Player Matchup

Odin
Odin
 
Odin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Hanisa
Eset
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,464 Elo+
Party 2
Merlin
Merlin
argirop10
Merlin
Level 108
God Stats
12W - 11L
1,610 SR
Queue Stats
466W - 482L
1,376 Elo+
Solo
Thoth
Thoth
qmanmatt
Thoth
Level 65
God Stats
8W - 12L
1,367 SR
Queue Stats
590W - 600L
1,411 Elo+
Solo
Janus
Janus
ðmğdžĺłìíîï
Janus
Level 28
God Stats
0W - 1L
1,451 SR
Queue Stats
5W - 3L
1,572 Elo+
Solo
Team Averages
Level 83
1,486 SR
1,465 Elo+

VS

Team Averages
Level 49
1,377 SR
1,353 Elo+
Discordia
Discordia
Faqe12345
Discordia
Level 29
God Stats
7W - 13L
1,500 SR
Queue Stats
386W - 361L
1,365 Elo+
Solo
Vulcan
Vulcan
JUBA552
Vulcan
Level 86
God Stats
15W - 13L
1,323 SR
Queue Stats
586W - 610L
1,463 Elo+
Party 1
Heimdallr
Heimdallr
Klok023
Heimdallr
Level 18
God Stats
2W - 0L
1,146 SR
Queue Stats
22W - 26L
1,326 Elo+
Solo
Hun Batz
Hun Batz
dArctRoi
Hun Batz
Level 66
God Stats
2W - 1L
1,418 SR
Queue Stats
304W - 322L
1,409 Elo+
Party 1
Cabrakan
Cabrakan
jipo_w
Cabrakan
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 33L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
0 / 6 / 10
9,586
533
5,028
16,703
10,206
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
Hanisa
Eset
18
6 / 10 / 11
11,526
640
14,795
20,825
5,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
argirop10
Merlin
20
11 / 3 / 10
14,410
801
22,990
15,549
4,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
qmanmatt
Thoth
19
5 / 6 / 9
11,042
613
13,356
19,569
6,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 10 / 15
13,987
777
8,308
21,899
10,310
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Faqe12345
Discordia
20
6 / 3 / 16
12,327
685
15,072
12,610
5,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vulcan
JUBA552
Vulcan
20
5 / 6 / 15
12,856
714
17,054
13,731
6,943
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
Klok023
Heimdallr
20
18 / 5 / 11
16,113
895
40,435
23,176
17,980
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
dArctRoi
Hun Batz
18
2 / 8 / 15
11,332
630
7,379
16,315
10,994
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
jipo_w
Cabrakan
19
4 / 6 / 19
12,274
682
8,840
22,546
33,240
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
111
28
Kills
35
35
Deaths
28
55
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
6
10
0.83
W
Discordia
Faqe12345
Discordia
6
3
16
4.67
L
Eset
Hanisa
Eset
6
10
11
1.15
W
Vulcan
JUBA552
Vulcan
5
6
15
2.08
W
Heimdallr
Klok023
Heimdallr
18
5
11
4.7
L
Merlin
argirop10
Merlin
11
3
10
5.33
W
Hun Batz
dArctRoi
Hun Batz
2
8
15
1.19
W
Cabrakan
jipo_w
Cabrakan
4
6
19
2.25
L
Thoth
qmanmatt
Thoth
5
6
9
1.58
L
6
10
15
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,477
Damage
88,780
94,545
Taken
88,378
36,229
Mitigated
74,981
27,446
Healing
31,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,028
935
1,418
1,130
16,703
10,206
0
8,057
8,646
0
8,853
W
Discordia
Faqe12345
Discordia
15,072
557
2,687
3,847
12,610
5,824
1,623
7,320
4,927
30,547
0
L
Eset
Hanisa
Eset
14,795
685
2,799
4,418
20,825
5,161
48
9,821
11,004
21,567
0
W
Vulcan
JUBA552
Vulcan
17,054
2,739
3,319
935
13,731
6,943
1,372
9,501
3,839
37,645
0
W
Heimdallr
Klok023
Heimdallr
40,435
14,472
1,671
7,518
23,176
17,980
2,304
16,455
6,233
0
86,893
L
Merlin
argirop10
Merlin
22,990
209
3,411
4,651
15,549
4,500
0
5,435
10,114
66,447
0
W
Hun Batz
dArctRoi
Hun Batz
7,379
481
3,753
2,143
16,315
10,994
437
12,324
3,654
0
13,100
W
Cabrakan
jipo_w
Cabrakan
8,840
821
1,936
3,240
22,546
33,240
438
11,739
8,620
14,446
0
L
Thoth
qmanmatt
Thoth
13,356
934
2,825
5,309
19,569
6,052
0
7,430
12,139
29,478
0
L
8,308
695
186
1,299
21,899
10,310
100
10,223
11,676
21,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,551
Gold Earned
64,902
193
Minions Killed
193
0
Camps Cleared
0
1,604,429
Distance Traveled
1,690,005
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,586
533
7
0
0
322,122
1
W
Discordia
12,327
685
28
2
0
355,317
3
L
Eset
11,526
640
20
1
0
310,759
0
W
Vulcan
12,856
714
46
3
0
347,102
0
W
Heimdallr
16,113
895
95
5
0
333,994
1
L
Merlin
14,410
801
105
6
0
352,162
0
W
Hun Batz
11,332
630
15
1
0
343,776
0
W
Cabrakan
12,274
682
9
1
0
309,816
0
L
Thoth
11,042
613
33
2
0
302,180
0
L
Janus
13,987
777
28
2
0
317,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role