Player Matchup

Ymir
Ymir
AmbrosTherai
Ymir
Level 4
God Stats
8W - 11L
1,514 SR
Queue Stats
10W - 18L
1,301 Elo+
Solo
Merlin
Merlin
MyDiickHard
Merlin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
RhodannX
Hachiman
Level 5
God Stats
1W - 4L
1,319 SR
Queue Stats
76W - 70L
1,477 Elo+
Solo
Artemis
Artemis
TheAzulejo
Artemis
Level 129
God Stats
1W - 0L
1,900 SR
Queue Stats
4W - 3L
1,628 Elo+
Party 1
Nu Wa
Nu Wa
anshushehan
Nu Wa
Level 27
God Stats
3W - 3L
1,526 SR
Queue Stats
106W - 143L
1,389 Elo+
Solo
Team Averages
Level 34
1,552 SR
1,459 Elo+

VS

Team Averages
Level 30
1,392 SR
1,486 Elo+
Neith
Neith
 
Neith
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Fuurryy
Fenrir
Level 27
God Stats
48W - 30L
1,676 SR
Queue Stats
170W - 132L
1,628 Elo+
Solo
Eset
Eset
Owiibia
Eset
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
103W - 114L
1,363 Elo+
Solo
Loki
Loki
VooDooTiKi
Loki
Level 30
God Stats
1W - 5L
1,164 SR
Queue Stats
66W - 56L
1,528 Elo+
Solo
Ra
Ra
xBlackpipe
Ra
Level 68
God Stats
3W - 4L
1,118 SR
Queue Stats
246W - 336L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 19
12,146
1,012
5,961
10,187
12,179
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
20
9 / 4 / 15
13,791
1,149
23,047
12,986
5,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
RhodannX
Hachiman
19
3 / 4 / 18
12,138
1,012
10,753
10,087
2,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
TheAzulejo
Artemis
20
22 / 6 / 10
15,917
1,326
37,092
17,383
5,664
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
0 / 4 / 13
10,388
866
5,271
6,636
1,275
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
1 / 9 / 6
10,081
840
7,239
16,483
6,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Fuurryy
Fenrir
18
7 / 7 / 7
13,185
1,099
10,099
16,222
13,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
Owiibia
Eset
18
2 / 7 / 9
11,673
973
8,597
19,766
8,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 10 / 10
11,861
988
16,031
20,560
7,923
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 5 / 8
13,188
1,099
11,628
13,923
6,118
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
59
38
Kills
19
19
Deaths
38
75
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
9
6
0.44
W
4
1
19
13.5
L
Fenrir
Fuurryy
Fenrir
7
7
7
1.5
W
Merlin
9
4
15
4.13
L
Eset
Owiibia
Eset
2
7
9
0.93
W
Hachiman
RhodannX
Hachiman
3
4
18
3
W
Artemis
TheAzulejo
Artemis
22
6
10
4.5
L
3
10
10
0.8
W
0
4
13
1.63
L
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,124
Damage
53,594
57,279
Taken
86,954
27,406
Mitigated
42,758
9,172
Healing
5,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,239
2,639
0
1,395
16,483
6,718
0
6,985
9,498
0
13,506
W
5,961
1,553
0
0
10,187
12,179
0
3,965
6,222
14,873
0
L
Fenrir
Fuurryy
Fenrir
10,099
2,273
0
567
16,222
13,764
0
5,927
10,295
0
20,133
W
Merlin
23,047
2,211
0
4,100
12,986
5,528
0
3,400
9,586
53,496
0
L
Eset
Owiibia
Eset
8,597
779
0
279
19,766
8,235
0
7,635
12,131
31,320
0
W
Hachiman
RhodannX
Hachiman
10,753
7,648
0
1,888
10,087
2,760
0
3,886
6,201
0
35,872
W
Artemis
TheAzulejo
Artemis
37,092
24,792
0
2,894
17,383
5,664
0
5,084
12,299
0
62,524
L
16,031
2,822
0
0
20,560
7,923
0
8,202
12,358
0
33,756
W
5,271
1,142
0
290
6,636
1,275
0
3,890
2,746
16,875
0
L
11,628
372
594
2,345
13,923
6,118
0
5,530
8,393
56,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,380
Gold Earned
59,988
230
Minions Killed
218
6
Camps Cleared
10
936,379
Distance Traveled
1,030,845
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,081
840
9
1
1
175,025
0
W
Ymir
12,146
1,012
18
2
0
234,096
0
L
Fenrir
13,185
1,099
16
1
6
241,350
0
W
Merlin
13,791
1,149
66
6
1
195,780
0
L
Eset
11,673
973
51
4
0
180,371
0
W
Hachiman
12,138
1,012
49
4
4
215,885
0
W
Artemis
15,917
1,326
71
6
1
180,422
1
L
Loki
11,861
988
21
2
3
221,636
2
W
Nu Wa
10,388
866
26
2
0
110,196
0
L
Ra
13,188
1,099
121
10
0
212,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role