Player Matchup

Cerberus
Cerberus
COMANDO-10-10
Cerberus
Level 127
God Stats
3W - 4L
1,327 SR
Queue Stats
418W - 374L
1,511 Elo+
Solo
Awilix
Awilix
DIO6940
Awilix
Level 129
God Stats
4W - 9L
1,448 SR
Queue Stats
849W - 997L
1,447 Elo+
Solo
Skadi
Skadi
Giga_Disaster
Skadi
Level 125
God Stats
44W - 25L
1,627 SR
Queue Stats
459W - 446L
1,514 Elo+
Solo
Merlin
Merlin
NamelessTress
Merlin
Level 17
God Stats
13W - 4L
1,909 SR
Queue Stats
283W - 215L
1,675 Elo+
Party 1
Cabrakan
Cabrakan
xDJnoSWAGx
Cabrakan
Level 155
God Stats
8W - 3L
1,590 SR
Queue Stats
357W - 299L
1,637 Elo+
Party 1
Team Averages
Level 111
1,580 SR
1,557 Elo+

VS

Team Averages
Level 73
1,569 SR
1,631 Elo+
Kuzenbo
Kuzenbo
BįgPëtë
Kuzenbo
Level 102
God Stats
14W - 13L
1,594 SR
Queue Stats
193W - 154L
1,704 Elo+
Party 2
Sobek
Sobek
EwwItsAsian
Sobek
Level 102
God Stats
3W - 7L
1,558 SR
Queue Stats
494W - 436L
1,653 Elo+
Party 2
Sol
Sol
TheeFlexOffender
Sol
Level 28
God Stats
1W - 3L
1,451 SR
Queue Stats
154W - 81L
1,704 Elo+
Party 2
Vulcan
Vulcan
VoRTeX-_ShoW
Vulcan
Level 75
God Stats
9W - 3L
1,608 SR
Queue Stats
99W - 81L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
bandana_dave
Gilgamesh
Level 59
God Stats
13W - 8L
1,634 SR
Queue Stats
215W - 174L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
COMANDO-10-10
Cerberus
17
2 / 0 / 2
10,108
532
7,274
12,771
10,091
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
DIO6940
Awilix
15
5 / 1 / 4
9,557
503
5,774
9,331
3,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 3 / 1
9,793
515
9,204
12,094
3,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
9 / 0 / 3
11,534
607
15,032
8,105
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cabrakan
xDJnoSWAGx
Cabrakan
15
2 / 5 / 12
9,081
478
5,328
12,470
7,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BįgPëtë
Kuzenbo
12
1 / 2 / 3
7,936
418
4,316
10,989
11,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 3 / 0
9,344
492
8,105
14,843
11,933
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 8 / 1
9,906
521
9,935
14,220
5,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vulcan
13
0 / 6 / 2
8,198
431
4,875
9,296
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
bandana_dave
Gilgamesh
13
2 / 3 / 0
8,333
439
3,126
10,979
4,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
22
Kills
8
9
Deaths
22
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BįgPëtë
Kuzenbo
1
2
3
1.25
W
Cerberus
COMANDO-10-10
Cerberus
2
0
2
3
W
Awilix
DIO6940
Awilix
5
1
4
7
L
0
3
0
0
W
4
3
1
1.5
W
9
0
3
10.5
L
5
8
1
0.69
L
Vulcan
0
6
2
0.17
L
Gilgamesh
bandana_dave
Gilgamesh
2
3
0
0.67
W
Cabrakan
xDJnoSWAGx
Cabrakan
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,612
Damage
30,357
54,771
Taken
60,327
27,689
Mitigated
37,591
17,650
Healing
13,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BįgPëtë
Kuzenbo
4,316
1,121
0
1,856
10,989
11,915
0
5,614
5,375
16,016
0
W
Cerberus
COMANDO-10-10
Cerberus
7,274
774
0
6,237
12,771
10,091
0
6,721
5,848
65,756
0
W
Awilix
DIO6940
Awilix
5,774
1,297
0
1,283
9,331
3,927
0
2,706
6,489
0
52,188
L
8,105
1,423
0
6,064
14,843
11,933
38
8,090
6,753
60,744
0
W
9,204
3,891
347
4,633
12,094
3,297
1,199
6,373
5,721
0
76,255
W
15,032
1,224
0
1,072
8,105
3,136
256
3,453
4,462
103,964
0
L
9,935
3,474
0
4,154
14,220
5,452
1,192
2,337
11,883
64,529
7,915
L
Vulcan
4,875
979
0
1,222
9,296
3,407
0
7,481
1,815
50,259
0
L
Gilgamesh
bandana_dave
Gilgamesh
3,126
512
0
502
10,979
4,884
0
3,780
7,199
0
49,618
W
Cabrakan
xDJnoSWAGx
Cabrakan
5,328
1,067
914
3,164
12,470
7,238
88
6,561
5,800
30,622
3,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,073
Gold Earned
43,717
618
Minions Killed
462
0
Camps Cleared
0
1,894,791
Distance Traveled
1,626,845
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,936
418
22
1
0
371,297
7
W
Cerberus
10,108
532
174
9
0
367,886
4
W
Awilix
9,557
503
85
4
0
439,790
3
L
Sobek
9,344
492
126
7
0
352,269
2
W
Skadi
9,793
515
123
6
0
355,756
4
W
Merlin
11,534
607
175
9
0
352,051
2
L
Sol
9,906
521
123
6
0
291,818
1
L
Vulcan
8,198
431
105
6
0
345,789
3
L
Gilgamesh
8,333
439
86
5
0
265,672
4
W
Cabrakan
9,081
478
61
3
0
379,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role