Player Matchup

Morgan Le Fay
Morgan Le Fay
BOT-AHOLIC
Morgan Le Fay
Level 29
God Stats
13W - 12L
1,520 SR
Queue Stats
387W - 392L
1,414 Elo+
Party 2
Chaac
Chaac
CarkmitC
Chaac
Level 13
God Stats
6W - 4L
1,538 SR
Queue Stats
13W - 9L
1,379 Elo+
Solo
Xbalanque
Xbalanque
DSG-Wintrex
Xbalanque
Level 26
God Stats
8W - 4L
1,253 SR
Queue Stats
110W - 117L
1,326 Elo+
Solo
Fenrir
Fenrir
Papa_Drunk
Fenrir
Level 29
God Stats
16W - 17L
1,854 SR
Queue Stats
738W - 798L
1,390 Elo+
Party 2
Izanami
Izanami
R6_Try_Me
Izanami
Level 25
God Stats
35W - 34L
1,437 SR
Queue Stats
177W - 191L
1,377 Elo+
Party 2
Team Averages
Level 24
1,520 SR
1,377 Elo+

VS

Team Averages
Level 14
1,579 SR
1,297 Elo+
Ymir
Ymir
Oskk22_
Ymir
Level 7
God Stats
3W - 1L
1,806 SR
Queue Stats
5W - 6L
1,346 Elo+
Party 1
Set
Set
Shroooomy
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,041 Elo+
Solo
Neith
Neith
The_New_Kaiser
Neith
Level 24
God Stats
15W - 7L
1,697 SR
Queue Stats
47W - 46L
1,377 Elo+
Party 1
Anubis
Anubis
apm_96
Anubis
Level 9
God Stats
5W - 7L
1,392 SR
Queue Stats
14W - 15L
1,362 Elo+
Party 1
Sun Wukong
Sun Wukong
Крысик
Sun Wukong
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 80L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BOT-AHOLIC
Morgan Le Fay
16
10 / 2 / 8
10,000
625
13,114
6,142
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
CarkmitC
Chaac
15
5 / 1 / 0
9,505
594
7,361
8,411
7,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
DSG-Wintrex
Xbalanque
16
4 / 2 / 5
9,713
607
9,429
8,584
3,332
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Papa_Drunk
Fenrir
14
6 / 3 / 9
9,125
570
10,319
11,501
5,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
R6_Try_Me
Izanami
14
7 / 3 / 9
8,585
537
11,023
8,056
2,138
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Oskk22_
Ymir
10
1 / 7 / 1
6,818
426
2,638
16,326
10,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

10
1 / 9 / 0
6,624
414
2,544
14,367
7,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
5 / 4 / 1
8,223
514
7,252
10,150
2,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
apm_96
Anubis
11
0 / 8 / 2
6,762
423
3,514
11,513
4,267
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Крысик
Sun Wukong
11
1 / 4 / 1
6,810
426
6,308
14,245
9,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
32
Kills
8
11
Deaths
32
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BOT-AHOLIC
Morgan Le Fay
10
2
8
7
W
Chaac
CarkmitC
Chaac
5
1
0
5
W
Xbalanque
DSG-Wintrex
Xbalanque
4
2
5
3.25
L
Ymir
Oskk22_
Ymir
1
7
1
0.21
W
Fenrir
Papa_Drunk
Fenrir
6
3
9
3.5
W
Izanami
R6_Try_Me
Izanami
7
3
9
3.83
L
1
9
0
0.11
L
5
4
1
1.38
L
Anubis
apm_96
Anubis
0
8
2
0.13
L
Sun Wukong
Крысик
Sun Wukong
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,246
Damage
22,256
42,694
Taken
66,601
20,981
Mitigated
33,860
12,974
Healing
12,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BOT-AHOLIC
Morgan Le Fay
13,114
1,227
99
1,612
6,142
2,522
1,639
1,152
4,990
50,599
0
W
Chaac
CarkmitC
Chaac
7,361
1,810
0
2,996
8,411
7,163
1,591
933
7,478
0
51,159
W
Xbalanque
DSG-Wintrex
Xbalanque
9,429
5,557
0
2,565
8,584
3,332
2,759
727
7,857
0
65,017
L
Ymir
Oskk22_
Ymir
2,638
397
0
560
16,326
10,389
272
775
15,551
22,307
0
W
Fenrir
Papa_Drunk
Fenrir
10,319
3,091
0
4,096
11,501
5,826
680
1,220
10,281
0
50,890
W
Izanami
R6_Try_Me
Izanami
11,023
9,510
108
1,498
8,056
2,138
1,699
2,120
5,936
0
34,762
L
2,544
1,373
0
3,052
14,367
7,139
0
1,363
13,004
0
30,532
L
7,252
4,473
0
2,890
10,150
2,994
52
1,520
8,630
0
42,962
L
Anubis
apm_96
Anubis
3,514
328
0
2,085
11,513
4,267
0
6,844
4,669
31,869
0
L
Sun Wukong
Крысик
Sun Wukong
6,308
1,977
0
3,865
14,245
9,071
0
2,612
11,633
0
30,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,928
Gold Earned
35,237
443
Minions Killed
316
0
Camps Cleared
0
1,427,752
Distance Traveled
1,239,526
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,000
625
78
5
0
267,799
0
W
Chaac
9,505
594
107
7
0
279,238
3
W
Xbalanque
9,713
607
118
7
0
279,156
0
L
Ymir
6,818
426
39
2
0
263,894
0
W
Fenrir
9,125
570
79
5
0
338,057
0
W
Izanami
8,585
537
61
4
0
263,502
0
L
Set
6,624
414
72
5
0
245,801
1
L
Neith
8,223
514
81
5
0
258,665
0
L
Anubis
6,762
423
68
4
0
210,180
0
L
Sun Wukong
6,810
426
56
4
0
260,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role