Player Matchup

Gilgamesh
Gilgamesh
DILK12
Gilgamesh
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,337 Elo+
Party 3
Loki
Loki
Its_Kinetic
Loki
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 7L
1,206 Elo+
Party 1
Ymir
Ymir
ThesnakeDS
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,206 Elo+
Party 1
Ratatoskr
Ratatoskr
VeryRareChan
Ratatoskr
Level 4
God Stats
2W - 0L
1,703 SR
Queue Stats
2W - 1L
1,672 Elo+
Solo
Nox
Nox
oalks24
Nox
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,230 Elo+
Party 3
Team Averages
Level 6
1,541 SR
1,330 Elo+

VS

Team Averages
Level 14
1,545 SR
1,508 Elo+
Nemesis
Nemesis
 
Nemesis
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Gat0rh3ad2
Chaac
Level 28
God Stats
4W - 1L
1,921 SR
Queue Stats
95W - 104L
1,569 Elo+
Solo
Baron Samedi
Baron Samedi
radmehe92
Baron Samedi
Level 8
God Stats
1W - 3L
1,503 SR
Queue Stats
4W - 11L
1,555 Elo+
Solo
Neith
Neith
виталий121
Neith
Level 6
God Stats
1W - 3L
1,302 SR
Queue Stats
2W - 5L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DILK12
Gilgamesh
20
8 / 7 / 13
16,932
941
35,805
33,233
26,772
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
9 / 6 / 13
16,718
929
23,344
23,021
9,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
7 / 9 / 18
17,171
954
19,233
23,743
30,999
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ratatoskr
VeryRareChan
Ratatoskr
20
4 / 8 / 19
15,961
887
18,319
31,191
30,685
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
20
4 / 3 / 20
16,554
920
25,240
18,957
7,756
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

6

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
13 / 7 / 16
18,795
1,044
30,417
26,796
18,674
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
 
Sylvanus
20
4 / 8 / 21
16,411
912
18,682
33,474
58,704
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
20
13 / 1 / 17
20,357
1,131
56,941
35,958
62,952
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
radmehe92
Baron Samedi
20
2 / 15 / 15
15,075
838
12,792
31,843
16,810
19
1 / 1 / 4
13,062
726
1,617
1,940
635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
106
32
Kills
33
33
Deaths
32
83
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
13
7
16
3
L
Sylvanus
 
Sylvanus
4
8
21
1.81
W
Gilgamesh
DILK12
Gilgamesh
8
7
13
2.07
L
Chaac
13
1
17
21.5
W
9
6
13
2.58
W
7
9
18
1.78
W
Ratatoskr
VeryRareChan
Ratatoskr
4
8
19
1.69
W
Nox
4
3
20
4.67
L
Baron Samedi
radmehe92
Baron Samedi
2
15
15
0.63
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,941
Damage
120,449
130,145
Taken
130,011
105,566
Mitigated
157,775
13,278
Healing
34,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
30,417
13,313
0
1,358
26,796
18,674
0
9,714
17,082
60
57,501
L
Sylvanus
 
Sylvanus
18,682
1,900
6,771
6,603
33,474
58,704
0
14,492
18,982
23,773
0
W
Gilgamesh
DILK12
Gilgamesh
35,805
9,289
0
951
33,233
26,772
0
9,667
23,566
10,180
59,859
L
Chaac
56,941
15,007
1,195
14,922
35,958
62,952
0
11,921
24,037
0
119,430
W
23,344
10,062
0
4,266
23,021
9,354
0
3,887
19,134
0
50,058
W
19,233
5,974
0
73
23,743
30,999
0
5,301
18,442
37,814
0
W
Ratatoskr
VeryRareChan
Ratatoskr
18,319
7,248
0
7,966
31,191
30,685
0
7,481
23,710
0
41,738
W
Nox
25,240
2,349
0
22
18,957
7,756
0
5,198
13,759
43,089
0
L
Baron Samedi
radmehe92
Baron Samedi
12,792
3,847
2,403
1,247
31,843
16,810
0
12,458
19,385
22,944
0
L
1,617
477
0
8
1,940
635
0
917
1,023
0
2,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,336
Gold Earned
83,700
283
Minions Killed
262
15
Camps Cleared
4
1,476,266
Distance Traveled
1,320,430
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
18,795
1,044
69
4
0
379,311
0
L
Sylvanus
16,411
912
12
1
0
273,729
1
W
Gilgamesh
16,932
941
103
6
2
356,737
1
L
Chaac
20,357
1,131
161
9
4
365,616
3
W
Loki
16,718
929
53
3
10
307,238
2
W
Ymir
17,171
954
34
2
1
225,782
2
W
Ratatoskr
15,961
887
28
2
1
274,527
2
W
Nox
16,554
920
65
4
1
311,982
0
L
Baron Samedi
15,075
838
17
1
0
241,573
0
L
Neith
13,062
726
3
0
0
60,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role