Player Matchup

Achilles
Achilles
Dougs_F27
Achilles
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
Onomito
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Snarf1111
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,242 Elo+
Solo
Ares
Ares
novisor
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
xbobaTeax9481
Da Ji
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 30L
1,159 Elo+
Solo
Team Averages
Level 6
1,500 SR
1,380 Elo+

VS

Team Averages
Level 8
1,513 SR
1,406 Elo+
Sobek
Sobek
DirtySKittles_69
Sobek
Level 27
God Stats
6W - 3L
1,874 SR
Queue Stats
117W - 110L
1,339 Elo+
Solo
Kukulkan
Kukulkan
Ghost54885
Kukulkan
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Bellona
Bellona
MayaMulle2011
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
dragooonnn-drago
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Olorun
Olorun
lego-kidGauge1
Olorun
Level 6
God Stats
1W - 2L
1,191 SR
Queue Stats
9W - 17L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dougs_F27
Achilles
5
1 / 4 / 0
4,598
383
919
4,376
2,207
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Onomito
Loki
9
1 / 11 / 2
5,871
489
4,491
9,985
3,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Snarf1111
Heimdallr
4
1 / 2 / 0
4,263
355
217
1,489
365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
novisor
Ares
6
0 / 9 / 2
4,893
408
1,504
10,444
6,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
2 / 5 / 0
5,694
475
2,027
6,599
1,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
7,403
617
2,072
7,261
7,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Ghost54885
Kukulkan
12
8 / 0 / 6
7,768
647
6,675
3,207
1,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
3
0 / 0 / 0
4,588
382
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
11 / 1 / 7
7,514
626
6,141
4,522
1,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 6 / 9
7,507
626
3,802
7,896
2,591
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
5
Kills
28
31
Deaths
7
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
Achilles
Dougs_F27
Achilles
1
4
0
0.25
W
Kukulkan
Ghost54885
Kukulkan
8
0
6
11
W
Bellona
0
0
0
0
L
Loki
Onomito
Loki
1
11
2
0.18
L
Heimdallr
Snarf1111
Heimdallr
1
2
0
0.5
W
11
1
7
14.5
W
4
6
9
1.42
L
Ares
novisor
Ares
0
9
2
0.11
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,158
Damage
18,690
32,893
Taken
22,886
13,711
Mitigated
12,279
1,535
Healing
5,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,072
496
0
2,049
7,261
7,146
742
249
7,012
20,062
0
L
Achilles
Dougs_F27
Achilles
919
583
0
325
4,376
2,207
368
1,156
3,220
0
4,387
W
Kukulkan
Ghost54885
Kukulkan
6,675
1,820
0
980
3,207
1,123
2,964
93
3,114
38,056
0
W
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Loki
Onomito
Loki
4,491
2,130
0
113
9,985
3,014
0
4,457
5,528
0
21,231
L
Heimdallr
Snarf1111
Heimdallr
217
124
0
40
1,489
365
0
497
992
0
2,567
W
6,141
4,156
0
600
4,522
1,419
2,696
756
3,766
0
15,141
W
3,802
2,591
61
1,926
7,896
2,591
3,451
406
7,490
29,791
0
L
Ares
novisor
Ares
1,504
478
0
0
10,444
6,240
0
4,336
6,108
5,656
0
L
2,027
829
0
1,057
6,599
1,885
0
2,103
4,496
0
12,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,319
Gold Earned
34,780
80
Minions Killed
168
0
Camps Cleared
0
829,144
Distance Traveled
788,429
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,403
617
36
3
0
231,713
0
L
Achilles
4,598
383
5
0
0
126,402
3
W
Kukulkan
7,768
647
70
6
0
180,350
1
W
Bellona
4,588
382
0
0
0
0
0
L
Loki
5,871
489
30
3
0
226,403
0
L
Heimdallr
4,263
355
3
0
0
82,005
1
W
Artemis
7,514
626
10
1
0
208,856
1
W
Olorun
7,507
626
52
4
0
167,510
0
L
Ares
4,893
408
8
1
0
187,471
0
L
Da Ji
5,694
475
34
3
0
206,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role