Player Matchup

Bellona
Bellona
 
Bellona
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DevineUnity
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,319 Elo+
Party 4
Bakasura
Bakasura
Royalgaming2000
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,319 Elo+
Party 4
Anubis
Anubis
SnayZix
Anubis
Level 18
God Stats
6W - 5L
1,360 SR
Queue Stats
65W - 60L
1,346 Elo+
Party 3
Cerberus
Cerberus
Глебобог
Cerberus
Level 27
God Stats
10W - 6L
1,639 SR
Queue Stats
66W - 47L
1,540 Elo+
Party 3
Team Averages
Level 23
1,500 SR
1,405 Elo+

VS

Team Averages
Level 20
1,588 SR
1,392 Elo+
Neith
Neith
BlebikHIP
Neith
Level 27
God Stats
11W - 13L
1,558 SR
Queue Stats
68W - 92L
1,394 Elo+
Party 2
Bakasura
Bakasura
Red218
Bakasura
Level 28
God Stats
35W - 20L
1,637 SR
Queue Stats
80W - 114L
1,424 Elo+
Party 2
Izanami
Izanami
Schnanonano
Izanami
Level 26
God Stats
9W - 3L
1,744 SR
Queue Stats
27W - 25L
1,455 Elo+
Party 1
Jormungandr
Jormungandr
abusibsib
Jormungandr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
megapixel818
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
1 / 2 / 0
5,069
461
2,431
5,579
3,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 3 / 3
5,909
537
4,031
4,372
948
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
9
3 / 4 / 0
5,869
534
2,831
6,653
2,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
SnayZix
Anubis
9
0 / 2 / 0
5,270
479
1,585
3,438
1,429
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 2 / 1
5,293
481
1,806
4,682
2,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BlebikHIP
Neith
10
3 / 0 / 1
6,332
576
3,442
4,344
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Red218
Bakasura
10
5 / 3 / 3
6,505
591
4,064
7,474
2,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Schnanonano
Izanami
11
3 / 0 / 2
6,747
613
3,976
4,749
1,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
abusibsib
Jormungandr
9
2 / 1 / 4
5,704
519
2,080
4,375
2,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
megapixel818
Kukulkan
9
0 / 2 / 1
5,356
487
2,318
3,998
982
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
13
13
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
0
0.5
W
Neith
BlebikHIP
Neith
3
0
1
3.5
L
0
3
3
0.5
W
Bakasura
Red218
Bakasura
5
3
3
2.17
L
Bakasura
3
4
0
0.75
W
Izanami
Schnanonano
Izanami
3
0
2
4
L
Anubis
SnayZix
Anubis
0
2
0
0
W
Jormungandr
abusibsib
Jormungandr
2
1
4
4
W
Kukulkan
megapixel818
Kukulkan
0
2
1
0.25
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,684
Damage
15,880
24,724
Taken
24,940
10,444
Mitigated
8,069
5,463
Healing
7,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,431
797
0
1,106
5,579
3,354
0
925
4,634
1,380
20,323
W
Neith
BlebikHIP
Neith
3,442
1,028
0
3,087
4,344
1,334
535
0
4,324
0
30,052
L
4,031
1,066
0
404
4,372
948
0
0
4,228
0
28,139
W
Bakasura
Red218
Bakasura
4,064
2,968
0
1,895
7,474
2,316
747
799
6,476
0
22,432
L
Bakasura
2,831
1,596
0
2,066
6,653
2,386
0
662
5,819
0
28,914
W
Izanami
Schnanonano
Izanami
3,976
3,091
0
2,055
4,749
1,358
334
902
3,847
0
49,521
L
Anubis
SnayZix
Anubis
1,585
46
0
956
3,438
1,429
444
2,186
1,182
24,588
0
W
Jormungandr
abusibsib
Jormungandr
2,080
839
0
246
4,375
2,079
108
1,423
2,952
11,691
0
W
Kukulkan
megapixel818
Kukulkan
2,318
321
0
0
3,998
982
638
591
3,187
22,536
0
L
1,806
125
0
931
4,682
2,327
0
625
3,985
16,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,410
Gold Earned
30,644
262
Minions Killed
283
0
Camps Cleared
0
1,001,415
Distance Traveled
997,811
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,069
461
48
4
0
205,647
0
W
Neith
6,332
576
65
6
0
169,172
0
L
Neith
5,909
537
65
6
0
173,553
1
W
Bakasura
6,505
591
58
5
0
261,063
0
L
Bakasura
5,869
534
65
6
0
213,910
2
W
Izanami
6,747
613
98
9
0
181,886
0
L
Anubis
5,270
479
51
5
0
174,851
0
W
Jormungandr
5,704
519
13
1
0
201,636
1
W
Kukulkan
5,356
487
49
4
0
184,054
2
L
Cerberus
5,293
481
33
3
0
233,454
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role