Player Matchup

Ymir
Ymir
Peblast
Ymir
Level 26
God Stats
1W - 1L
1,273 SR
Queue Stats
1W - 2L
1,255 Elo+
Solo
Thoth
Thoth
Rhinocesaurus
Thoth
Level 120
God Stats
34W - 6L
1,722 SR
Queue Stats
500W - 262L
1,794 Elo+
Party 2
Danzaburou
Danzaburou
dolar1
Danzaburou
Level 17
God Stats
15W - 3L
2,002 SR
Queue Stats
244W - 92L
1,755 Elo+
Party 2
Team Averages
Level 54
1,665 SR
1,601 Elo+

VS

Team Averages
Level 69
1,566 SR
1,386 Elo+
Jing Wei
Jing Wei
EmeraldBee
Jing Wei
Level 20
God Stats
6W - 11L
1,417 SR
Queue Stats
24W - 29L
1,392 Elo+
Party 1
Ah Puch
Ah Puch
MOASvet
Ah Puch
Level 120
God Stats
4W - 2L
1,498 SR
Queue Stats
68W - 74L
1,383 Elo+
Party 1
Kuzenbo
Kuzenbo
UnderscoreRokk
Kuzenbo
Level 67
God Stats
0W - 1L
1,781 SR
Queue Stats
67W - 80L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Peblast
Ymir
11
2 / 2 / 14
7,969
724
3,525
8,387
6,682
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
6 / 1 / 10
8,921
811
13,650
4,083
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
dolar1
Danzaburou
14
11 / 3 / 8
10,262
933
14,755
8,173
3,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EmeraldBee
Jing Wei
10
1 / 9 / 4
7,066
642
3,202
12,422
3,134
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
MOASvet
Ah Puch
12
4 / 6 / 2
8,226
748
6,246
12,029
3,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 4 / 5
7,476
680
5,223
13,643
15,201
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
19
Kills
6
6
Deaths
19
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
EmeraldBee
Jing Wei
1
9
4
0.33
L
Ah Puch
MOASvet
Ah Puch
4
6
2
0.83
W
Ymir
Peblast
Ymir
2
2
14
4.5
W
6
1
10
11
L
1
4
5
0.88
W
Danzaburou
dolar1
Danzaburou
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,930
Damage
14,671
20,643
Taken
38,094
11,305
Mitigated
21,959
2,330
Healing
4,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
EmeraldBee
Jing Wei
3,202
1,903
0
308
12,422
3,134
192
5,964
6,458
0
15,004
L
Ah Puch
MOASvet
Ah Puch
6,246
502
277
1,562
12,029
3,624
354
5,349
6,680
33,500
0
W
Ymir
Peblast
Ymir
3,525
1,364
0
480
8,387
6,682
254
4,670
3,717
6,646
0
W
13,650
456
112
695
4,083
1,412
954
1,913
2,170
41,511
0
L
5,223
2,206
441
1,593
13,643
15,201
0
5,862
7,781
13,648
0
W
Danzaburou
dolar1
Danzaburou
14,755
7,560
0
1,043
8,173
3,211
1,067
4,886
3,287
0
40,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,152
Gold Earned
22,768
132
Minions Killed
101
0
Camps Cleared
0
549,331
Distance Traveled
528,119
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,066
642
38
3
0
167,895
0
L
Ah Puch
8,226
748
54
5
0
168,508
1
W
Ymir
7,969
724
9
1
0
166,967
1
W
Thoth
8,921
811
57
5
0
205,684
3
L
Kuzenbo
7,476
680
9
1
0
191,716
1
W
Danzaburou
10,262
933
66
6
0
176,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role