Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Kevskog
Thanatos
Level 69
God Stats
4W - 1L
1,548 SR
Queue Stats
19W - 7L
1,521 Elo+
Party 2
Chang'e
Chang'e
MrBotDJ
Chang'e
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,108 Elo+
Party 2
Sol
Sol
NietCropke
Sol
Level 49
God Stats
15W - 5L
1,739 SR
Queue Stats
245W - 178L
1,608 Elo+
Party 1
Ymir
Ymir
iQuweii
Ymir
Level 9
God Stats
1W - 0L
1,481 SR
Queue Stats
2W - 1L
1,411 Elo+
Party 2
Team Averages
Level 51
1,554 SR
1,430 Elo+

VS

Team Averages
Level 58
1,536 SR
1,448 Elo+
Danzaburou
Danzaburou
Anna4u4u
Danzaburou
Level 34
God Stats
72W - 127L
1,381 SR
Queue Stats
307W - 502L
1,276 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
DamienAK47
Ah Muzen Cab
Level 78
God Stats
44W - 57L
1,481 SR
Queue Stats
587W - 924L
1,355 Elo+
Party 3
Tyr
Tyr
Meegaax
Tyr
Level 29
God Stats
16W - 18L
1,593 SR
Queue Stats
96W - 80L
1,556 Elo+
Party 4
Cthulhu
Cthulhu
Toika69
Cthulhu
Level 42
God Stats
7W - 7L
1,651 SR
Queue Stats
85W - 84L
1,555 Elo+
Solo
Eset
Eset
susoguim
Eset
Level 106
God Stats
7W - 5L
1,575 SR
Queue Stats
131W - 115L
1,496 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
1 / 2 / 2
9,449
556
7,624
10,198
12,670
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
Kevskog
Thanatos
17
10 / 1 / 4
10,554
621
13,959
13,063
5,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
MrBotDJ
Chang'e
16
9 / 1 / 7
10,758
633
10,473
10,305
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 1 / 6
10,038
590
13,289
14,528
6,543
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
iQuweii
Ymir
11
0 / 3 / 6
7,506
442
1,281
9,836
7,811
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anna4u4u
Danzaburou
9
1 / 5 / 0
6,203
365
3,122
12,378
8,818
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
DamienAK47
Ah Muzen Cab
13
1 / 4 / 0
7,420
436
2,241
9,274
5,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyr
13
2 / 3 / 1
7,799
459
6,437
17,834
10,719
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Toika69
Cthulhu
11
1 / 4 / 2
7,421
437
6,248
12,763
13,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Eset
13
2 / 7 / 1
8,293
488
10,841
11,026
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
23
Kills
7
8
Deaths
23
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
2
2
1
L
Danzaburou
Anna4u4u
Danzaburou
1
5
0
0.2
L
Ah Muzen Cab
DamienAK47
Ah Muzen Cab
1
4
0
0.25
W
Thanatos
Kevskog
Thanatos
10
1
4
12
L
Tyr
2
3
1
0.83
W
Chang'e
MrBotDJ
Chang'e
9
1
7
12.5
W
3
1
6
6
L
Cthulhu
Toika69
Cthulhu
1
4
2
0.5
W
Ymir
iQuweii
Ymir
0
3
6
1
L
Eset
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,626
Damage
28,889
57,930
Taken
63,275
35,730
Mitigated
42,658
31,545
Healing
17,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
7,624
1,171
0
1,567
10,198
12,670
0
2,210
7,988
59,421
0
L
Danzaburou
Anna4u4u
Danzaburou
3,122
1,358
0
1,524
12,378
8,818
19
5,499
6,879
0
24,936
L
Ah Muzen Cab
DamienAK47
Ah Muzen Cab
2,241
920
117
2,793
9,274
5,679
496
5,564
3,581
0
34,794
W
Thanatos
Kevskog
Thanatos
13,959
4,641
0
15,757
13,063
5,033
458
3,147
9,916
0
76,916
L
Tyr
6,437
672
0
9,345
17,834
10,719
293
7,837
9,552
0
45,375
W
Chang'e
MrBotDJ
Chang'e
10,473
542
1,290
4,864
10,305
3,673
72
4,704
5,601
60,472
0
W
13,289
5,707
0
8,067
14,528
6,543
5,871
4,099
10,429
93,027
0
L
Cthulhu
Toika69
Cthulhu
6,248
871
960
1,413
12,763
13,876
0
7,014
5,711
27,126
0
W
Ymir
iQuweii
Ymir
1,281
254
0
0
9,836
7,811
554
2,929
6,907
21,545
0
L
Eset
10,841
1,062
0
1,692
11,026
3,566
0
6,093
4,885
53,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,305
Gold Earned
37,136
556
Minions Killed
363
0
Camps Cleared
0
1,470,485
Distance Traveled
1,406,599
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,449
556
134
8
0
277,448
3
L
Danzaburou
6,203
365
46
3
0
216,243
4
L
Ah Muzen Cab
7,420
436
72
4
0
309,519
0
W
Thanatos
10,554
621
112
7
0
344,346
0
L
Tyr
7,799
459
95
6
0
301,618
3
W
Chang'e
10,758
633
122
7
0
327,055
4
W
Sol
10,038
590
158
9
0
297,425
0
L
Cthulhu
7,421
437
54
3
0
294,814
3
W
Ymir
7,506
442
30
2
0
224,211
0
L
Eset
8,293
488
96
6
0
284,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role