Player Matchup

Chang'e
Chang'e
BarlesChukowski
Chang'e
Level 23
God Stats
2W - 1L
1,290 SR
Queue Stats
17W - 15L
1,413 Elo+
Solo
Loki
Loki
MagusBoy
Loki
Level 29
God Stats
8W - 12L
1,238 SR
Queue Stats
36W - 45L
1,417 Elo+
Party 1
Jing Wei
Jing Wei
SamraiiAnya
Jing Wei
Level 25
God Stats
12W - 7L
1,596 SR
Queue Stats
30W - 27L
1,353 Elo+
Party 2
Ra
Ra
Vicodin2332
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,266 Elo+
Party 1
Neith
Neith
Колобанга
Neith
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
12W - 10L
1,407 Elo+
Party 2
Team Averages
Level 20
1,425 SR
1,371 Elo+

VS

Team Averages
Level 26
1,479 SR
1,271 Elo+
Neith
Neith
Colchi10
Neith
Level 5
God Stats
0W - 2L
1,498 SR
Queue Stats
2W - 4L
1,197 Elo+
Party 3
Anhur
Anhur
Fallin1
Anhur
Level 27
God Stats
16W - 17L
1,396 SR
Queue Stats
30W - 38L
1,335 Elo+
Solo
Amaterasu
Amaterasu
HeiressHeartfelt
Amaterasu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,231 Elo+
Solo
Olorun
Olorun
NekoTeno
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,393 Elo+
Solo
Scylla
Scylla
Smasdy
Scylla
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,197 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 5 / 11
15,817
1,217
23,335
24,603
8,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
20
12 / 5 / 15
15,442
1,188
22,480
14,058
4,865
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
SamraiiAnya
Jing Wei
20
6 / 3 / 20
14,598
1,123
19,569
13,252
4,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
2 / 4 / 19
12,724
979
19,680
12,336
4,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 2 / 18
14,362
1,105
17,425
18,616
7,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

121

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Colchi10
Neith
19
0 / 6 / 9
12,165
936
9,859
15,549
6,724
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
Fallin1
Anhur
19
4 / 9 / 3
12,542
965
6,963
22,845
8,441
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
20
8 / 14 / 6
14,128
1,087
23,865
35,766
40,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
NekoTeno
Olorun
19
1 / 6 / 4
11,770
905
12,599
16,727
6,685
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Smasdy
Scylla
19
6 / 7 / 5
14,030
1,079
26,055
18,667
6,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
46
42
Kills
19
19
Deaths
42
83
Assists
27
Player
Kills
Deaths
Assists
KDA
W
15
5
11
4.1
L
Neith
Colchi10
Neith
0
6
9
0.75
L
Anhur
Fallin1
Anhur
4
9
3
0.61
L
Amaterasu
8
14
6
0.79
W
Loki
12
5
15
3.9
L
Olorun
NekoTeno
Olorun
1
6
4
0.5
W
Jing Wei
SamraiiAnya
Jing Wei
6
3
20
5.33
L
Scylla
Smasdy
Scylla
6
7
5
1.21
W
2
4
19
2.88
W
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,489
Damage
79,341
82,865
Taken
109,554
30,504
Mitigated
68,419
28,380
Healing
13,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,335
2,101
8,298
9,313
24,603
8,884
0
15,254
9,349
47,376
0
L
Neith
Colchi10
Neith
9,859
4,349
0
1,712
15,549
6,724
0
6,670
8,879
0
44,459
L
Anhur
Fallin1
Anhur
6,963
3,200
0
885
22,845
8,441
0
10,584
12,261
0
18,906
L
Amaterasu
23,865
14,778
0
5,327
35,766
40,301
0
14,667
21,099
0
32,537
W
Loki
22,480
9,077
0
0
14,058
4,865
0
4,669
9,389
0
41,870
L
Olorun
NekoTeno
Olorun
12,599
4,548
1,872
3,676
16,727
6,685
0
5,821
10,906
40,082
0
W
Jing Wei
SamraiiAnya
Jing Wei
19,569
12,201
440
2,800
13,252
4,652
0
8,037
5,215
0
50,363
L
Scylla
Smasdy
Scylla
26,055
2,663
0
0
18,667
6,268
0
5,273
13,394
59,870
0
W
19,680
3,001
655
1,345
12,336
4,524
0
1,833
10,503
27,174
0
W
17,425
10,658
0
5,529
18,616
7,579
0
8,861
9,755
0
55,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,943
Gold Earned
64,635
269
Minions Killed
258
14
Camps Cleared
4
1,256,513
Distance Traveled
1,112,682
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,817
1,217
62
5
0
248,044
0
L
Neith
12,165
936
76
6
0
195,684
0
L
Anhur
12,542
965
28
2
2
211,161
0
L
Amaterasu
14,128
1,087
12
1
2
244,729
0
W
Loki
15,442
1,188
29
2
10
254,393
2
L
Olorun
11,770
905
46
4
0
218,922
3
W
Jing Wei
14,598
1,123
86
7
2
272,614
0
L
Scylla
14,030
1,079
96
7
0
242,186
0
W
Ra
12,724
979
11
1
2
241,465
0
W
Neith
14,362
1,105
81
6
0
239,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role