Player Matchup

Hera
Hera
 
Hera
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Alessandro104
Tsukuyomi
Level 26
God Stats
3W - 6L
1,578 SR
Queue Stats
62W - 87L
1,287 Elo+
Party 2
Neith
Neith
Derlÿs
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Mulan
Mulan
Imune2Fear
Mulan
Level 25
God Stats
6W - 8L
1,559 SR
Queue Stats
135W - 163L
1,311 Elo+
Solo
Ymir
Ymir
Yhtam
Ymir
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 20
1,527 SR
1,420 Elo+

VS

Team Averages
Level 15
1,492 SR
1,292 Elo+
Fenrir
Fenrir
 
Fenrir
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bellona
Bellona
CraftduGeto
Bellona
Level 8
God Stats
19W - 14L
1,459 SR
Queue Stats
47W - 52L
1,299 Elo+
Party 4
Aphrodite
Aphrodite
Michelli
Aphrodite
Level 7
God Stats
1W - 2L
1,308 SR
Queue Stats
2W - 2L
1,044 Elo+
Solo
Anubis
Anubis
Sw0o
Anubis
Level 8
God Stats
3W - 3L
1,483 SR
Queue Stats
5W - 11L
1,223 Elo+
Party 3
Danzaburou
Danzaburou
TOXIC-Wabik
Danzaburou
Level 31
God Stats
13W - 9L
1,709 SR
Queue Stats
101W - 108L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 5 / 1
6,586
470
6,379
8,095
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Alessandro104
Tsukuyomi
11
1 / 6 / 1
6,784
485
4,443
9,616
4,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Derlÿs
Neith
10
1 / 6 / 0
6,146
439
6,634
8,363
2,482
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
11
2 / 4 / 0
6,789
485
6,002
10,727
7,549
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Yhtam
Ymir
9
0 / 8 / 1
5,755
411
2,319
11,004
6,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
6 / 0 / 3
7,983
570
4,068
8,993
4,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
CraftduGeto
Bellona
12
4 / 2 / 4
7,327
523
6,422
10,353
5,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Michelli
Aphrodite
13
6 / 1 / 15
8,221
587
10,382
9,400
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Anubis
Sw0o
Anubis
12
0 / 2 / 2
6,973
498
2,416
9,001
3,910
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
TOXIC-Wabik
Danzaburou
14
12 / 0 / 7
9,069
648
9,485
10,765
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
5
Kills
28
29
Deaths
5
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
5
1
0.3
W
Fenrir
 
Fenrir
6
0
3
7.5
L
Tsukuyomi
Alessandro104
Tsukuyomi
1
6
1
0.25
W
Bellona
CraftduGeto
Bellona
4
2
4
3
L
Neith
Derlÿs
Neith
1
6
0
0.17
L
Mulan
2
4
0
0.5
W
Aphrodite
Michelli
Aphrodite
6
1
15
13.5
W
Anubis
Sw0o
Anubis
0
2
2
0.5
W
Danzaburou
TOXIC-Wabik
Danzaburou
12
0
7
15.5
L
Ymir
Yhtam
Ymir
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,777
Damage
32,773
47,805
Taken
48,512
22,215
Mitigated
21,328
4,424
Healing
23,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,379
1,574
0
1,893
8,095
2,158
655
2,687
5,408
41,344
0
W
Fenrir
 
Fenrir
4,068
1,594
0
2,709
8,993
4,375
0
323
8,602
0
49,766
L
Tsukuyomi
Alessandro104
Tsukuyomi
4,443
480
0
1,362
9,616
4,021
514
1,222
8,394
0
39,748
W
Bellona
CraftduGeto
Bellona
6,422
2,094
0
3,325
10,353
5,662
326
601
9,740
0
28,138
L
Neith
Derlÿs
Neith
6,634
1,924
0
791
8,363
2,482
1,037
3,281
5,082
0
36,850
L
Mulan
6,002
1,001
0
378
10,727
7,549
220
1,423
9,304
0
28,286
W
Aphrodite
Michelli
Aphrodite
10,382
2,314
4,226
6,403
9,400
3,618
1,628
1,435
7,935
32,709
0
W
Anubis
Sw0o
Anubis
2,416
133
0
4,252
9,001
3,910
1,564
4,889
3,586
36,245
0
W
Danzaburou
TOXIC-Wabik
Danzaburou
9,485
3,370
0
3,069
10,765
3,763
1,700
1,040
9,721
0
43,957
L
Ymir
Yhtam
Ymir
2,319
628
0
0
11,004
6,005
212
4,185
6,819
6,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,060
Gold Earned
39,573
280
Minions Killed
322
0
Camps Cleared
0
1,278,906
Distance Traveled
1,329,397
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,586
470
58
4
0
244,904
0
W
Fenrir
7,983
570
77
6
0
314,567
2
L
Tsukuyomi
6,784
485
76
5
0
232,583
1
W
Bellona
7,327
523
58
4
0
281,331
0
L
Neith
6,146
439
73
5
0
267,442
1
L
Mulan
6,789
485
65
5
0
263,206
0
W
Aphrodite
8,221
587
56
4
0
261,752
0
W
Anubis
6,973
498
64
5
0
238,502
3
W
Danzaburou
9,069
648
67
5
0
233,245
2
L
Ymir
5,755
411
8
1
0
270,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role