Player Matchup

Zhong Kui
Zhong Kui
HeMo97
Zhong Kui
Level 28
God Stats
1W - 4L
1,191 SR
Queue Stats
115W - 162L
1,363 Elo+
Party 2
Ymir
Ymir
KarolineNeko
Ymir
Level 26
God Stats
12W - 19L
1,373 SR
Queue Stats
52W - 79L
1,374 Elo+
Party 3
Serqet
Serqet
TheLegendxx96
Serqet
Level 66
God Stats
1W - 1L
1,164 SR
Queue Stats
409W - 415L
1,393 Elo+
Party 2
Set
Set
WarlorDZi
Set
Level 124
God Stats
3W - 1L
1,707 SR
Queue Stats
822W - 810L
1,503 Elo+
Solo
Izanami
Izanami
rivalnutria
Izanami
Level 64
God Stats
10W - 2L
1,706 SR
Queue Stats
240W - 290L
1,326 Elo+
Party 3
Team Averages
Level 62
1,428 SR
1,392 Elo+

VS

Team Averages
Level 49
1,516 SR
1,424 Elo+
Gilgamesh
Gilgamesh
CamboX14
Gilgamesh
Level 103
God Stats
3W - 5L
1,546 SR
Queue Stats
517W - 563L
1,426 Elo+
Party 1
Ymir
Ymir
Melndyvia
Ymir
Level 18
God Stats
5W - 2L
1,456 SR
Queue Stats
19W - 34L
1,381 Elo+
Party 4
Scylla
Scylla
MrHabs
Scylla
Level 46
God Stats
4W - 5L
1,716 SR
Queue Stats
237W - 209L
1,589 Elo+
Solo
Arachne
Arachne
YungTinfoil
Arachne
Level 29
God Stats
33W - 32L
1,459 SR
Queue Stats
105W - 113L
1,357 Elo+
Party 1
Danzaburou
Danzaburou
aboulwfa12
Danzaburou
Level 50
God Stats
29W - 36L
1,401 SR
Queue Stats
59W - 76L
1,369 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HeMo97
Zhong Kui
20
1 / 1 / 1
12,794
556
7,041
9,857
6,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 1 / 8
11,347
493
5,103
9,028
6,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
2 / 1 / 2
13,282
577
8,573
12,998
6,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 8 / 1
11,637
506
9,905
21,399
16,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
rivalnutria
Izanami
19
10 / 1 / 4
12,294
535
20,488
15,301
5,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CamboX14
Gilgamesh
19
9 / 0 / 1
12,955
563
11,509
20,190
15,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
13
0 / 6 / 0
8,295
361
3,213
21,508
11,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
MrHabs
Scylla
19
1 / 1 / 1
11,781
512
7,230
8,721
3,418
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
YungTinfoil
Arachne
17
2 / 4 / 8
10,558
459
11,909
16,119
5,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
aboulwfa12
Danzaburou
11
0 / 6 / 1
7,695
335
2,265
9,248
2,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
16
Kills
12
12
Deaths
17
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CamboX14
Gilgamesh
9
0
1
9.5
W
Zhong Kui
HeMo97
Zhong Kui
1
1
1
1.5
W
2
1
8
6
L
Ymir
0
6
0
0
L
Scylla
MrHabs
Scylla
1
1
1
1.5
W
2
1
2
3
W
1
8
1
0.19
L
Arachne
YungTinfoil
Arachne
2
4
8
1.5
L
Danzaburou
aboulwfa12
Danzaburou
0
6
1
0.08
W
Izanami
rivalnutria
Izanami
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,110
Damage
36,126
68,583
Taken
75,786
39,636
Mitigated
38,718
31,137
Healing
21,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CamboX14
Gilgamesh
11,509
2,538
0
8,642
20,190
15,011
264
915
19,176
0
70,448
W
Zhong Kui
HeMo97
Zhong Kui
7,041
1,506
0
5,373
9,857
6,081
5,398
4,917
4,940
83,851
0
W
5,103
761
0
2,531
9,028
6,036
123
1,434
7,594
24,571
0
L
Ymir
3,213
510
0
3,586
21,508
11,912
0
4,074
15,764
29,093
0
L
Scylla
MrHabs
Scylla
7,230
846
0
5,114
8,721
3,418
90
4,159
4,212
92,842
0
W
8,573
3,921
0
7,726
12,998
6,011
0
928
12,070
0
130,484
W
9,905
6,676
0
5,863
21,399
16,010
0
309
21,090
0
92,849
L
Arachne
YungTinfoil
Arachne
11,909
9,770
0
2,511
16,119
5,948
47
1,597
14,340
0
75,136
L
Danzaburou
aboulwfa12
Danzaburou
2,265
626
0
1,809
9,248
2,429
0
854
8,215
0
37,466
W
Izanami
rivalnutria
Izanami
20,488
16,023
0
9,644
15,301
5,498
2,793
3,141
12,160
0
111,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,354
Gold Earned
51,284
776
Minions Killed
564
0
Camps Cleared
0
2,136,966
Distance Traveled
1,882,198
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,955
563
143
6
0
457,959
3
W
Zhong Kui
12,794
556
186
8
0
448,546
2
W
Ymir
11,347
493
39
2
0
346,075
6
L
Ymir
8,295
361
37
2
0
331,369
1
L
Scylla
11,781
512
191
8
0
425,192
0
W
Serqet
13,282
577
208
9
0
531,013
1
W
Set
11,637
506
161
7
0
417,430
3
L
Arachne
10,558
459
125
5
0
435,252
0
L
Danzaburou
7,695
335
68
3
0
232,426
1
W
Izanami
12,294
535
182
8
0
393,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role