Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DEFERIUS
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,308 Elo+
Solo
Loki
Loki
Hype aj7992
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,443 Elo+
Solo
Merlin
Merlin
magic100
Merlin
Level 16
God Stats
1W - 3L
1,738 SR
Queue Stats
28W - 53L
1,395 Elo+
Solo
Persephone
Persephone
swiezakgangster
Persephone
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,385 Elo+
Solo
Team Averages
Level 12
1,548 SR
1,406 Elo+

VS

Team Averages
Level 39
1,389 SR
1,273 Elo+
Nu Wa
Nu Wa
AloneiRoam
Nu Wa
Level 28
God Stats
6W - 4L
1,552 SR
Queue Stats
35W - 48L
1,437 Elo+
Solo
Artemis
Artemis
Dikken85
Artemis
Level 131
God Stats
5W - 2L
1,588 SR
Queue Stats
56W - 56L
1,325 Elo+
Party 1
Medusa
Medusa
Dynamo-Furious
Medusa
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
33W - 33L
1,378 Elo+
Solo
Neith
Neith
tenjo27a
Neith
Level 7
God Stats
3W - 10L
968 SR
Queue Stats
4W - 16L
927 Elo+
Solo
Poseidon
Poseidon
watson010
Poseidon
Level 5
God Stats
20W - 23L
1,336 SR
Queue Stats
36W - 43L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
4 / 16 / 7
12,667
1,152
15,047
25,217
14,646
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
DEFERIUS
Nemesis
17
4 / 13 / 4
11,393
1,036
11,706
23,073
7,759
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 9 / 3
10,005
910
7,931
24,351
18,368
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Merlin
magic100
Merlin
18
2 / 2 / 6
11,163
1,015
3,626
15,198
7,301
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Persephone
swiezakgangster
Persephone
18
2 / 8 / 8
12,000
1,091
14,581
15,058
5,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
8 / 3 / 27
13,360
1,215
22,139
13,743
5,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Dikken85
Artemis
20
24 / 2 / 10
14,220
1,293
36,146
10,898
4,395
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
7 / 2 / 15
11,539
1,049
14,062
11,559
4,831
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
tenjo27a
Neith
19
3 / 2 / 25
12,197
1,109
5,346
10,815
6,124
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
watson010
Poseidon
18
5 / 4 / 19
11,404
1,037
14,822
10,890
4,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
143
13
Kills
47
48
Deaths
13
28
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
16
7
0.47
W
Nu Wa
8
3
27
7.17
L
Nemesis
DEFERIUS
Nemesis
4
13
4
0.46
W
Artemis
Dikken85
Artemis
24
2
10
14.5
W
7
2
15
7.25
L
1
9
3
0.28
L
Merlin
magic100
Merlin
2
2
6
2.5
L
Persephone
swiezakgangster
Persephone
2
8
8
0.75
W
Neith
tenjo27a
Neith
3
2
25
7.75
W
Poseidon
watson010
Poseidon
5
4
19
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,891
Damage
92,515
102,897
Taken
57,905
53,894
Mitigated
24,693
8,583
Healing
6,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
15,047
1,521
237
2,041
25,217
14,646
0
10,636
14,245
53,442
0
W
Nu Wa
22,139
6,488
533
2,700
13,743
5,102
0
8,369
5,374
40,171
0
L
Nemesis
DEFERIUS
Nemesis
11,706
4,787
0
1,222
23,073
7,759
0
8,287
14,454
0
25,153
W
Artemis
Dikken85
Artemis
36,146
28,511
289
713
10,898
4,395
0
6,266
4,632
0
54,670
W
14,062
7,158
0
0
11,559
4,831
0
5,994
5,565
0
27,267
L
7,931
1,304
0
182
24,351
18,368
0
8,216
15,879
0
25,250
L
Merlin
magic100
Merlin
3,626
298
73
3,640
15,198
7,301
0
4,389
10,615
15,366
0
L
Persephone
swiezakgangster
Persephone
14,581
1,018
0
1,188
15,058
5,820
0
4,199
10,737
39,468
0
W
Neith
tenjo27a
Neith
5,346
2,816
0
628
10,815
6,124
0
7,274
3,541
0
17,265
W
Poseidon
watson010
Poseidon
14,822
2,401
53
1,998
10,890
4,241
0
5,351
5,539
29,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,228
Gold Earned
62,720
206
Minions Killed
188
6
Camps Cleared
6
844,631
Distance Traveled
929,345
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,667
1,152
72
7
0
188,110
0
W
Nu Wa
13,360
1,215
37
3
5
186,774
0
L
Nemesis
11,393
1,036
16
1
3
186,718
2
W
Artemis
14,220
1,293
59
5
1
183,355
0
W
Medusa
11,539
1,049
31
3
0
194,337
0
L
Loki
10,005
910
35
3
2
176,331
3
L
Merlin
11,163
1,015
35
3
1
114,312
0
L
Persephone
12,000
1,091
48
4
0
179,160
0
W
Neith
12,197
1,109
17
2
0
197,927
0
W
Poseidon
11,404
1,037
44
4
0
166,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role