Player Matchup

Anubis
Anubis
A T H Blazin
Anubis
Level 125
God Stats
3W - 0L
1,691 SR
Queue Stats
39W - 31L
1,547 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MINIMEAT1152
Kumbhakarna
Level 7
God Stats
7W - 8L
1,532 SR
Queue Stats
7W - 8L
1,449 Elo+
Party 1
Artemis
Artemis
Mwp Goliath
Artemis
Level 90
God Stats
11W - 10L
1,445 SR
Queue Stats
89W - 96L
1,429 Elo+
Party 1
Team Averages
Level 74
1,556 SR
1,475 Elo+

VS

Team Averages
Level 80
1,670 SR
1,395 Elo+
Zeus
Zeus
Greenbeangotswa
Zeus
Level 88
God Stats
7W - 5L
1,890 SR
Queue Stats
21W - 22L
1,360 Elo+
Party 2
Cthulhu
Cthulhu
HalfDad96
Cthulhu
Level 27
God Stats
8W - 7L
1,619 SR
Queue Stats
14W - 15L
1,441 Elo+
Party 2
Awilix
Awilix
Michaelk12
Awilix
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 58L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
4 / 0 / 4
12,724
670
10,865
7,867
3,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
MINIMEAT1152
Kumbhakarna
15
1 / 3 / 7
12,352
650
3,247
17,797
19,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
Mwp Goliath
Artemis
17
4 / 2 / 5
11,882
625
9,629
11,144
4,017
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 0
11,403
600
14,459
7,952
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
HalfDad96
Cthulhu
14
0 / 3 / 3
10,002
526
8,382
11,612
11,838
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
Michaelk12
Awilix
15
1 / 3 / 4
10,964
577
4,614
11,694
4,254
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
9
Kills
5
5
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
0
4
6
L
4
3
0
1.33
L
Cthulhu
HalfDad96
Cthulhu
0
3
3
0.5
W
Kumbhakarna
MINIMEAT1152
Kumbhakarna
1
3
7
1.5
L
Awilix
Michaelk12
Awilix
1
3
4
1
W
Artemis
Mwp Goliath
Artemis
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,741
Damage
27,455
36,808
Taken
31,258
26,931
Mitigated
18,663
9,988
Healing
1,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,865
162
0
4,252
7,867
3,634
662
5,012
2,683
80,571
0
L
14,459
1,286
128
488
7,952
2,571
300
4,739
3,213
59,469
0
L
Cthulhu
HalfDad96
Cthulhu
8,382
59
550
334
11,612
11,838
104
4,476
7,136
31,837
0
W
Kumbhakarna
MINIMEAT1152
Kumbhakarna
3,247
139
935
2,210
17,797
19,280
192
10,194
7,159
15,048
0
L
Awilix
Michaelk12
Awilix
4,614
1,024
0
0
11,694
4,254
777
4,897
6,797
0
26,809
W
Artemis
Mwp Goliath
Artemis
9,629
5,184
0
2,591
11,144
4,017
1,938
6,825
4,125
0
37,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,958
Gold Earned
32,369
204
Minions Killed
195
0
Camps Cleared
0
973,408
Distance Traveled
854,906
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,724
670
119
6
0
338,362
1
L
Zeus
11,403
600
118
6
0
230,984
0
L
Cthulhu
10,002
526
37
2
0
292,163
1
W
Kumbhakarna
12,352
650
22
1
0
316,929
2
L
Awilix
10,964
577
40
2
0
331,759
0
W
Artemis
11,882
625
63
3
0
318,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role