Player Matchup

Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AChilly13
Anubis
Level 108
God Stats
3W - 2L
1,291 SR
Queue Stats
128W - 108L
1,520 Elo+
Solo
Nox
Nox
AggressivBookbag
Nox
Level 100
God Stats
3W - 2L
1,327 SR
Queue Stats
191W - 160L
1,564 Elo+
Solo
Aphrodite
Aphrodite
CelineJ98
Aphrodite
Level 28
God Stats
4W - 1L
1,700 SR
Queue Stats
298W - 270L
1,504 Elo+
Solo
Eset
Eset
NefariousUnicorn
Eset
Level 24
God Stats
2W - 0L
1,462 SR
Queue Stats
16W - 14L
1,504 Elo+
Solo
Team Averages
Level 77
1,456 SR
1,519 Elo+

VS

Team Averages
Level 96
1,579 SR
1,476 Elo+
Chernobog
Chernobog
CSteps
Chernobog
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,265 Elo+
Solo
Odin
Odin
LocoSmoker101
Odin
Level 159
God Stats
9W - 3L
1,908 SR
Queue Stats
699W - 709L
1,565 Elo+
Party 1
Kuzenbo
Kuzenbo
Rocco357
Kuzenbo
Level 149
God Stats
10W - 9L
1,548 SR
Queue Stats
410W - 427L
1,495 Elo+
Party 1
Discordia
Discordia
ShadowSaur1724
Discordia
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,470 Elo+
Solo
Yemoja
Yemoja
kman523
Yemoja
Level 129
God Stats
5W - 9L
1,440 SR
Queue Stats
614W - 618L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
10 / 1 / 25
13,550
753
37,167
19,650
11,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Anubis
AChilly13
Anubis
20
12 / 3 / 17
13,644
758
27,499
19,455
13,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 2 / 30
12,395
689
17,931
27,318
42,990
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
CelineJ98
Aphrodite
18
2 / 3 / 24
11,868
659
13,707
19,559
20,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 4 / 19
12,506
695
28,465
19,509
11,238
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CSteps
Chernobog
20
2 / 6 / 7
12,150
675
18,117
22,582
10,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 11 / 8
11,521
640
20,738
23,369
13,100
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
Rocco357
Kuzenbo
19
5 / 8 / 5
12,082
671
11,535
49,962
57,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
ShadowSaur1724
Discordia
18
2 / 7 / 7
11,606
645
35,793
21,870
10,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
kman523
Yemoja
18
1 / 4 / 6
10,681
593
6,369
24,046
20,356
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
45
36
Kills
12
13
Deaths
36
115
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
1
25
22.5
W
Anubis
AChilly13
Anubis
12
3
17
6.83
W
5
2
30
10
L
Chernobog
CSteps
Chernobog
2
6
7
0.92
W
Aphrodite
CelineJ98
Aphrodite
2
3
24
4.67
L
2
11
8
0.55
W
7
4
19
4.13
L
Kuzenbo
Rocco357
Kuzenbo
5
8
5
0.94
L
Discordia
ShadowSaur1724
Discordia
2
7
7
0.79
L
Yemoja
kman523
Yemoja
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,769
Damage
92,552
105,491
Taken
141,829
99,580
Mitigated
111,695
57,701
Healing
64,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
37,167
16,025
1,579
7,984
19,650
11,924
3,453
8,484
11,166
0
68,506
W
Anubis
AChilly13
Anubis
27,499
1,255
2,693
5,488
19,455
13,317
946
10,408
9,047
54,503
0
W
17,931
3,163
1,992
1,984
27,318
42,990
1,091
12,378
14,940
33,958
0
L
Chernobog
CSteps
Chernobog
18,117
11,764
1,472
4,977
22,582
10,127
2,188
15,101
7,481
0
43,885
W
Aphrodite
CelineJ98
Aphrodite
13,707
950
15,858
10,593
19,559
20,111
664
12,147
7,412
24,714
0
L
20,738
1,721
823
405
23,369
13,100
0
13,025
10,344
0
31,372
W
28,465
2,605
4,958
4,572
19,509
11,238
988
10,280
9,229
45,834
0
L
Kuzenbo
Rocco357
Kuzenbo
11,535
3,412
1,440
13,402
49,962
57,778
17
29,951
20,011
19,692
0
L
Discordia
ShadowSaur1724
Discordia
35,793
2,050
3,668
5,390
21,870
10,334
1,190
14,023
7,847
62,002
0
L
Yemoja
kman523
Yemoja
6,369
1,791
24,455
8,058
24,046
20,356
300
15,502
8,544
15,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,963
Gold Earned
58,040
205
Minions Killed
161
0
Camps Cleared
0
1,595,558
Distance Traveled
1,433,018
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,550
753
62
3
0
325,172
0
W
Anubis
13,644
758
40
2
0
302,834
2
W
Nox
12,395
689
32
2
0
316,229
1
L
Chernobog
12,150
675
56
3
0
295,744
0
W
Aphrodite
11,868
659
24
1
0
325,933
0
L
Odin
11,521
640
15
1
0
273,723
0
W
Eset
12,506
695
47
3
0
325,390
0
L
Kuzenbo
12,082
671
9
1
0
287,612
0
L
Discordia
11,606
645
66
4
0
291,790
2
L
Yemoja
10,681
593
15
1
0
284,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role