Player Matchup

Apollo
Apollo
 
Apollo
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
NakedScyllaSkin
Tiamat
Level 8
God Stats
1W - 1L
1,720 SR
Queue Stats
7W - 8L
1,621 Elo+
Party 1
Athena
Athena
PreschoolPigPen
Athena
Level 12
God Stats
3W - 5L
1,596 SR
Queue Stats
21W - 13L
1,709 Elo+
Party 1
Pele
Pele
VoidGaming17
Pele
Level 23
God Stats
3W - 2L
1,327 SR
Queue Stats
92W - 82L
1,608 Elo+
Solo
Anubis
Anubis
mindgoblin69
Anubis
Level 23
God Stats
4W - 1L
1,881 SR
Queue Stats
121W - 47L
1,964 Elo+
Solo
Team Averages
Level 15
1,605 SR
1,680 Elo+

VS

Team Averages
Level 24
1,551 SR
1,634 Elo+
Ra
Ra
Mitixz1007
Ra
Level 28
God Stats
128W - 104L
1,609 SR
Queue Stats
158W - 125L
1,653 Elo+
Solo
Ymir
Ymir
MuffHound420
Ymir
Level 6
God Stats
2W - 1L
1,739 SR
Queue Stats
14W - 14L
1,726 Elo+
Solo
Mercury
Mercury
ShadowGod17
Mercury
Level 28
God Stats
2W - 2L
1,230 SR
Queue Stats
87W - 57L
1,588 Elo+
Solo
Medusa
Medusa
TheCatwalrus
Medusa
Level 29
God Stats
6W - 12L
1,497 SR
Queue Stats
301W - 282L
1,579 Elo+
Solo
Hades
Hades
XxDesTruciOnXx
Hades
Level 29
God Stats
109W - 104L
1,680 SR
Queue Stats
121W - 122L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
1 / 1 / 0
4,129
590
1,493
2,760
471
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

2
0 / 1 / 0
3,115
445
231
844
267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

2
0 / 1 / 0
3,044
435
350
1,034
496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
3 / 1 / 1
5,063
723
4,213
5,163
1,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
9
2 / 1 / 2
4,701
672
3,122
4,217
2,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,493
785
1,663
4,101
1,191
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
0 / 0 / 2
4,041
577
543
2,280
867
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
ShadowGod17
Mercury
7
2 / 2 / 1
4,717
674
1,275
4,199
1,036
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
8
2 / 1 / 0
4,653
665
2,113
3,279
780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 2 / 1
4,735
676
2,898
5,202
1,788
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
6
Kills
5
5
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
1
0
1
W
1
1
1
1.5
W
0
0
2
1
L
0
1
0
0
L
0
1
0
0
W
Mercury
ShadowGod17
Mercury
2
2
1
1.25
W
Medusa
2
1
0
2
L
3
1
1
3.5
W
0
2
1
0.25
L
Anubis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,409
Damage
8,492
14,018
Taken
19,061
5,011
Mitigated
5,662
5,022
Healing
7,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,493
960
0
777
2,760
471
0
342
2,418
0
16,822
W
1,663
168
79
1,733
4,101
1,191
836
116
3,965
38,499
0
W
543
469
0
575
2,280
867
0
90
2,190
9,649
0
L
231
41
0
237
844
267
0
228
616
4,472
0
L
350
227
0
158
1,034
496
0
62
972
2,159
0
W
Mercury
ShadowGod17
Mercury
1,275
425
0
615
4,199
1,036
0
602
3,577
0
18,411
W
Medusa
2,113
886
0
1,450
3,279
780
0
260
3,019
0
24,809
L
4,213
1,208
0
1,390
5,163
1,704
0
1,869
3,294
0
23,934
W
2,898
458
55
2,755
5,202
1,788
182
2,595
2,607
25,159
0
L
Anubis
3,122
399
0
2,460
4,217
2,073
0
2,603
1,614
25,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,052
Gold Earned
23,639
141
Minions Killed
253
0
Camps Cleared
0
497,923
Distance Traveled
674,696
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,129
590
33
5
0
142,980
2
W
Ra
5,493
785
82
12
0
137,746
3
W
Ymir
4,041
577
26
4
0
142,078
3
L
Tiamat
3,115
445
8
1
0
37,135
1
L
Athena
3,044
435
4
1
0
33,999
0
W
Mercury
4,717
674
42
6
0
149,646
1
W
Medusa
4,653
665
51
7
0
124,658
2
L
Pele
5,063
723
49
7
0
144,315
2
W
Hades
4,735
676
52
7
0
120,568
1
L
Anubis
4,701
672
47
7
0
139,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role