Player Matchup

Loki
Loki
IxCranKxI
Loki
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MyDiickHard
Sun Wukong
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
MyDiickSoft
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
NOTCREATIVE12345
Olorun
Level 25
God Stats
5W - 2L
1,741 SR
Queue Stats
65W - 75L
1,216 Elo+
Solo
Heimdallr
Heimdallr
TheAzulejo
Heimdallr
Level 129
God Stats
2W - 0L
1,753 SR
Queue Stats
8W - 1L
1,928 Elo+
Party 2
Team Averages
Level 32
1,599 SR
1,529 Elo+

VS

Team Averages
Level 22
1,371 SR
1,298 Elo+
Gilgamesh
Gilgamesh
Cenjin
Gilgamesh
Level 29
God Stats
5W - 3L
1,709 SR
Queue Stats
40W - 47L
1,359 Elo+
Solo
Thanatos
Thanatos
Nornierkar
Thanatos
Level 28
God Stats
0W - 2L
1,193 SR
Queue Stats
0W - 2L
1,118 Elo+
Party 1
Cthulhu
Cthulhu
PaidLaidGatorade
Cthulhu
Level 29
God Stats
0W - 3L
1,246 SR
Queue Stats
116W - 133L
1,432 Elo+
Solo
Nemesis
Nemesis
VlastelinColec
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,290 Elo+
Party 1
Cupid
Cupid
pedrohmiller
Cupid
Level 16
God Stats
1W - 4L
1,206 SR
Queue Stats
292W - 307L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
0 / 3 / 0
7,134
510
586
10,633
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
MyDiickHard
Sun Wukong
14
11 / 1 / 1
9,308
665
8,809
8,328
4,008
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 2 / 7
7,446
532
1,981
7,665
6,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 0 / 4
8,513
608
4,206
5,423
2,753
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
TheAzulejo
Heimdallr
17
18 / 0 / 1
10,617
758
17,839
8,518
3,576
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cenjin
Gilgamesh
10
3 / 4 / 0
6,693
478
4,811
8,929
5,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Nornierkar
Thanatos
8
0 / 4 / 2
5,452
389
725
7,649
2,628
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
0 / 7 / 0
4,846
346
2,318
11,692
8,566
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

7
0 / 10 / 0
5,153
368
3,837
11,229
3,758
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 6 / 1
5,587
399
2,792
8,147
1,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
31
Kills
3
6
Deaths
31
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Cenjin
Gilgamesh
3
4
0
0.75
W
Loki
0
3
0
0
W
Sun Wukong
MyDiickHard
Sun Wukong
11
1
1
11.5
W
0
2
7
1.75
W
2
0
4
4
L
Thanatos
Nornierkar
Thanatos
0
4
2
0.25
L
0
7
0
0
W
Heimdallr
TheAzulejo
Heimdallr
18
0
1
18.5
L
0
10
0
0
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,421
Damage
14,483
40,567
Taken
47,646
19,775
Mitigated
21,961
13,367
Healing
7,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Cenjin
Gilgamesh
4,811
2,194
0
2,163
8,929
5,117
0
2,483
6,446
0
33,407
W
Loki
586
165
0
3,100
10,633
2,492
0
0
10,633
0
37,899
W
Sun Wukong
MyDiickHard
Sun Wukong
8,809
4,031
0
2,082
8,328
4,008
518
0
8,328
0
53,233
W
1,981
824
0
1,868
7,665
6,946
0
710
6,955
12,696
0
W
4,206
2,527
128
3,052
5,423
2,753
539
69
5,354
50,484
0
L
Thanatos
Nornierkar
Thanatos
725
164
0
2,004
7,649
2,628
0
408
7,241
0
11,451
L
2,318
557
0
1,486
11,692
8,566
114
1,080
10,612
15,637
0
W
Heimdallr
TheAzulejo
Heimdallr
17,839
10,013
0
3,137
8,518
3,576
3,191
1,539
6,979
0
86,415
L
3,837
1,677
0
550
11,229
3,758
0
1,155
10,074
0
21,949
L
2,792
1,630
320
1,000
8,147
1,892
0
1,061
7,083
0
22,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,018
Gold Earned
27,731
439
Minions Killed
179
0
Camps Cleared
0
1,311,013
Distance Traveled
1,222,240
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,693
478
64
5
0
236,205
2
W
Loki
7,134
510
69
5
0
260,470
0
W
Sun Wukong
9,308
665
108
8
0
275,080
0
W
Ymir
7,446
532
23
2
0
224,987
1
W
Olorun
8,513
608
103
7
0
277,513
0
L
Thanatos
5,452
389
21
2
0
190,640
1
L
Cthulhu
4,846
346
17
1
0
260,428
0
W
Heimdallr
10,617
758
136
10
0
272,963
3
L
Nemesis
5,153
368
34
2
0
268,736
1
L
Cupid
5,587
399
43
3
0
266,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role