Player Matchup

Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Brahmabull49
Neith
Level 90
God Stats
3W - 4L
1,406 SR
Queue Stats
12W - 11L
1,481 Elo+
Solo
Achilles
Achilles
EarthTurnip6023
Achilles
Level 157
God Stats
1W - 4L
1,061 SR
Queue Stats
290W - 278L
1,506 Elo+
Party 1
Kuzenbo
Kuzenbo
KingKong9084
Kuzenbo
Level 141
God Stats
2W - 2L
1,322 SR
Queue Stats
89W - 97L
1,564 Elo+
Solo
Tiamat
Tiamat
TechtroN1nja16
Tiamat
Level 142
God Stats
4W - 1L
1,268 SR
Queue Stats
49W - 42L
1,569 Elo+
Solo
Team Averages
Level 136
1,312 SR
1,524 Elo+

VS

Team Averages
Level 93
1,483 SR
1,488 Elo+
King Arthur
King Arthur
AttachedGators
King Arthur
Level 105
God Stats
2W - 3L
1,612 SR
Queue Stats
255W - 316L
1,527 Elo+
Party 2
Baba Yaga
Baba Yaga
Baritxne
Baba Yaga
Level 109
God Stats
8W - 8L
1,647 SR
Queue Stats
401W - 374L
1,517 Elo+
Solo
Yemoja
Yemoja
McPicWho
Yemoja
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 179L
1,522 Elo+
Solo
Pele
Pele
Timmothy Chen
Pele
Level 88
God Stats
1W - 12L
1,219 SR
Queue Stats
195W - 250L
1,401 Elo+
Party 2
Cernunnos
Cernunnos
ixshafferxi
Cernunnos
Level 109
God Stats
1W - 6L
1,435 SR
Queue Stats
314W - 391L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 0 / 0
6,569
547
1,884
6,569
2,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 0 / 1
6,781
565
4,011
4,010
1,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
10
3 / 2 / 1
6,304
525
4,459
8,117
3,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
KingKong9084
Kuzenbo
8
0 / 1 / 4
5,523
460
2,974
10,650
7,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 3 / 0
6,300
525
4,884
8,744
5,968
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AttachedGators
King Arthur
12
2 / 0 / 0
7,079
590
7,221
10,244
4,335
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
Baritxne
Baba Yaga
11
2 / 0 / 0
6,222
519
6,195
4,854
1,992
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
McPicWho
Yemoja
5
0 / 1 / 0
4,509
376
1,012
2,790
882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 4 / 4
6,135
511
4,687
8,633
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
ixshafferxi
Cernunnos
11
1 / 2 / 0
6,539
545
3,961
6,459
2,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
7
Kills
6
6
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
0
0
L
King Arthur
AttachedGators
King Arthur
2
0
0
2
L
Baba Yaga
Baritxne
Baba Yaga
2
0
0
2
W
3
0
1
3.5
W
Achilles
3
2
1
1.75
W
Kuzenbo
KingKong9084
Kuzenbo
0
1
4
2
L
Yemoja
McPicWho
Yemoja
0
1
0
0
W
1
3
0
0.33
L
1
4
4
0.75
L
Cernunnos
ixshafferxi
Cernunnos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,212
Damage
23,076
38,090
Taken
32,980
20,247
Mitigated
11,496
15,622
Healing
12,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,884
219
0
4,684
6,569
2,335
1,403
1,885
4,684
38,806
4,799
L
King Arthur
AttachedGators
King Arthur
7,221
1,304
0
4,442
10,244
4,335
0
4,691
5,553
0
43,926
L
Baba Yaga
Baritxne
Baba Yaga
6,195
382
0
1,707
4,854
1,992
0
2,234
2,620
33,857
0
W
4,011
2,498
0
2,661
4,010
1,176
128
278
3,732
0
36,111
W
Achilles
4,459
1,617
0
1,661
8,117
3,247
0
2,344
5,773
0
37,792
W
Kuzenbo
KingKong9084
Kuzenbo
2,974
1,056
0
3,270
10,650
7,521
0
1,730
8,920
18,463
0
L
Yemoja
McPicWho
Yemoja
1,012
285
311
500
2,790
882
0
0
2,790
4,289
0
W
4,884
689
0
3,346
8,744
5,968
0
970
7,774
35,106
0
L
4,687
1,163
0
3,294
8,633
2,127
0
1,371
7,262
0
28,714
L
Cernunnos
ixshafferxi
Cernunnos
3,961
1,590
0
2,518
6,459
2,160
0
1,622
4,837
0
48,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,477
Gold Earned
30,484
331
Minions Killed
325
0
Camps Cleared
0
1,071,937
Distance Traveled
1,005,764
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,569
547
91
8
0
209,495
1
L
King Arthur
7,079
590
100
8
0
238,612
3
L
Baba Yaga
6,222
519
72
6
0
229,624
3
W
Neith
6,781
565
80
7
0
195,283
3
W
Achilles
6,304
525
68
6
0
245,584
0
W
Kuzenbo
5,523
460
23
2
0
222,851
3
L
Yemoja
4,509
376
12
1
0
92,862
1
W
Tiamat
6,300
525
69
6
0
198,724
8
L
Pele
6,135
511
52
4
0
245,237
6
L
Cernunnos
6,539
545
89
7
0
199,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role