
LTSOEPICLYCHILLL
Mercury
Level 59
God Stats
2W - 4L
1,433 SR
Queue Stats
88W - 98L
1,378 Elo+
Solo
He Bo
He Bo
STYYNGRAY
He Bo
Level 89
God Stats
3W - 2L
1,842 SR
Queue Stats
63W - 71L
1,396 Elo+
Solo
Cernunnos
Cernunnos
Wishboned
Cernunnos
Level 85
God Stats
2W - 1L
1,625 SR
Queue Stats
79W - 89L
1,390 Elo+
Solo
Fafnir
Fafnir
ur_girl_love__me
Fafnir
Level 67
God Stats
13W - 9L
1,486 SR
Queue Stats
274W - 320L
1,345 Elo+
Solo
Team Averages
Level 73
1,599 SR
1,411 Elo+

VS

Team Averages
Level 87
1,434 SR
1,353 Elo+
Artemis
Artemis
DrealRauseo
Artemis
Level 63
God Stats
4W - 6L
1,688 SR
Queue Stats
371W - 417L
1,350 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Eu-Sou-Bataman
Ah Muzen Cab
Level 63
God Stats
5W - 4L
1,308 SR
Queue Stats
220W - 258L
1,364 Elo+
Solo
Bacchus
Bacchus
HANFINATOR-
Bacchus
Level 64
God Stats
2W - 4L
1,559 SR
Queue Stats
11W - 20L
1,320 Elo+
Solo
Izanami
Izanami
Waterhead819
Izanami
Level 99
God Stats
6W - 4L
1,399 SR
Queue Stats
152W - 211L
1,362 Elo+
Solo
Ao Kuang
Ao Kuang
skyguy1997
Ao Kuang
Level 148
God Stats
3W - 7L
1,214 SR
Queue Stats
234W - 251L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 6
8,754
461
6,027
15,645
8,046
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
1 / 5 / 2
8,138
428
7,869
14,676
4,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

He Bo
STYYNGRAY
He Bo
17
8 / 4 / 2
10,287
541
12,014
14,260
6,320
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Wishboned
Cernunnos
12
0 / 6 / 3
7,466
393
6,627
11,516
3,883
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 4 / 5
8,792
463
5,754
15,599
15,029
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DrealRauseo
Artemis
14
2 / 5 / 5
8,968
472
9,608
10,708
3,433
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Muzen Cab
Eu-Sou-Bataman
Ah Muzen Cab
19
7 / 3 / 6
11,818
622
13,483
10,966
3,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bacchus
HANFINATOR-
Bacchus
14
4 / 0 / 7
9,410
495
10,090
12,591
11,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
Waterhead819
Izanami
16
4 / 5 / 3
10,365
546
10,208
13,837
4,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
skyguy1997
Ao Kuang
16
6 / 1 / 3
9,839
518
7,469
18,645
5,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
14
Kills
23
23
Deaths
14
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
DrealRauseo
Artemis
2
5
5
0.9
W
Ah Muzen Cab
Eu-Sou-Bataman
Ah Muzen Cab
7
3
6
3.33
W
Bacchus
HANFINATOR-
Bacchus
4
0
7
7.5
L
2
4
6
1.25
L
1
5
2
0.4
L
He Bo
STYYNGRAY
He Bo
8
4
2
2.25
W
Izanami
Waterhead819
Izanami
4
5
3
1.1
L
Cernunnos
Wishboned
Cernunnos
0
6
3
0.25
W
Ao Kuang
skyguy1997
Ao Kuang
6
1
3
7.5
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,291
Damage
50,858
71,696
Taken
66,747
38,191
Mitigated
29,146
17,000
Healing
29,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DrealRauseo
Artemis
9,608
4,961
363
2,874
10,708
3,433
467
2,889
7,819
0
47,238
W
Ah Muzen Cab
Eu-Sou-Bataman
Ah Muzen Cab
13,483
7,188
0
5,470
10,966
3,890
1,181
2,483
8,483
0
78,361
W
Bacchus
HANFINATOR-
Bacchus
10,090
1,336
432
3,660
12,591
11,308
0
2,525
10,066
31,587
0
L
6,027
3,003
1,901
5,780
15,645
8,046
1,665
2,792
12,853
0
30,088
L
7,869
3,108
0
3,038
14,676
4,913
0
3,290
11,386
0
51,912
L
He Bo
STYYNGRAY
He Bo
12,014
1,225
47
3,153
14,260
6,320
209
1,402
12,858
70,766
0
W
Izanami
Waterhead819
Izanami
10,208
7,447
47
5,965
13,837
4,596
820
7,597
6,240
0
68,829
L
Cernunnos
Wishboned
Cernunnos
6,627
1,952
0
1,269
11,516
3,883
637
5,224
6,292
0
45,442
W
Ao Kuang
skyguy1997
Ao Kuang
7,469
1,832
0
10,419
18,645
5,919
70
2,274
16,371
75,292
0
L
5,754
1,465
0
1,812
15,599
15,029
97
4,851
10,748
20,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,437
Gold Earned
50,400
411
Minions Killed
486
0
Camps Cleared
0
1,757,759
Distance Traveled
1,673,070
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,968
472
97
5
0
288,430
0
W
Ah Muzen Cab
11,818
622
134
7
0
343,753
2
W
Bacchus
9,410
495
28
1
0
371,031
4
L
Horus
8,754
461
75
4
0
347,866
6
L
Mercury
8,138
428
99
5
0
424,141
1
L
He Bo
10,287
541
118
6
0
321,975
0
W
Izanami
10,365
546
134
7
0
323,322
0
L
Cernunnos
7,466
393
83
4
0
331,130
4
W
Ao Kuang
9,839
518
93
5
0
346,534
1
L
Fafnir
8,792
463
36
2
0
332,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role