Player Matchup

Da Ji
Da Ji
Lazy Notu
Da Ji
Level 22
God Stats
0W - 3L
1,430 SR
Queue Stats
2W - 8L
1,187 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrZabo_TTV
Morgan Le Fay
Level 28
God Stats
3W - 2L
1,691 SR
Queue Stats
8W - 8L
1,436 Elo+
Solo
Nemesis
Nemesis
NashtZero7
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,246 Elo+
Solo
Apollo
Apollo
Pyrocovid
Apollo
Level 20
God Stats
1W - 1L
1,818 SR
Queue Stats
58W - 73L
1,497 Elo+
Solo
Ra
Ra
talmos761
Ra
Level 26
God Stats
36W - 30L
1,631 SR
Queue Stats
83W - 71L
1,571 Elo+
Solo
Team Averages
Level 20
1,614 SR
1,388 Elo+

VS

Team Averages
Level 21
1,399 SR
1,403 Elo+
Thor
Thor
Bmartin838964
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,084 Elo+
Solo
Heimdallr
Heimdallr
JagoCloud9
Heimdallr
Level 29
God Stats
5W - 6L
1,500 SR
Queue Stats
158W - 169L
1,549 Elo+
Solo
Kukulkan
Kukulkan
RalphSeicor
Kukulkan
Level 27
God Stats
2W - 2L
1,318 SR
Queue Stats
25W - 36L
1,395 Elo+
Solo
Amaterasu
Amaterasu
Schknobes
Amaterasu
Level 28
God Stats
5W - 9L
1,175 SR
Queue Stats
295W - 270L
1,486 Elo+
Solo
Cthulhu
Cthulhu
SethDeChef
Cthulhu
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Lazy Notu
Da Ji
20
4 / 12 / 13
12,441
957
16,554
23,149
10,484
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
MrZabo_TTV
Morgan Le Fay
20
10 / 5 / 15
14,300
1,100
25,101
19,743
7,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
NashtZero7
Nemesis
20
2 / 11 / 16
12,378
952
11,623
24,974
12,076
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
Pyrocovid
Apollo
20
6 / 8 / 23
14,718
1,132
23,420
23,456
10,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
17 / 3 / 16
17,624
1,356
26,441
16,801
6,689
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

23

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 12 / 4
10,323
794
1,352
14,536
5,329
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
JagoCloud9
Heimdallr
20
6 / 4 / 23
14,524
1,117
18,371
14,718
5,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
RalphSeicor
Kukulkan
20
7 / 11 / 25
14,741
1,134
26,982
24,092
10,063
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Schknobes
Amaterasu
20
19 / 7 / 16
17,432
1,341
39,980
35,995
30,419
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cthulhu
SethDeChef
Cthulhu
20
7 / 5 / 27
15,476
1,190
17,978
22,292
20,090
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
134
39
Kills
39
39
Deaths
39
83
Assists
95
Player
Kills
Deaths
Assists
KDA
W
0
12
4
0.17
W
Heimdallr
JagoCloud9
Heimdallr
6
4
23
4.38
L
Da Ji
Lazy Notu
Da Ji
4
12
13
0.88
L
Morgan Le Fay
MrZabo_TTV
Morgan Le Fay
10
5
15
3.5
L
Nemesis
NashtZero7
Nemesis
2
11
16
0.91
L
Apollo
Pyrocovid
Apollo
6
8
23
2.19
W
Kukulkan
RalphSeicor
Kukulkan
7
11
25
1.77
W
Amaterasu
Schknobes
Amaterasu
19
7
16
3.86
W
Cthulhu
SethDeChef
Cthulhu
7
5
27
4.1
L
17
3
16
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,139
Damage
104,663
108,123
Taken
111,633
47,543
Mitigated
71,438
13,834
Healing
17,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,352
1,188
0
0
14,536
5,329
0
6,323
8,213
0
6,140
W
Heimdallr
JagoCloud9
Heimdallr
18,371
7,684
0
1,027
14,718
5,537
0
4,919
9,799
0
38,198
L
Da Ji
Lazy Notu
Da Ji
16,554
4,433
0
0
23,149
10,484
0
6,939
16,210
0
19,285
L
Morgan Le Fay
MrZabo_TTV
Morgan Le Fay
25,101
4,309
575
5,174
19,743
7,860
0
9,616
10,127
40,006
0
L
Nemesis
NashtZero7
Nemesis
11,623
4,865
0
1,632
24,974
12,076
0
11,443
13,531
0
23,321
L
Apollo
Pyrocovid
Apollo
23,420
12,093
0
2,413
23,456
10,434
0
7,573
15,883
0
53,181
W
Kukulkan
RalphSeicor
Kukulkan
26,982
4,705
614
6,478
24,092
10,063
0
12,663
11,429
56,978
0
W
Amaterasu
Schknobes
Amaterasu
39,980
20,879
1,116
7,980
35,995
30,419
0
14,304
21,691
0
62,898
W
Cthulhu
SethDeChef
Cthulhu
17,978
849
0
0
22,292
20,090
0
13,333
8,959
47,156
0
L
26,441
2,422
1,563
2,477
16,801
6,689
0
9,389
7,412
82,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,461
Gold Earned
72,496
234
Minions Killed
247
11
Camps Cleared
3
1,234,835
Distance Traveled
1,126,215
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,323
794
4
0
0
140,917
0
W
Heimdallr
14,524
1,117
43
3
2
243,748
0
L
Da Ji
12,441
957
3
0
0
192,888
3
L
Morgan Le Fay
14,300
1,100
18
1
3
230,564
0
L
Nemesis
12,378
952
19
1
2
251,612
2
L
Apollo
14,718
1,132
50
4
6
262,435
2
W
Kukulkan
14,741
1,134
73
6
0
200,031
0
W
Amaterasu
17,432
1,341
49
4
0
273,539
1
W
Cthulhu
15,476
1,190
78
6
1
267,980
2
L
Ra
17,624
1,356
144
11
0
297,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role