Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Deanocakes
Cthulhu
Level 87
God Stats
7W - 2L
1,626 SR
Queue Stats
494W - 473L
1,499 Elo+
Solo
Thanatos
Thanatos
Deasertiom
Thanatos
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 37L
1,548 Elo+
Party 3
Rama
Rama
Micropenix
Rama
Level 123
God Stats
2W - 0L
1,290 SR
Queue Stats
48W - 31L
1,599 Elo+
Party 3
Hachiman
Hachiman
cYck0
Hachiman
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 72L
1,469 Elo+
Solo
Team Averages
Level 101
1,483 SR
1,523 Elo+

VS

Team Averages
Level 63
1,572 SR
1,501 Elo+
Discordia
Discordia
 
Discordia
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
 
Thoth
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Targo57
Nox
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Da Ji
Da Ji
kairos2001
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 114L
1,463 Elo+
Party 2
Hercules
Hercules
vimtoluvvimto
Hercules
Level 18
God Stats
1W - 1L
1,861 SR
Queue Stats
9W - 7L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 2 / 12
7,389
1,056
8,262
6,850
2,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Deanocakes
Cthulhu
13
2 / 2 / 19
7,935
1,134
7,371
15,172
10,706
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Deasertiom
Thanatos
15
16 / 3 / 7
9,546
1,364
9,821
7,981
3,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 2 / 16
7,009
1,001
4,235
8,104
2,760
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
cYck0
Hachiman
13
6 / 2 / 11
8,046
1,149
10,407
6,937
2,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
4 / 4 / 5
7,868
1,124
9,274
5,648
2,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
 
Thoth
12
3 / 6 / 5
6,964
995
9,651
8,078
3,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nox
11
1 / 6 / 4
6,174
882
2,265
6,891
2,865
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
10
1 / 5 / 5
6,094
871
1,536
8,740
4,309
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
vimtoluvvimto
Hercules
11
2 / 5 / 5
6,583
940
6,480
15,220
13,073
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
35
26
Kills
11
11
Deaths
26
65
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
2
12
4
L
Discordia
 
Discordia
4
4
5
1.63
L
Thoth
 
Thoth
3
6
5
0.92
W
Cthulhu
Deanocakes
Cthulhu
2
2
19
5.75
W
Thanatos
Deasertiom
Thanatos
16
3
7
6.5
W
0
2
16
4
L
Nox
1
6
4
0.5
W
Hachiman
cYck0
Hachiman
6
2
11
5.75
L
Da Ji
1
5
5
0.7
L
Hercules
vimtoluvvimto
Hercules
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,096
Damage
29,206
45,044
Taken
44,577
22,448
Mitigated
25,395
26,227
Healing
9,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,262
473
3,626
3,054
6,850
2,960
589
3,813
3,037
15,133
0
L
Discordia
 
Discordia
9,274
535
404
669
5,648
2,068
0
2,553
3,095
18,912
0
L
Thoth
 
Thoth
9,651
136
444
1,258
8,078
3,080
0
3,678
4,400
18,246
0
W
Cthulhu
Deanocakes
Cthulhu
7,371
544
2,062
5,802
15,172
10,706
38
5,036
10,136
14,414
0
W
Thanatos
Deasertiom
Thanatos
9,821
3,215
1,156
5,288
7,981
3,303
793
2,501
5,480
0
15,053
W
4,235
2,842
670
2,880
8,104
2,760
2,516
4,557
3,547
0
10,533
L
Nox
2,265
174
0
0
6,891
2,865
0
2,086
4,805
7,605
0
W
Hachiman
cYck0
Hachiman
10,407
5,958
0
1,689
6,937
2,719
1,166
5,283
1,654
0
19,453
L
Da Ji
1,536
437
664
316
8,740
4,309
0
3,251
5,489
0
2,459
L
Hercules
vimtoluvvimto
Hercules
6,480
1,353
717
5,070
15,220
13,073
0
4,065
11,155
0
8,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,925
Gold Earned
33,683
74
Minions Killed
54
0
Camps Cleared
0
740,633
Distance Traveled
674,162
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,389
1,056
11
2
0
137,099
0
L
Discordia
7,868
1,124
22
3
0
140,702
1
L
Thoth
6,964
995
13
2
0
140,054
0
W
Cthulhu
7,935
1,134
26
4
0
154,017
2
W
Thanatos
9,546
1,364
5
1
0
175,065
1
W
Rama
7,009
1,001
9
1
0
136,864
1
L
Nox
6,174
882
10
1
0
125,448
1
W
Hachiman
8,046
1,149
23
3
0
137,588
0
L
Da Ji
6,094
871
3
0
0
137,301
0
L
Hercules
6,583
940
6
1
0
130,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role