Player Matchup

Gilgamesh
Gilgamesh
Daddyval
Gilgamesh
Level 87
God Stats
74W - 27L
1,658 SR
Queue Stats
298W - 269L
1,562 Elo+
Solo
Rama
Rama
GMRandom
Rama
Level 114
God Stats
0W - 1L
1,307 SR
Queue Stats
33W - 48L
1,432 Elo+
Party 1
Scylla
Scylla
Hellsditch
Scylla
Level 126
God Stats
0W - 4L
1,463 SR
Queue Stats
25W - 57L
1,383 Elo+
Party 1
Team Averages
Level 109
1,476 SR
1,459 Elo+

VS

Team Averages
Level 42
1,578 SR
1,575 Elo+
Thoth
Thoth
Cryptodeath
Thoth
Level 39
God Stats
2W - 1L
1,574 SR
Queue Stats
18W - 15L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
Olleeeg
Gilgamesh
Level 45
God Stats
60W - 39L
1,658 SR
Queue Stats
305W - 226L
1,633 Elo+
Party 2
Pele
Pele
Swayn
Pele
Level 43
God Stats
6W - 5L
1,503 SR
Queue Stats
215W - 156L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Daddyval
Gilgamesh
16
10 / 4 / 4
11,740
734
19,288
16,715
17,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
14
1 / 8 / 9
10,047
628
10,594
14,564
5,432
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Hellsditch
Scylla
14
3 / 4 / 10
10,443
653
6,575
10,148
2,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 9
12,201
763
12,206
10,553
3,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Olleeeg
Gilgamesh
16
7 / 3 / 9
12,104
757
15,543
22,379
20,812
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
Swayn
Pele
16
3 / 6 / 6
11,104
694
6,495
13,629
5,960
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
40
14
Kills
16
16
Deaths
15
23
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
6
9
1.75
L
Gilgamesh
Daddyval
Gilgamesh
10
4
4
3
L
Rama
1
8
9
0.69
L
Scylla
Hellsditch
Scylla
3
4
10
2
W
Gilgamesh
Olleeeg
Gilgamesh
7
3
9
3.83
W
Pele
Swayn
Pele
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,457
Damage
34,244
41,427
Taken
46,561
26,156
Mitigated
30,495
7,774
Healing
10,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,206
617
0
1,767
10,553
3,723
370
1,620
8,514
41,919
0
L
Gilgamesh
Daddyval
Gilgamesh
19,288
4,039
0
1,591
16,715
17,880
304
7,714
9,001
523
33,557
L
Rama
10,594
7,261
0
4,411
14,564
5,432
722
1,512
13,052
0
47,276
L
Scylla
Hellsditch
Scylla
6,575
625
181
1,591
10,148
2,844
1,008
2,980
7,168
34,553
0
W
Gilgamesh
Olleeeg
Gilgamesh
15,543
4,436
256
5,951
22,379
20,812
1,103
4,105
17,749
0
44,328
W
Pele
Swayn
Pele
6,495
1,129
505
2,199
13,629
5,960
877
1,373
11,763
0
50,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,230
Gold Earned
35,409
156
Minions Killed
196
0
Camps Cleared
0
828,499
Distance Traveled
889,221
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,201
763
66
4
0
234,102
0
L
Gilgamesh
11,740
734
22
1
0
301,409
3
L
Rama
10,047
628
85
5
0
234,035
6
L
Scylla
10,443
653
49
3
0
293,055
1
W
Gilgamesh
12,104
757
56
4
0
341,394
7
W
Pele
11,104
694
74
5
0
313,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role