Player Matchup

Morgan Le Fay
Morgan Le Fay
BOT-AHOLIC
Morgan Le Fay
Level 29
God Stats
13W - 12L
1,553 SR
Queue Stats
387W - 392L
1,421 Elo+
Party 2
Kali
Kali
BoredAlyssa
Kali
Level 14
God Stats
2W - 5L
1,001 SR
Queue Stats
18W - 32L
1,243 Elo+
Solo
Achilles
Achilles
Papa_Drunk
Achilles
Level 29
God Stats
109W - 124L
1,263 SR
Queue Stats
738W - 798L
1,398 Elo+
Party 2
Thanatos
Thanatos
R6_Try_Me
Thanatos
Level 25
God Stats
17W - 21L
1,554 SR
Queue Stats
177W - 191L
1,386 Elo+
Party 2
Mercury
Mercury
xShazaib-
Mercury
Level 17
God Stats
10W - 8L
1,500 SR
Queue Stats
67W - 68L
1,309 Elo+
Solo
Team Averages
Level 23
1,374 SR
1,351 Elo+

VS

Team Averages
Level 19
1,507 SR
1,344 Elo+
Neith
Neith
Oskk22_
Neith
Level 7
God Stats
1W - 4L
1,252 SR
Queue Stats
5W - 6L
1,300 Elo+
Party 1
Loki
Loki
The_New_Kaiser
Loki
Level 24
God Stats
1W - 2L
1,377 SR
Queue Stats
47W - 46L
1,365 Elo+
Party 1
Vamana
Vamana
Zakurrai
Vamana
Level 28
God Stats
1W - 3L
1,666 SR
Queue Stats
39W - 43L
1,362 Elo+
Solo
Kukulkan
Kukulkan
apm_96
Kukulkan
Level 10
God Stats
2W - 1L
1,825 SR
Queue Stats
14W - 15L
1,339 Elo+
Party 1
Sylvanus
Sylvanus
Крысик
Sylvanus
Level 28
God Stats
27W - 35L
1,414 SR
Queue Stats
73W - 80L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BOT-AHOLIC
Morgan Le Fay
19
8 / 2 / 10
12,292
512
20,904
11,425
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 5 / 6
10,155
423
4,118
14,713
6,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Papa_Drunk
Achilles
16
4 / 4 / 16
10,857
452
12,499
16,161
9,073
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
R6_Try_Me
Thanatos
19
17 / 0 / 6
12,621
526
18,893
16,450
6,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
xShazaib-
Mercury
17
6 / 2 / 6
11,318
472
11,105
17,152
5,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Oskk22_
Neith
15
1 / 8 / 5
10,006
417
7,601
13,888
4,587
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 5 / 2
10,007
417
8,207
19,434
6,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vamana
Zakurrai
Vamana
13
3 / 5 / 3
8,853
369
6,656
12,790
8,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
apm_96
Kukulkan
15
2 / 9 / 1
9,643
402
11,006
14,930
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Крысик
Sylvanus
11
1 / 10 / 2
8,243
343
9,280
21,584
19,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
25
36
Kills
12
13
Deaths
37
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BOT-AHOLIC
Morgan Le Fay
8
2
10
6.5
W
1
5
6
0.8
L
Neith
Oskk22_
Neith
1
8
5
0.44
W
Achilles
Papa_Drunk
Achilles
4
4
16
3
W
Thanatos
R6_Try_Me
Thanatos
17
0
6
20
L
5
5
2
1.2
L
Vamana
Zakurrai
Vamana
3
5
3
0.9
L
Kukulkan
apm_96
Kukulkan
2
9
1
0.28
W
Mercury
xShazaib-
Mercury
6
2
6
4.5
L
Sylvanus
Крысик
Sylvanus
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,519
Damage
42,750
75,901
Taken
82,626
32,898
Mitigated
44,058
26,369
Healing
16,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BOT-AHOLIC
Morgan Le Fay
20,904
2,850
138
4,520
11,425
4,786
1,657
4,378
7,047
82,923
0
W
4,118
1,934
0
1,167
14,713
6,613
1,490
1,999
12,714
0
37,737
L
Neith
Oskk22_
Neith
7,601
3,080
0
1,567
13,888
4,587
2,922
1,042
12,846
0
51,639
W
Achilles
Papa_Drunk
Achilles
12,499
3,935
0
1,872
16,161
9,073
0
4,832
11,329
0
45,613
W
Thanatos
R6_Try_Me
Thanatos
18,893
6,154
308
16,543
16,450
6,431
1,090
2,867
13,583
0
60,089
L
8,207
2,054
0
5,588
19,434
6,968
0
4,713
14,721
0
48,817
L
Vamana
Zakurrai
Vamana
6,656
2,036
0
2,603
12,790
8,690
362
3,484
9,306
0
30,294
L
Kukulkan
apm_96
Kukulkan
11,006
1,018
0
1,605
14,930
4,813
160
8,711
6,219
53,268
0
W
Mercury
xShazaib-
Mercury
11,105
7,506
0
1,821
17,152
5,995
0
5,692
11,460
0
90,464
L
Sylvanus
Крысик
Sylvanus
9,280
1,937
1,590
3,950
21,584
19,000
1,154
2,954
18,630
32,617
7,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,243
Gold Earned
46,752
481
Minions Killed
391
0
Camps Cleared
0
2,451,835
Distance Traveled
1,809,734
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,292
512
120
5
0
400,426
0
W
Kali
10,155
423
75
3
0
536,198
0
L
Neith
10,006
417
106
4
0
361,735
0
W
Achilles
10,857
452
67
3
0
501,869
1
W
Thanatos
12,621
526
91
4
0
486,086
0
L
Loki
10,007
417
73
3
0
445,740
0
L
Vamana
8,853
369
51
2
0
474,559
12
L
Kukulkan
9,643
402
93
4
0
312,765
0
W
Mercury
11,318
472
128
5
0
527,256
0
L
Sylvanus
8,243
343
68
3
0
214,935
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role