Player Matchup

Bacchus
Bacchus
H4yth4m96
Bacchus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,596 Elo+
Solo
Ra
Ra
Munjaws
Ra
Level 24
God Stats
3W - 0L
1,783 SR
Queue Stats
41W - 24L
1,642 Elo+
Party 2
Heimdallr
Heimdallr
Neizho
Heimdallr
Level 9
God Stats
7W - 2L
1,635 SR
Queue Stats
15W - 7L
1,656 Elo+
Party 2
Izanami
Izanami
RitzenSaft
Izanami
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 37L
1,522 Elo+
Solo
Bastet
Bastet
Smite-Rush25
Bastet
Level 25
God Stats
21W - 11L
1,492 SR
Queue Stats
304W - 315L
1,483 Elo+
Solo
Team Averages
Level 19
1,582 SR
1,580 Elo+

VS

Team Averages
Level 34
1,664 SR
1,583 Elo+
Ao Kuang
Ao Kuang
AliGotRange
Ao Kuang
Level 96
God Stats
76W - 52L
1,633 SR
Queue Stats
354W - 291L
1,637 Elo+
Party 1
Danzaburou
Danzaburou
Lunnhe
Danzaburou
Level 29
God Stats
7W - 8L
1,559 SR
Queue Stats
11W - 19L
1,595 Elo+
Solo
Olorun
Olorun
SnLRedRum
Olorun
Level 8
God Stats
1W - 1L
1,785 SR
Queue Stats
20W - 10L
1,670 Elo+
Party 1
Ymir
Ymir
THEamNEsiACreeW
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 50L
1,380 Elo+
Solo
Arachne
Arachne
patleVolant
Arachne
Level 28
God Stats
7W - 2L
1,840 SR
Queue Stats
208W - 115L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
H4yth4m96
Bacchus
15
5 / 0 / 13
11,395
600
9,672
10,058
12,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 2 / 7
11,562
609
7,912
10,181
4,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Neizho
Heimdallr
17
13 / 0 / 7
12,313
648
16,581
9,382
4,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
RitzenSaft
Izanami
20
2 / 3 / 3
12,731
670
11,376
14,620
5,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
18
7 / 3 / 5
11,383
599
9,660
13,593
5,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AliGotRange
Ao Kuang
15
5 / 5 / 1
9,019
475
7,843
14,189
4,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Lunnhe
Danzaburou
9
0 / 7 / 2
6,779
357
2,815
11,496
2,655
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
SnLRedRum
Olorun
14
1 / 4 / 3
8,508
448
6,547
13,323
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 10 / 0
7,488
394
3,317
16,654
13,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
patleVolant
Arachne
16
1 / 5 / 2
9,662
509
6,560
18,932
9,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
31
Kills
7
8
Deaths
31
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AliGotRange
Ao Kuang
5
5
1
1.1
W
Bacchus
H4yth4m96
Bacchus
5
0
13
11.5
L
Danzaburou
Lunnhe
Danzaburou
0
7
2
0.14
W
4
2
7
3.75
W
Heimdallr
Neizho
Heimdallr
13
0
7
16.5
W
Izanami
RitzenSaft
Izanami
2
3
3
1.17
W
Bastet
7
3
5
3.17
L
Olorun
SnLRedRum
Olorun
1
4
3
0.63
L
0
10
0
0
L
Arachne
patleVolant
Arachne
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,201
Damage
27,082
57,834
Taken
74,594
33,526
Mitigated
34,042
28,509
Healing
15,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AliGotRange
Ao Kuang
7,843
2,089
0
2,833
14,189
4,183
0
3,153
10,864
51,237
0
W
Bacchus
H4yth4m96
Bacchus
9,672
1,316
74
2,907
10,058
12,945
379
3,522
6,536
32,693
0
L
Danzaburou
Lunnhe
Danzaburou
2,815
693
0
2,312
11,496
2,655
792
2,779
8,695
0
25,311
W
7,912
768
2,894
6,072
10,181
4,759
1,456
5,059
5,122
88,446
0
W
Heimdallr
Neizho
Heimdallr
16,581
7,624
0
5,078
9,382
4,174
5,684
4,076
5,306
0
81,690
W
Izanami
RitzenSaft
Izanami
11,376
6,115
0
8,101
14,620
5,676
1,657
3,367
11,253
0
119,723
W
Bastet
9,660
2,199
0
3,383
13,593
5,972
0
5,562
8,031
0
70,309
L
Olorun
SnLRedRum
Olorun
6,547
2,443
80
3,677
13,323
4,059
517
3,703
9,452
59,195
0
L
3,317
578
0
0
16,654
13,239
408
2,600
14,023
25,924
0
L
Arachne
patleVolant
Arachne
6,560
2,993
0
6,421
18,932
9,906
948
4,878
13,976
0
53,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,384
Gold Earned
41,456
666
Minions Killed
418
0
Camps Cleared
0
1,846,907
Distance Traveled
1,525,610
28
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,019
475
84
4
0
375,781
2
W
Bacchus
11,395
600
38
2
0
393,738
6
L
Danzaburou
6,779
357
47
2
0
258,416
2
W
Ra
11,562
609
168
9
0
391,199
8
W
Heimdallr
12,313
648
125
7
0
321,047
5
W
Izanami
12,731
670
232
12
0
304,202
5
W
Bastet
11,383
599
103
5
0
436,721
4
L
Olorun
8,508
448
127
7
0
316,238
1
L
Ymir
7,488
394
38
2
0
250,784
0
L
Arachne
9,662
509
122
6
0
324,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role