Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Iunb45
Tyr
Level 104
God Stats
2W - 3L
1,154 SR
Queue Stats
471W - 528L
1,361 Elo+
Solo
Cthulhu
Cthulhu
a_wuts_ur_build
Cthulhu
Level 69
God Stats
30W - 24L
1,568 SR
Queue Stats
567W - 606L
1,452 Elo+
Solo
Set
Set
podri_12
Set
Level 63
God Stats
11W - 10L
1,393 SR
Queue Stats
71W - 81L
1,366 Elo+
Solo
Team Averages
Level 102
1,423 SR
1,436 Elo+

VS

Team Averages
Level 84
1,449 SR
1,389 Elo+
Persephone
Persephone
FisherPrice145
Persephone
Level 107
God Stats
3W - 8L
1,400 SR
Queue Stats
586W - 685L
1,379 Elo+
Solo
Bellona
Bellona
HANFINATOR-
Bellona
Level 64
God Stats
4W - 4L
1,540 SR
Queue Stats
11W - 20L
1,332 Elo+
Solo
Ra
Ra
JoaquinGN
Ra
Level 121
God Stats
8W - 7L
1,550 SR
Queue Stats
215W - 222L
1,429 Elo+
Solo
Tsukuyomi
Tsukuyomi
LTSOEPICLYCHILLL
Tsukuyomi
Level 59
God Stats
2W - 2L
1,554 SR
Queue Stats
88W - 98L
1,386 Elo+
Solo
Sylvanus
Sylvanus
sant1ago_ss73
Sylvanus
Level 67
God Stats
2W - 9L
1,204 SR
Queue Stats
248W - 286L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 2 / 2
8,643
617
4,873
9,262
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
 
Xbalanque
12
3 / 4 / 4
6,856
490
8,942
9,560
3,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
Iunb45
Tyr
14
1 / 1 / 1
8,196
585
6,310
9,641
9,269
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 4 / 6
7,127
509
7,156
13,153
10,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 3 / 2
7,853
561
6,306
10,065
3,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FisherPrice145
Persephone
11
1 / 3 / 2
6,959
497
5,702
7,552
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
HANFINATOR-
Bellona
13
1 / 1 / 1
7,667
548
5,360
10,192
8,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 5 / 5
6,721
480
6,634
10,359
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
13
8 / 3 / 2
8,256
590
6,536
9,704
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
sant1ago_ss73
Sylvanus
11
2 / 2 / 2
6,391
457
4,984
11,429
7,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
14
Kills
14
14
Deaths
14
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
2
2
2
W
Xbalanque
 
Xbalanque
3
4
4
1.25
L
Persephone
FisherPrice145
Persephone
1
3
2
0.67
L
Bellona
HANFINATOR-
Bellona
1
1
1
1.5
W
Tyr
Iunb45
Tyr
1
1
1
1.5
L
2
5
5
0.9
L
Tsukuyomi
8
3
2
3
W
2
4
6
1.25
W
5
3
2
2
L
Sylvanus
sant1ago_ss73
Sylvanus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,587
Damage
29,216
51,681
Taken
49,236
30,504
Mitigated
25,553
15,276
Healing
15,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,873
265
0
2,914
9,262
4,568
308
2,644
6,618
57,988
0
W
Xbalanque
 
Xbalanque
8,942
4,826
0
3,346
9,560
3,213
854
5,154
4,406
0
38,620
L
Persephone
FisherPrice145
Persephone
5,702
470
0
1,916
7,552
2,230
43
3,007
4,542
38,770
0
L
Bellona
HANFINATOR-
Bellona
5,360
2,601
0
3,686
10,192
8,865
0
463
9,729
0
45,666
W
Tyr
Iunb45
Tyr
6,310
596
0
3,848
9,641
9,269
954
491
9,150
0
53,148
L
6,634
529
487
3,589
10,359
3,394
155
3,861
6,498
40,948
0
L
Tsukuyomi
6,536
2,538
0
1,862
9,704
3,467
0
1,493
8,211
0
31,632
W
7,156
321
72
3,286
13,153
10,108
141
5,434
7,719
28,067
0
W
6,306
2,144
0
1,810
10,065
3,346
155
3,060
7,005
0
39,332
L
Sylvanus
sant1ago_ss73
Sylvanus
4,984
1,400
619
3,493
11,429
7,597
160
3,203
8,226
22,177
7,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,675
Gold Earned
35,994
419
Minions Killed
338
0
Camps Cleared
0
1,300,783
Distance Traveled
1,310,134
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,643
617
115
8
0
237,671
2
W
Xbalanque
6,856
490
73
5
0
238,196
1
L
Persephone
6,959
497
63
5
0
245,695
0
L
Bellona
7,667
548
109
8
0
295,749
4
W
Tyr
8,196
585
130
9
0
286,129
3
L
Ra
6,721
480
62
4
0
231,592
0
L
Tsukuyomi
8,256
590
56
4
0
313,977
0
W
Cthulhu
7,127
509
36
3
0
256,323
2
W
Set
7,853
561
65
5
0
282,464
0
L
Sylvanus
6,391
457
48
3
0
223,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role