Player Matchup

Bellona
Bellona
Le-J-on
Bellona
Level 7
God Stats
29W - 29L
1,399 SR
Queue Stats
35W - 42L
1,350 Elo+
Solo
Fenrir
Fenrir
Oliver 3571
Fenrir
Level 7
God Stats
1W - 12L
1,165 SR
Queue Stats
6W - 27L
1,247 Elo+
Party 1
Eset
Eset
Shoerv
Eset
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
TTV Solar10
Sobek
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 16L
1,204 Elo+
Party 1
Merlin
Merlin
lIBIvCKxMassIl
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Team Averages
Level 6
1,413 SR
1,360 Elo+

VS

Team Averages
Level 11
1,460 SR
1,415 Elo+
Heimdallr
Heimdallr
RaidarPlayZ
Heimdallr
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 21L
1,476 Elo+
Solo
Odin
Odin
Reecehudo123
Odin
Level 16
God Stats
33W - 53L
1,281 SR
Queue Stats
81W - 94L
1,282 Elo+
Solo
Kukulkan
Kukulkan
Vitaliy_Buryak
Kukulkan
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Yokhoru
Amaterasu
Level 21
God Stats
2W - 0L
1,712 SR
Queue Stats
139W - 89L
1,534 Elo+
Solo
Thor
Thor
prevereau
Thor
Level 7
God Stats
3W - 3L
1,307 SR
Queue Stats
4W - 6L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Le-J-on
Bellona
17
0 / 10 / 4
10,688
822
6,151
19,695
8,941
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
17
1 / 14 / 3
10,575
813
1,428
24,405
8,536
Eset
Shoerv
Eset
17
1 / 11 / 3
10,446
804
9,546
20,295
6,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 11 / 4
11,141
857
10,575
29,846
34,144
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 6 / 3
12,626
971
14,670
17,871
5,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
RaidarPlayZ
Heimdallr
19
3 / 0 / 23
12,140
934
5,155
7,263
7,846
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 2 / 21
13,476
1,037
12,950
9,824
4,411
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Kukulkan
20
13 / 4 / 24
14,243
1,096
35,625
8,588
3,698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Yokhoru
Amaterasu
20
25 / 0 / 22
16,522
1,271
47,728
17,021
21,669
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thor
18
0 / 3 / 8
10,718
824
1,186
8,863
3,196
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
149
8
Kills
51
52
Deaths
9
17
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Bellona
Le-J-on
Bellona
0
10
4
0.2
L
Fenrir
1
14
3
0.18
W
Heimdallr
RaidarPlayZ
Heimdallr
3
0
23
14.5
W
10
2
21
10.25
L
Eset
Shoerv
Eset
1
11
3
0.23
L
1
11
4
0.27
W
Kukulkan
13
4
24
6.25
W
Amaterasu
Yokhoru
Amaterasu
25
0
22
36
L
5
6
3
1.08
W
Thor
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,370
Damage
102,644
112,112
Taken
51,559
63,222
Mitigated
40,820
3,772
Healing
11,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Le-J-on
Bellona
6,151
3,467
0
580
19,695
8,941
0
3,453
16,242
0
23,931
L
Fenrir
1,428
442
0
17
24,405
8,536
0
7,148
17,257
0
5,825
W
Heimdallr
RaidarPlayZ
Heimdallr
5,155
1,219
0
0
7,263
7,846
0
4,796
2,467
0
10,068
W
12,950
2,853
284
602
9,824
4,411
0
7,670
2,154
0
17,888
L
Eset
Shoerv
Eset
9,546
764
788
782
20,295
6,230
0
7,572
12,722
22,439
0
L
10,575
1,382
0
648
29,846
34,144
0
11,842
18,004
23,707
0
W
Kukulkan
35,625
4,574
0
995
8,588
3,698
0
5,508
3,080
65,057
0
W
Amaterasu
Yokhoru
Amaterasu
47,728
34,639
0
9,362
17,021
21,669
0
11,029
5,992
0
67,304
L
14,670
1,576
0
957
17,871
5,371
0
5,610
12,261
52,240
0
W
Thor
1,186
996
0
0
8,863
3,196
0
5,788
3,075
0
16,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,476
Gold Earned
67,099
177
Minions Killed
195
2
Camps Cleared
6
1,138,868
Distance Traveled
1,256,745
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,688
822
28
2
2
174,731
2
L
Fenrir
10,575
813
4
0
0
255,086
0
W
Heimdallr
12,140
934
7
1
0
277,870
0
W
Odin
13,476
1,037
15
1
0
264,755
1
L
Eset
10,446
804
26
2
0
232,729
0
L
Sobek
11,141
857
15
1
0
261,661
0
W
Kukulkan
14,243
1,096
91
7
0
208,219
1
W
Amaterasu
16,522
1,271
43
3
5
282,826
0
L
Merlin
12,626
971
104
8
0
214,661
0
W
Thor
10,718
824
39
3
1
223,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role