Player Matchup

Cernunnos
Cernunnos
HarbingerOfMemz
Cernunnos
Level 6
God Stats
7W - 6L
1,500 SR
Queue Stats
171W - 184L
1,323 Elo+
Solo
Izanami
Izanami
KaAaMaAaTozZz
Izanami
Level 20
God Stats
3W - 2L
1,703 SR
Queue Stats
23W - 16L
1,587 Elo+
Party 1
Hel
Hel
UmutHoca
Hel
Level 29
God Stats
2W - 0L
1,835 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Horus
Horus
oppdipper
Horus
Level 28
God Stats
6W - 4L
1,378 SR
Queue Stats
118W - 129L
1,456 Elo+
Solo
Chang'e
Chang'e
shikigami47
Chang'e
Level 17
God Stats
10W - 7L
1,655 SR
Queue Stats
22W - 13L
1,652 Elo+
Party 1
Team Averages
Level 20
1,614 SR
1,504 Elo+

VS

Team Averages
Level 23
1,377 SR
1,547 Elo+
Zeus
Zeus
BACZEK401
Zeus
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 53L
1,594 Elo+
Party 2
Artemis
Artemis
San9l
Artemis
Level 25
God Stats
10W - 10L
1,506 SR
Queue Stats
66W - 73L
1,396 Elo+
Party 3
Camazotz
Camazotz
Stivisoon
Camazotz
Level 24
God Stats
2W - 10L
1,036 SR
Queue Stats
69W - 81L
1,429 Elo+
Party 3
Achilles
Achilles
Zamarańcza
Achilles
Level 22
God Stats
3W - 3L
1,499 SR
Queue Stats
66W - 51L
1,661 Elo+
Party 2
Khepri
Khepri
stalowykox
Khepri
Level 20
God Stats
0W - 2L
1,341 SR
Queue Stats
59W - 50L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HarbingerOfMemz
Cernunnos
16
3 / 7 / 0
13,532
467
7,739
19,099
8,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
20
21 / 5 / 11
21,037
725
50,460
38,796
15,621
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 6 / 9
16,615
573
22,486
30,394
14,503
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Horus
oppdipper
Horus
20
0 / 9 / 17
13,728
473
11,796
30,292
25,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
shikigami47
Chang'e
20
7 / 6 / 16
15,094
520
17,361
31,485
13,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
9 / 9 / 9
14,834
512
35,226
20,286
7,891
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
San9l
Artemis
20
5 / 11 / 9
13,653
471
23,701
21,115
7,639
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Camazotz
Stivisoon
Camazotz
20
7 / 10 / 9
13,699
472
18,361
30,249
9,443
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Zamarańcza
Achilles
20
10 / 5 / 12
13,912
480
23,297
33,051
49,757
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
stalowykox
Khepri
18
2 / 5 / 15
13,269
458
8,331
25,866
33,205
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
87
40
Kills
33
33
Deaths
40
53
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Zeus
9
9
9
1.5
W
Cernunnos
HarbingerOfMemz
Cernunnos
3
7
0
0.43
W
Izanami
21
5
11
5.3
L
Artemis
San9l
Artemis
5
11
9
0.86
L
Camazotz
Stivisoon
Camazotz
7
10
9
1.15
W
9
6
9
2.25
L
Achilles
Zamarańcza
Achilles
10
5
12
3.2
W
Horus
oppdipper
Horus
0
9
17
0.94
W
Chang'e
shikigami47
Chang'e
7
6
16
2.5
L
Khepri
stalowykox
Khepri
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,842
Damage
108,916
150,066
Taken
130,567
77,141
Mitigated
107,935
75,571
Healing
23,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
35,226
4,409
0
3,000
20,286
7,891
1,847
8,988
11,256
107,919
0
W
Cernunnos
HarbingerOfMemz
Cernunnos
7,739
3,954
0
1,273
19,099
8,660
0
4,925
14,066
0
53,036
W
Izanami
50,460
43,307
0
16,124
38,796
15,621
8,012
9,711
28,872
0
233,812
L
Artemis
San9l
Artemis
23,701
13,075
0
7,250
21,115
7,639
0
5,500
15,563
0
93,283
L
Camazotz
Stivisoon
Camazotz
18,361
2,943
0
8,769
30,249
9,443
693
10,245
19,687
0
67,514
W
22,486
1,472
16,407
14,593
30,394
14,503
1,469
11,534
18,508
121,058
0
L
Achilles
Zamarańcza
Achilles
23,297
7,028
0
3,070
33,051
49,757
568
9,325
22,866
0
86,678
W
Horus
oppdipper
Horus
11,796
4,828
3,875
5,962
30,292
25,139
1,187
7,985
22,129
0
47,097
W
Chang'e
shikigami47
Chang'e
17,361
2,101
5,276
12,061
31,485
13,218
1,285
12,863
18,408
63,865
0
L
Khepri
stalowykox
Khepri
8,331
929
0
1,741
25,866
33,205
273
5,789
19,779
31,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,006
Gold Earned
69,367
639
Minions Killed
519
0
Camps Cleared
0
2,429,240
Distance Traveled
2,490,339
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,834
512
167
6
0
426,382
2
W
Cernunnos
13,532
467
82
3
0
316,430
4
W
Izanami
21,037
725
257
9
0
540,521
2
L
Artemis
13,653
471
117
4
0
497,554
4
L
Camazotz
13,699
472
79
3
0
535,146
5
W
Hel
16,615
573
184
6
0
537,080
2
L
Achilles
13,912
480
127
4
0
527,308
2
W
Horus
13,728
473
59
2
0
541,055
3
W
Chang'e
15,094
520
57
2
0
494,154
5
L
Khepri
13,269
458
29
1
0
503,949
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role